Results 1 to 18 of 18

Thread: Would this unit list be historically correct??

  1. #1
    D|major's Avatar the key of glory
    Join Date
    Oct 2006
    Location
    Hamburg, Germany
    Posts
    994

    Default Would this unit list be historically correct??

    Let's just assume such a unit list would be featured in Shogun 2 (open the spoiler ).

    What do you guys think:
    Is this correct? Would it appropriately represent the Clan's strengths and weaknesses? If you keep in mind that CA doesn't want to feature more than ~40 different land units, is this the best simplification to generalise the japanese warfare?

    I added historical background information to some of the units from the list. Those units are hyperlinked, just click'em

    Spoiler Alert, click show to read: 
    Spear Cavalry
    01. -
    02. Takeda -
    03. Light Cavalry
    04. Takeda Light Cavalry
    05. Naginata Warrior Monk Cavalry
    06. Yari Cavalry
    07. Takeda Yari Cavalry

    Bow Cavalry
    01. Bow Cavalry
    02. Takeda Bow Cavalry

    Sword Cavalry
    01. Katana Cavalry
    02. Takeda Katana Cavalry

    General
    01. Ashikaga Haruuji
    02. Chosokabe Motochika
    03. Date Masamune
    04. Hattori Hanzo
    05. Hojo Tsunashige
    06. Hojo Ujishige
    07. Imagawa Ujichika
    08. Imagawa Yoshimoto
    09. Ishida Mitsunari
    10. Kobayakawa Hideaki
    11. Mori Motonari
    12. Oda Nobunaga
    13. -
    14. Shimazu Yoshihiro
    15. -
    16. General (generic)
    17. Takeda Katsuyori
    18. Takeda Nobukado
    19. Takeda Shingen
    20. Tokugawa Ieyasu
    21. Uesugi Kenshin
    22. Uesugi Norimasa

    Bow Infantry
    01. Bow Ashigaru
    02. Chosokabe Bow Ashigaru
    03. Bow Ashigaru Garrison
    04. Hattori Bow Ashigaru
    05. Ikko-Ikki Bow Ashigaru
    06. Oda Bow Ashigaru
    07. Bow Hero
    08. Chosokabe Bow Hero
    09. Chosokabe Bow Samurai
    10. Hattori Bow Samurai
    11. Bow Wako
    12. Bow Warrior Monks
    13. Chosokabe Bow Warrior Monks
    14. Uesugi Bow Warrior Monks

    Heavy Infantry
    01. Naginata Samurai
    02. Hattori Naginata Samurai
    03. Naginata Warrior Monk Hero
    04. Uesugi Naginata Warrior Monk Hero
    05. Naginata Warrior Monks
    06. Naginata Warrior Monks Garrison
    07. Uesugi Warrior Monks
    08. -

    Matchlock Infantry
    01. Inspired Matchlock Ashigaru
    02. Matchlock Ashigaru
    03. Hattori Matchlock Ashigaru
    04. Ikko-Ikki Matchlock Ashigaru
    05. Oda Matchlock Ashigaru
    06. Matchlock Samurai
    07. Hattori Matchlock Samurai
    08. Matchlock Warrior Monks
    09. Uesugi Matchlock Warrior Monks

    Spear Infantry
    01. Yari Ashigaru
    02. Yari Ashigaru Garrison
    03. Hattori Yari Ashigaru
    04. Ikko-Ikki Yari Ashigaru
    05. Oda Yari Ashigaru
    06. Yari Hero
    07. Yari Ronin
    08. Yari Samurai
    09. Hattori Yari Samurai

    Special Infantry
    01. Fire Bomb -
    02. Hojo Fire Bomb -
    03. Kisho Ninja
    04. Hattori Kisho Ninja
    05. Tokugawa Kisho Ninja

    Sword Infantry
    01. Sword Ashigaru
    02. Katana Hero
    03. Shimazu Katana Hero
    04. Katana Ronin
    05. Katana Samurai
    06. Hattori Katana Samurai
    07. Shimazu Katana Samurai
    08. Katana Wako
    09. No-Dachi Samurai
    10. Date No-Dachi Samurai
    11. Hattori No-Dachi Samurai
    12. Samurai -

