PRAISE BE SALAHUDEEN
PRAISE BE SALAHUDEEN
As long as you live, keep learning how to live.
All things good to know are difficult to learn.
A horse may run quickly but it cannot escape its tail.
An hour may destroy what an age was building
How do I add it to kingdoms grand campaign
i tried it didnt work
Ever thought about making Gulay Gorod?
Absolutley Barking, Mudpit Mutt Patron: Garbarsardar
"Out of the crooked tree of humanity,no straight thing can be made." Immanuel Kant
"Oh Yeah? What about a cricket bat? That's pretty straight. Just off the top of my head..." Al Murray, Pub Landlord.
If you would give us also the Permission to use the Warwagon in 1237: Interregnum?
In 1237: Interregnum we have 3 Stories to tell:
a) The Baltic Conquer through the Christian Orders (teutonic and swordbrethren, united in 1237..)
b) The Interregnum in HRE
c) The Mongol Invasion in eastern europe, thats why we have 3 russian factions in mod, also cumans, hungary...
At Battle of Mohi the hungarian army used a fortified wagon camp.
But thats a problem, i guess, also i would love to see you warwagons in mod to fight against mongol armies, used by the hungary faction, but your mod uses firepowder units. we must use crossbows, in 1241, there were no early guns in use.After a week of forced marches and frequent Mongol attacks, the Hungarian army reached the flooded River Sajó, where it stopped to rest and to wait for additional supplies. The king and the Hungarians still did not know that the main Mongol army, which numbered between 20,000 and 30,000 – in contrast to the approximately 15,000-strong collection of varied Hungarian forces – was present, because of the wooded terrain on the far bank of the Sajó. The cautious king ordered the building of a heavily fortified camp of wagons.
or could we use crossbows with your permission?
GREAT! Thank you very much!
I want to use your magnificent warwagons in my mod "Polish Kingdom" for teutonic campaign. Unfortunately i can't give you a link to it, at least not for thread at TWC, because it wont be realesed here
Ok, i add your mod to the list...can you tell me the name of the forum in wich you will release your mod?
Thank you Mr Crow I already released my mod, but it's early version, i'm already working on the new one. Here a link to thread at polish TW forum http://forum.totalwar.org.pl/viewtop...?f=563&t=13588
Last edited by Hellvard; July 28, 2013 at 11:28 AM.
Hey MrCrow, maybe you can help me. Your warwagon refuses to work with Rusichi mounts I have all reqiured files, but: If i take skeleten dat, idx and pack dat, idx files from rusichi, warwagon crashes in custom battle menu, when i move cursor over this unit. And vice versa, if i take this files frow WarWag, it works, but units with rusichi mounts crashes in the same way. What should i do?
You should have Med2 animations unpacked, rusichi animations unpacked and warwagon animations unpacked (you can find them in my mod). So you have to merge them in the same animation folder and then you have to repack them together in order to create a skeleton dat, idx and pack dat that have all the animations in them.
Sorry, but i can't be more usefull than this.
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