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Thread: "Das Heilige Römische Reich": A Call to Arms!

  1. #1
    HannibalExMachina's Avatar Just a sausage
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    Default "Das Heilige Römische Reich": A Call to Arms!



    A Call to Arms!





    No, you haven't been ultra-secretly transported back in time by a dangerous and scheming alien ....

    It's just your favorite (uniqueTM) Holy Roman Empire mod calling!thinking 'bout it, that doesn't sound much saner....

    Now, some of our more attentive fans will have noticed a distinctive lack of activity in our forum over the past months. This was caused by the absence (or better the abduction by selfsame alien....that's at least what the authorities told us) of our former Mod Coordinator konny, who is still missing.

    Heavy of Heart and lame of limb, the team has to go on - and we need your help! guess you didnt saw that one coming

    (and of course we have new ingame footage, you spoiled brats wouldn't click this for some lame jokes, would you?)


    "Das Heilige Römische Reich" is recruiting!

    Scripters:

    The mechanisms behind the screenhave always been heart and soul of dHHR and will be so in future.
    As a scripter in our team, you will need a basic knowledge about the scripting landscape of MTW2 and an unbreakable will to bring up and overthrow new ideas, as well as an angelic amount of patience - notably with your fellow team members, who's ignorance on the subject will not stop them from battering you with their retarded, ever hungry brainchildren!

    Coders:

    Future changes will also be made to our recruitment-, building- and combat system, to improve the unique management and "Knight Realism" of dHHR. A host of new factions awaits its turn to join the seasoned lot of old buddies you have made in previous versions.



    NOTE: This does not show the final artwork!

    Spoiler Alert, click show to read: 


    but this one does!

    Spoiler Alert, click show to read: 






    Faction regions may change, too - perhaps on your initiative?

    So, if you ever had a look into EDB and EDU - and you are knowing what i am actually talking about - consider yourself dHHR's upoming next coder.

    Modellers/Skinners:

    Though nothing is as important as the inner values, we are no loathers of beauty, either. All persons sharing our feelings - and having, by chance, skills which apply to textures and models - will be welcome. Don't hesitate because you are a beginner, you can only improve. My humble self will lend you a helping hand in stepping into a wonderful new world of pixels and polygons, where everything is possible - save for giving you back the life you will waste with us.

    These guys from italy show you which awesome heights of craftmanship you can climb (with a little help from DisgrunteldGoat, in this case....)




    Oh, and for those who didn't notice: Mathilda is still on board, she even got herself a new outfit...

    Spoiler Alert, click show to read: 






    Whoa, crap....!

    Spoiler Alert, click show to read: 


    wrong folder







    Of course, such positions as Researcher and Artist are always open for you, too.... i am just running out of jokes!

    And now for something completely different.....

    My collegue Margraf von Schellenberg presenting the weather!

    Spoiler Alert, click show to read: 


    Wait, those aint no weather charts....







    Alright, thats it, ive run out of pics, too........you are still are? Nothin more to see,
    go home, go!


    with kind regards and hoping to see you on board soon,

    HannibalExMachina

    (Still) Recruitment Bully of dHHR


    and acting (pretending?) Mod Coordinator (finally, harhar thx jules)
    of dHHR


    Last edited by HannibalExMachina; July 22, 2016 at 09:05 AM. Reason: revitalizing

  2. #2

    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    Nice Pictures! Well, I don't have the time to do unit skins, but if you need minor 2d graphics such as banners, signatures, coats-of-arms, a nice map etc., i'm your man! (I'm experienced in Photoshop and have done modding for other games (TES4) for years)


  3. #3

    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    Maybe I can help out. For my personal use I modded the game already so that the player can decide which imperial factions to ban (aggressor or victim) if he is emperor (and the requirements for the automatic ban have been met). Currently I am working on my own mod which is very similar to dHRR and largely influenced by your previews, so maybe I can help you out with unit models/skins and other scripting work as well.
    I'll post some screens of the units tomorrow or later in the evening.

  4. #4
    JorisofHolland's Avatar Primicerius
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    I'm a coder, but I'm currently too busy to help out 'full-time' (I'm modleader myself) but I can do small jobs here and there if you need me to. Earlier I offered to finnish the dHRR Roll, and I'd still gladly do that (if the next version is far enough away, at least).
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  5. #5
    HannibalExMachina's Avatar Just a sausage
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    weve a host of new titles, i let you know once we start coding them in

  6. #6
    JorisofHolland's Avatar Primicerius
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    You mean I can help coding new titles?
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  7. #7
    HannibalExMachina's Avatar Just a sausage
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    yes..?

  8. #8
    JorisofHolland's Avatar Primicerius
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    Good. I just had some trouble understanding that sentence, happens more often when I'm tired.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  9. #9
    HannibalExMachina's Avatar Just a sausage
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    thats alright, perhaps i shoulda been more clear.

  10. #10

    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    Some unit screenshots, as promised. One thing is strange though: when the engine switches to the lower lod mipmap the texture gets misaligned and there are black seams on the faces / arms.

  11. #11
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    Swagger approves


    can't wait for more
    Under the Patronage of the Dreadful cedric37!
    Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod


  12. #12
    HannibalExMachina's Avatar Just a sausage
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    awesome

    have you tried the GOAT toolbox? it is able to smooth normals at face and arms.

  13. #13

    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    Great looking map, I see theres porsony what I find cool, but the city itself used name Pressburg (german) orPosonium (latin) or instead pressburg Iwould suggest using Nitra (which was capital of upper hungary at that time, quite important centre with castle / previously second biggest city of great moravia and seat of bishop with population betwen 1k to 3k) ,

    names given to the city by the time: Nitra (880), Nitria (1111), Nitra (1158), Nitria, Nithria (1198), Nitria, Nitra (1211), Nitra (1214), Nitria, Nitra (1223)

    btw I can take a look on some research or bit of modeling/skinning/units or strat map models

    The more sand has escaped from the hourglass of our life, the clearer we should see through it.
    Niccolo Machiavelli

  14. #14

    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    i could help out as betatester ;D ... just wanted to show you that there is one more fan who cant wait for next release!!!

    <--- every weekend playing dhrr v0.8 ... but AI still suxx a lot :|


    keep on great work and take your time!!!

  15. #15

    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    Looks amazing, great job to all.
    Oh, for Heaven's sake, now you're being deliberately stupid.
    Dr. Sheldon Cooper
    Wudang why did you close the thread? Because you can't find a source refuting mine? LoL how's the quest to ban me going?

  16. #16
    SonOfOdin's Avatar More tea?
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    I would like to help, but I don't really know how to mod. I'm really pumped up for a new release of DHRR though
    /The Eagle Standard/Under the patronage of Omnipotent-Q/Werder Bremen fan/

  17. #17
    Bernardius's Avatar Decanus
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    yeah its the most interesting faction in medieval europe, and its mine in real life...
    EB II is finally out! ...NOW!!!...

  18. #18
    vonckenLOTR's Avatar Civis
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    i'm looking to learn modding. i found some vids on youtube and some explanatios, but its hard.

    when i learn more, i would like it very much to join!

  19. #19
    HannibalExMachina's Avatar Just a sausage
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    just gimme a call

  20. #20
    hyretic's Avatar Decanus
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    Default Re: "Das Heilige Römische Reich": A Call to Arms!

    i have send a pm. I hope, I've done nothing wrong and has not arrived.

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