    Cannon Ship
    01. Cannon Bune
    02. Mori Cannon Bune

    Galleon
    01. - Trade Ship
    02. Mori - Trade Ship
    03. The Black Ship

    Heavy Ship
    01. Heavy Bune
    02. Mori Heavy Bune
    03. Nihon Maru
    04. Mori Nihon Maru
    05. -
    06. Mori - Wako Bune

    Light Ship
    01. Siege Tower Bune
    02. Mori Siege Tower Bune
    03. Medium Bune
    04. Mori Medium Bune
    05. Sengoku Bune
    06. Mori Sengoku Bune
    07. Wako Medium Bune

    Trade Ship
    01. Red - Ship
    02. Trade Ship
    03. Wako Trade Ship

    Siege Units
    01. European Cannons
    02. Hojo Cannons
    03. Fire - Mangonels
    04. Hojo Fire - Mangonels
    05. Fire Rockets
    06. Hojo Fire Rockets

    - <- Placeholder
    formerly known as D|need
    m2tw cinematic editor tutorials as video and thread | my total war videos
    the picture of the week subforum with great artworks | my pics and vids gallery
    under the patronage of b. ward

  2. #2
    CoconutFred's Avatar Senator
    Join Date
    Jul 2010
    Location
    Your local ShopRite, at 5% off on Fridays.
    Posts
    1,067

    Default Re: Would this unit list be historically correct??

    Overall yes, it does seem extremely correct, but I don't think all the extra bow ashigarus as well as matchlocks (you forgot about arquebuses) are needed. I mean, what's the difference between a garrison bowman and a normal bowman?

    Oh yeah, and the fire bombs would likely be called 'Thunder Bombers', a name taken from the Mongol Invasion expansion to STW.

  3. #3

    Default Re: Would this unit list be historically correct??

    Katana Cavalry
    Katana Samurai
    No-Dachi Samurai
    Levy records from this time often specifies men to bring spears, but usually doesn't say anything about swords. Having a unit of Samurais wholly equipped with swords seems weird. If there is a situation where they needed to use swords, they would just drop their spears. I also don't know why Date has their own No-Dachi unit. AFAIK, No-Dachi were mostly popular in Kyushu region. Although their historical accuracy is rather dubious, if CA wanted to give Date a unique unit they could have given them the mounted arquebusiers.
    Chosokabe Bow Ashigaru
    Chosokabe Bow Samurai
    I never read anything about men of Tosa being skilled archers. AFAIK, Chousokabe were famous for their half-Samurai half-peasant Ichiryou-Gusoku militias, not archers.
    Uesugi Warrior Monks
    I don't know why CA decided to have Uesugi having warrior monks, considering Uesugi Kenshin was a strong opponent of the Ikkou-Ikki. From what I've read, the Uesugi army weren't so unusual apart from having lots of spearmen, and no mention of archers in their levy records.
    Matchlock Samurai
    Looks weird Shimazu not having their own one, considering that's what they were famous for.
    Yari Ashigaru
    What bugs me is that there aren't any pikemen, despite them being the mainstay of the armies of this period. All I've seen is Ashigarus with 3.6m spears.
    Ships
    The names are pretty bad. Couldn't they've used a more accurate name than "Cannon bune"? In fact, unit names in general sounds lame. They've used native names in ETW and NTW, so why couldn't they do that this time?
    Hojo Cannons
    Hojo Fire - Mangonels
    Hojo Fire Rockets
    I haven't read anything about Houjou clan using such weapons.

  4. #4

    Default Re: Would this unit list be historically correct??

    Naginata Warrior Monk Cavalry?


    That's just....retarded.

    And single-man "Hero" units. Great, just what I wanted.

    Not buying this until I see a bloody good realism mod.
    Quote Originally Posted by Denny Crane! View Post
    How about we define the rights that allow a government to say that isn't within my freedom.

  5. #5
    Erwin Rommel's Avatar EYE-PATCH FETISH
    Join Date
    Jul 2006
    Location
    Philippines
    Posts
    14,570

    Default Re: Would this unit list be historically correct??

    And single-man "Hero" units. Great, just what I wanted.

    Not buying this until I see a bloody good realism mod.
    You should have seen the Gametrailer videos then, the land battle one, showing the Takeda marching, the first unit was a hero unit a sohei unit and lo and behold, at most its a 30 man unit.

