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Thread: does this mod work for 6.2?

  1. #1

    Default does this mod work for 6.2?

    And have you finally split up RR and "Real" Combat? I just want the Real recruitment..

    ALSO: why the F does this file take 1,4 gb? I just want the freaking balance changes!!
    Last edited by Nikitn; February 22, 2011 at 08:56 AM.

  2. #2

  3. #3

    Default Re: does this mod work for 6.2?

    5000 posts on this forum and he still hasn't learned anything. What does the first post of the sticky say?

    "Which sticky??? There are several of them and I simply don't have TIME! to read their titles!"

    This one: http://www.twcenter.net/forums/showthread.php?t=380361

    You want the balance changes but you want only RR? Ok...

    The Combat is indeed Real, and he never planned to split them.
    Last edited by k/t; February 22, 2011 at 11:23 AM.

  4. #4

    Default Re: does this mod work for 6.2?

    What? That one is freaking 1,5 gb big.. the link i posted has a download which is .75mb big.. that's roughly 2 000 times smaller!! seems like but a stat change concerning the recruitment...
    Last edited by Nikitn; February 22, 2011 at 12:44 PM.

  5. #5
    SoulBlade's Avatar Vicarius
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    Default Re: does this mod work for 6.2?

    6.2 patch is different than RR/RC (which includes it).
    Quote Originally Posted by Eastern Roman View Post
    Satan works in cunning way to keep us away of god. Sciene is the religion of Satan.
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    Regarding the Irish, if its between them and the Timurids:
    Irish: ran around bogs and forests munching on potatoes
    Timurids: slaughtered millions and threw empires into terror
    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
    When in doubt, say - Trve Norsk Blękk Mettal


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  6. #6

    Default Re: does this mod work for 6.2?

    Quote Originally Posted by American Eagle View Post
    Quote Originally Posted by American Eagle View Post
    What? That one is freaking 1,5 gb big.. the link i posted has a download which is .75mb big.. that's roughly 2 000 times smaller!! seems like but a stat change concerning the recruitment...
    Mods for 6.1 don't work for 6.2. This one certainly doesn't.

  7. #7

    Default Re: does this mod work for 6.2?

    6.4 compatability soon

  8. #8

    Default Re: does this mod work for 6.2?

    what exactly is the difference between the small, old version and the 1,5gb mega-version?

  9. #9
    Campidoctor
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    Default Re: does this mod work for 6.2?

    Quote Originally Posted by Point Blank View Post
    6.4 compatability soon
    Sorry, it's been a while, but will it be save game compatible with a regular 6.4 campaign?

  10. #10

    Default Re: does this mod work for 6.2?

    No.

  11. #11
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    Default Re: does this mod work for 6.2?

    Ah, it's just as well. With all the new stuff it'll probably be adding, better to start fresh with it. Hopefully I'll be able to drag myself away from the current campaign.

  12. #12

    Default Re: does this mod work for 6.2?

    Quote Originally Posted by Point Blank View Post
    6.4 compatability soon

    whew! i pissed my ***ties when i came to this post!! whew!!!


    American Eagle, please read things first before asking stu*pid things.

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  13. #13

    Default Re: does this mod work for 6.2?

    guyverlance, relax.

    I tested out the 900kb version and it works fine on 6.2 (though the turn times have increased).

    Sure as hell beats the crap out of that 1,5gb version.

  14. #14
    SoulBlade's Avatar Vicarius
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    Default Re: does this mod work for 6.2?

    No, actually "the 1.5gb version" a.k.a RR/RC Comp. is much better than the "900 kb". It has much more features in it. Anyway, it's a matter of opinion which features you'd like to have and which not. Fun is all that matters after all.
    Quote Originally Posted by Eastern Roman View Post
    Satan works in cunning way to keep us away of god. Sciene is the religion of Satan.
    Quote Originally Posted by Hobbes. View Post
    TWC is ruining my abilty to have an erection
    Quote Originally Posted by Point Blank View Post
    Regarding the Irish, if its between them and the Timurids:
    Irish: ran around bogs and forests munching on potatoes
    Timurids: slaughtered millions and threw empires into terror
    OK I'm not sure the Irish had potatoes in medieval times but that still doesn't tip things in their favour
    When in doubt, say - Trve Norsk Blękk Mettal


    a

    // [Last.fm][/SPOILER]
    Play Supremacy 1914, the free real-time strategy online games and the Browsergame of the Year 2009!


    [SPOILER]


    Supremacy1914 - the best MMO




    Spoiler for Dangerous stuff
    Code:
    Signature stock:  
    
    

  15. #15
    kentuckybandit's Avatar Ordinarius
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    Default Re: does this mod work for 6.2?

    Quote Originally Posted by Point Blank View Post
    6.4 compatability soon
    just dropped my beer. Grudgingly downloaded SS 6.4 last week, didn't do it for a bit because RR wasn't updated for it. w000t



  16. #16

    Default Re: does this mod work for 6.2?

    Quote Originally Posted by Point Blank View Post
    6.4 compatability soon
    please

  17. #17

    Default Re: does this mod work for 6.2?

    Happy news!

    Kill Them All, Let God Sort Them Out!


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