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Thread: Animation for Fatigue

  1. #1

    Default Animation for Fatigue

    In Rome, the more tired your units became, the slower they ran, however, this did not que different animations. When my troops are exhausted i want to see thm run to the next fight, and fight looking completely knackered, slow attacks etc. Just an idea...

    Do you reckon it will be in?


    "In the time of battle the loss of innocent life is inevatiable... thats just fate"
    - Gatts, the Black Swordsman

  2. #2
    Reidy's Avatar Let ε<0...
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    It might be. CA said each soldier will fight individually - killing an enemy then looking for his next victim. It would be a great feature when combined with the blood/mud accumulating on their clothes as the battle wears on. We can only wait and hope. :original:

  3. #3

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    Ya, I really hope they incorporate this into the game. We will just have to see.

  4. #4
    Drunken's Avatar Semisalis
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    Yea the running and fatigue animations were a bit odd sometimes in RTW. For example sometimes your men would be running up a steep hill with trees on, theyd run slower, but the animation would go the same speed. This mean they would be running fast but slowly sliding up a hill

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