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Thread: Something new

  1. #141
    Krystoforos's Avatar Biarchus
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    Default Re: Something new

    Nice unit Isilendil are You working on release 1.5? If I'm right the map is ready and You have many new units. Have You choosed new factions that will be in 1.5?

  2. #142
    Werebear's Avatar For Mother Russia
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    Default Re: Something new

    i am just modeller now, all news about 1/5 here http://empiretw.ru/board/index.php?s...=330&start=330

  3. #143
    Krystoforos's Avatar Biarchus
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    Default Re: Something new

    So do You have a leader now? Yeoman is absent, You are a modeller, Hick is also absent(hyh I have found that he is more active now)...is there a person who coordinate works?
    Last edited by Krystoforos; June 19, 2011 at 11:54 AM.

  4. #144
    Werebear's Avatar For Mother Russia
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  5. #145
    Krystoforos's Avatar Biarchus
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    Default Re: Something new

    Thanks for answers. I'm glad that COW development is keeping on.

  6. #146

    Default Re: Something new

    Yeah...you guys do amazing work!

  7. #147
    hick09's Avatar Miles
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    Default Re: Something new

    Krystoforos
    As far as I know there will be complete improvement of scripts (random events instead of constant events), new units, new provinces, new mouvies, some new animations, new battle and strategic AI, etc.

    New map and new factions are a subject of far future


  8. #148
    Krystoforos's Avatar Biarchus
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    Default Re: Something new

    Sound like a piece of good work and fun for us Thank You. So new map and factions are anticipated to at the earliest 1.6 ver. Thanks for info. Good that THP are going to implement some new faction in next RW.

  9. #149

    Default Re: Something new

    it sounds really nice guys, u are doing a great job!

  10. #150

    Default Re: Something new

    I could not load this file...I wonder Is there a problem with links in ????

  11. #151

    Default Re: Something new

    I discovered this mod 2 days ago, it's so cool...I am happy to learn that the adventure will not stop!

  12. #152
    baz44331's Avatar Ordinarius
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    Default Re: Something new

    I was just wondering if this mod will have custom settlements in the future? just like TATW mod are doing ATM.

  13. #153
    T&D's Avatar Vicarius
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    Default Re: Something new

    Quote Originally Posted by baz44331 View Post
    I was just wondering if this mod will have custom settlements in the future? just like TATW mod are doing ATM.
    Feinar is working on this..

  14. #154
    Werebear's Avatar For Mother Russia
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    Default

    Quote Originally Posted by Turambar and death View Post
    Feinar is working on this..
    while to compare this work is simply ridiculous

    Quote Originally Posted by baz44331 View Post
    I was just wondering if this mod will have custom settlements in the future? just like TATW mod are doing ATM.
    we havent profy for this work...

  15. #155
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Something new

    Quote Originally Posted by malemort View Post
    I discovered this mod 2 days ago, it's so cool...I am happy to learn that the adventure will not stop!
    And Welcome to the forum =)

    Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
    Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
    but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
    Hey Sparkle Sparkle Sparkle!
    https://www.youtube.com/watch?v=LDULtV9U2kA
    Quote Originally Posted by riskymonk View Post
    yea but mods are created by fans of the series. Games are created by university students who might not necessarily know or play the games/series they're working on

  16. #156
    Werebear's Avatar For Mother Russia
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    Default Re: Something new





  17. #157
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Something new

    Awesome! I'm loving these new Hobgoblins

    +rep

  18. #158

    Default Re: Something new

    Quick question, is it possible to re-texture the mountains? When they are far away, they are too smooth, or is it like this for all mods?

  19. #159
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Something new

    Quote Originally Posted by Russian Gondor View Post
    Quick question, is it possible to re-texture the mountains? When they are far away, they are too smooth, or is it like this for all mods?
    I believe it's for all mods, but I could be wrong.

  20. #160
    paradamed's Avatar Praepositus
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    Default Re: Something new

    Great units as always Isilendil. I think there is no other game or mod that portrays the warhammer fantasy world better than CoW. I just never get tired of playing this mod.

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