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Thread: Something new

  1. #1601

    Default Re: Something new

    Prais jebus! Mesn is posting goodies again. Looks F-ing awesome!! Cant wait

  2. #1602
    Mesn's Avatar Civis
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    Default Re: Something new

    Updated map.


    New Nordland
    Spoiler Alert, click show to read: 





    New Hochland
    Spoiler Alert, click show to read: 





    New Ostland
    Spoiler Alert, click show to read: 





    New Kislev
    Spoiler Alert, click show to read: 




  3. #1603
    Lord Baal's Avatar Praefectus
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    Default Re: Something new

    HOLLY CRAP ON A CRACKER! Those rivers are going to add some nice strategic challenges to the campaign, I'm ing drooling over this.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  4. #1604

    Default Re: Something new

    Very cool! I imagine the rivers are traversible with foot soldiers?

    I always like building massive trade fleets and seeing the small models circle the see.

  5. #1605
    Mesn's Avatar Civis
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    Default Re: Something new

    Quote Originally Posted by Encablossa View Post
    I imagine the rivers are traversible with foot soldiers?
    Yes.

  6. #1606
    Lord Baal's Avatar Praefectus
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    Default Re: Something new

    But does it has some penalty doing so? I would imagine at least it takes some extra movement points.
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  7. #1607

    Default Re: Something new

    YEAH!!!! nice to see new pics!!! lookin good!!!
    btw any new pics of tomb kings? will Ushabtis with bows count as mini ballistas or hard hitting bowmen? will there be Necropolis Knights, Sepulcral Stalkers, Khemrian Warsphinx? i know they are hard to model but i saw a lot of little wonders in this mod and i dont give up hope!!!! or will there be maybe even a skaven steamtank surprise? no, stop dude you gettin too greedy (pointin at myself), you little gnome just cant get enough!!!! but, but.... na ok i stop with that....
    great work so far and i hope for the best
    (at least a new years present )
    thanks dear dev team for that great work all that years!!!!!
    cheers Briggadoon

  8. #1608
    assurbanippal's Avatar Biarchus
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    Default Re: Something new

    nice map, keep it up

    http://www.twcenter.net/forums/showt...Page-48/page48

    Manus supra idolum age primum et septimum de QuatuoR

  9. #1609

    Default Re: Something new

    I'm curious as to where Tomb Kings actually appear on the map.

  10. #1610

    Default Re: Something new

    Loving it, have reinstalled COW and getting back into it, cant wait for the next release!

  11. #1611
    Vossie's Avatar Decanus
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    Default Re: Something new

    Looks very promising! Keep up the excellent work!
    Imperium Romanum

  12. #1612
    Captain Melon's Avatar Senator
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    Default Re: Something new

    SUPER HOT MAP. BUT DA RIVAS NOT GUNNA STOP DA ORKZ FRUM CROSSIN HAR!


    Uploaded with ImageShack.us

  13. #1613

    Default Re: Something new

    Necropolis Knights, Sepulcral Stalkers, Khemrian Warsphinx
    It is very hard to properly animate those guys, but maybe

    I'm curious as to where Tomb Kings actually appear on the map.
    On the southernmost point, Namless City.

    But does it has some penalty doing so? I would imagine at least it takes some extra movement points.
    Zero penalties, its just a sea territory collapsed into one vertex wide =)

    PS There will be a scaven steamtank

  14. #1614
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Something new

    Skaven steamtank? Hell yeah!

  15. #1615

    Default Re: Something new

    Guess we wont be seeing updated warhammer lore, like tombkings don't exist as a faction/nation anymore.

  16. #1616
    ninja51's Avatar Biarchus
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    Default Re: Something new

    Don't they? Last I heard they allied with the Sylvanians or something. I don't know, Warhammer lore changes pretty drastically from edition to edition, keeping up at this point is damn near impossible

  17. #1617

    Default Re: Something new

    We're still rolling with the Storm of Chaos, I think. Changing that would require overhauling damn near everything. Maybe for 2.0.

  18. #1618

    Default Re: Something new

    Warhammer lore never changes Nagash came and crushed them, the undead are unified again.

  19. #1619
    Mesn's Avatar Civis
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    Default Re: Something new

    Tomb Kings interface



    Autor
    crisord

  20. #1620

    Default Re: Something new

    Great work! This mod is pretty much the reason I got interested in the Warhammer universe at all.
    Last edited by HolyBob; November 24, 2014 at 09:38 AM.

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