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  1. #1
    Makrell's Avatar The first of all fish
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    Icon6 close this thread

    This will be a hotseat for expanded americas for kingdoms Doownload 3.2 version here
    All factions can be chosen as can factions after game start.
    All players should finish turns and be nice

    Factions:
    -Aztecs
    -Apachean Makrell
    -Inca Desley
    -Mongols
    -Ireland Eleventhk
    -Teutonic Order
    --Lithuania
    -Norway

    -England
    -Scotland
    -Denmark
    -France
    -HRE
    -Spain
    -Portugal
    -Moors
    -Milan
    -Venice
    -Hungary
    -Poland
    -Russia
    -Byzantine empire
    -Turks
    -Egypt


    RULES:

    Jihad and Crusades

    *****************************************************************************************************

    - No crusade abuse. Only settlements on the way to the crusade, and of the targeted Faction can be attacked. This goes for Jihads too. No joining a Crusade/Jihad to get units and/or movement points and then leaving the invasion.
    - Any army can only join the crusade/jihad if they have the intention to go all the way towards the target and capture it
    - Jihad or Crusade armies are not allowed to fight in battles against armies of same religion.
    - Exploitation of Jihad/Crusade movement points is illegal

    *****************************************************************************************************

    Battles:

    *****************************************************************************************************

    - All battles must be auto-resolved.

    *****************************************************************************************************

    Agents:

    *****************************************************************************************************

    - You must have 2 spies or more to open another human player's gates.
    - No exploiting merchants in the form of merchant stack - (Putting several merchants in an army or fort securing a resource).
    - No killing generals|family members with assassins(only other agents can be assassinated).

    *****************************************************************************************************

    Buildings:

    *****************************************************************************************************

    - You can only destroy military and religious buildings 3 turns after the city's capture
    - You shall not be allowed to destroy buildings in a settlement if it is under seige.
    -Ports cant be destroyed.

    *****************************************************************************************************

    Other:

    *****************************************************************************************************
    -no reloading turns
    *****************************************************************************************************
    - No attacking ships inside ports

    *****************************************************************************************************

    - No circling armies in order to destroy them entirely (it mean no surrounding enemy army with several single units,because if enemy army is defeated there will be no survivors,and that is bug)

    - Spawned troops when someone gives you a settlement that is near a war zone have to be disbanded IMMEDIATELY the same turn. If settlement is not in a war zone you are allowed to keep one of them to maintain public order in the settlement.

    *****************************************************************************************************

    -Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list, and thus lose all their movement points

    -Armies that are defeated in battle may not be attacked on the following turn, as they are banned from moving, either by the game mechanics or by the rule above. They must be allowed to move first, or must be reinforced. If the defeated army retreats to a settlement or fort, this rule does not apply.
    *****************************************************************************************************

    choose who you wish to be your sub throughout the game (Your ally, friend ect.) or alternatively, the play- Turns must be posted within 24 hours of previous turn(+ 12 additional hours for SUB if turn is not played),You may er furthest away will be the sub. If not the admin will sub the turn if there is no objection from the player
    *****************************************************************************************************

    - Any actions that may be considered an exploit will be judged by the administrator and other players that are part of this hotseat before decision is made
    Last edited by Makrell; February 17, 2011 at 01:24 AM.

  2. #2
    Core-i7-inside's Avatar Domesticus
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    Default Re: Expanded americas

    why don't we play vanilla american ?

  3. #3
    Desley's Avatar Praefectus
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    Default Re: Expanded americas

    Incas for me
    Last edited by Desley; February 15, 2011 at 04:11 AM.
    Will and act until victory

  4. #4
    Makrell's Avatar The first of all fish
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    Default Re: Expanded americas

    Quote Originally Posted by Core-i7-inside View Post
    why don't we play vanilla american ?
    Casuse this is vanilla with more americas
    Look at map

    And i will add desley.

  5. #5
    Makrell's Avatar The first of all fish
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    Default Re: Expanded americas

    Is it possible to be france and england after they emerge in kingdoms:americas?

  6. #6
    IZob's Avatar Citizen
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    Default Re: Expanded americas

    Emerging factions without a capital (and victory conditions), are meant to be played by the AI.

    It is possible to play as an emerging faction, but hotseats do not give emerging factions a normal human playable turn.

    You also need to set the emerging factions as playable, before starting the hotseat, so this means you will need to edit the desc_strat.txt file.
    Contact me on Steam: steamcommunity.com/id/IZob/ or send a PM.

  7. #7
    Makrell's Avatar The first of all fish
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    Default Re: Expanded americas

    I see.
    Ill start this when we have about 10 factions

  8. #8
    Makrell's Avatar The first of all fish
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    Default Re: Expanded americas (many factions availeble)

    Join jooin join

  9. #9
    Timur_the_Lame's Avatar Praepositus
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    Default Re: Expanded americas (many factions availeble)

    I might of joined as Incas (never played this mod before they look interesting, I will probably download this now) but they are taken...and I am in too many HS's as it is right now to join another

  10. #10
    Makrell's Avatar The first of all fish
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    Default Re: Expanded americas (many factions availeble)

    Well ill be recruiteing for a few more days. If we become less than 7 players i will either not start it or remove factions east of hre

  11. #11
    Timur_the_Lame's Avatar Praepositus
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    Default Re: Expanded americas (many factions availeble)

    I could join as Egypt or something, but like I said, lack of time. Im in 12-13 HS's right now

  12. #12

    Default Re: Expanded americas (many factions availeble)

    Quote Originally Posted by Timur_the_Lame View Post
    I could join as Egypt or something, but like I said, lack of time. Im in 12-13 HS's right now

    Yeah....Go Timur Go!

  13. #13

    Default Re: Expanded americas (many factions availeble)

    I'd like to play!
    Give me an hour or so to download, as I'd like to look at the rosters before choosing.

  14. #14
    Timur_the_Lame's Avatar Praepositus
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    Default Re: Expanded americas (many factions availeble)

    Quote Originally Posted by Grislok View Post
    Yeah....Go Timur Go!
    Haha thanks Grislok

  15. #15

    Default Re: Expanded americas (many factions availeble)

    Took me more then an hour cause I was distracted by Black Ops

    Can I take Ireland?

  16. #16
    Makrell's Avatar The first of all fish
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    Default Re: Expanded americas (many factions availeble)

    yes

  17. #17

    Default Re: Expanded americas (many factions availeble)

    Quote Originally Posted by Makrell View Post

    -Ireland Eleventhk
    Good sir, who is this "Eleventhk" person, and how did he steal my faction?!

  18. #18
    Makrell's Avatar The first of all fish
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    Default Re: Expanded americas (many factions availeble)

    Sorry. But i have decided to cancel this hotseat and start another

  19. #19
    Incontinenta Buttox's Avatar Protector Domesticus
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    Default Re: close this thread

    Thread closed

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