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  6. #6

    Default Re: Would this unit list be historically correct??

    if CA wanted to give Date a unique unit they could have given them the mounted arquebusiers.
    What's the deal there - are these soldiers who fired from the saddle or dragoons?

  7. #7

    Default Re: Would this unit list be historically correct??

    arquebusiers are matchlocks matchlock arquebus is the name of the gun

    |Of, the esteemed House: DE BODEMLOZE|



  8. #8

    Default Re: Would this unit list be historically correct??

    Quote Originally Posted by Furious Mental View Post
    What's the deal there - are these soldiers who fired from the saddle or dragoons?
    There really aren't any consensus on the issue. It may very well be both.

  9. #9

    Default Re: Would this unit list be historically correct??

    Come to think of it, they haven't shown any horse-archers in the videos so far. Are these units out of date at this point?
    Blood, fire, freedom: Sons of Muspell Assemble!

  10. #10

    Default Re: Would this unit list be historically correct??

    When were these ambiguous teppo cavalry in use then? I am just curious because I have never heard of anything like that in Japan.

  11. #11

    Default Re: Would this unit list be historically correct??

    Quote Originally Posted by Furious Mental View Post
    When were these ambiguous teppo cavalry in use then? I am just curious because I have never heard of anything like that in Japan.
    AFAIK the only mention of them in primary source is within the Maeda clan's military roster for the Osaka winter siege, witch lists 50 "Bajou Teppou" or "gunners on horses" as part of the Hatamoto Uma-mawari.

    In secondary source the Jouzan kidan, a mid Edo period collection of anecdotes from Sengoku period, makes two mentions of the 800 "Kiba Teppou" or "gun cavalry" of Date clan during the Osaka summer siege. However, Date clan's roster for the siege only lists 628 cavalry on total, so at least the number is a clear exaggeration. There's also a mention of Tokugawa clan's Kiba Teppou in Oze Hoan's Taikou-ki, where Samurais of Okudaira Nobumasa dismounts before firing their guns during the battles of Komaki and Nagakute.

  12. #12

    Default Re: Would this unit list be historically correct??

    Interesting. Thanks for the information. Perhaps this is a tactic that would have become more widespread, but for the end of the Sengoku Jidai era.

  13. #13
    D|major's Avatar the key of glory
    Join Date
    Oct 2006
    Location
    Hamburg, Germany
    Posts
    994

    Default Re: Would this unit list be historically correct??

    Quote Originally Posted by gowski View Post
    Come to think of it, they haven't shown any horse-archers in the videos so far. Are these units out of date at this point?
    From the latest preview build it looks like those Bow Cavalry will be featured in Shogun 2 (that is where I got to know about them, at least).
    formerly known as D|need
    m2tw cinematic editor tutorials as video and thread | my total war videos
    the picture of the week subforum with great artworks | my pics and vids gallery
    under the patronage of b. ward

  14. #14

    Default Re: Would this unit list be historically correct??

    If we first of all conclude that every unit needs to be an accurate representation of how samurai, ashigaru or any armed japanese during the 16th century fought in groups, and also have to abstract this by saying that all men in a unit use the same equipment, and lastly isolate this weapon to the most commonly used within the unit...

    In that case the vast majority of the units in that rooster are ahistorical.

    Let me explain why:

    First of all it's important to state that the yari was the only melee weapon used extensively in the 16th century. Any group equipped for melee would've seen most of its men carrying yari, be that armed peasants, ashigaru, samurai either mounted or on foot, warrior monks or what have you. Yari was THE weapon.

    Secondly, it's also important to identify the design and role of the yari. The avarage lenght varied between 3 and 5 metres. There are examples of both shorter and longer yari but these were the sizes commonly used in battle.
    Samurai usually carried the shorter ones, between 3-4m, while ashigaru used yari between 4-5m, but even longer ones were not uncommon.

    The role of the yari was NOT primarily anti-cavalry, it was an all-purpose weapon and was NOT discarded to fight other infantry. In fact the reason for the gradual lenghtening of the yari was not to counter cavalry threat, which we can deduct from the declining use of fighting cavalry, even while yari kept being lengthened. No, it saw this evolution to counter the "pikes" of the opposing infantry. Reach is of equal use wether you're fighting men on horse AND on foot.

    So here we can scratch all yari-units. The samurai yari are barely longer than the men themselves, so under 2m which is not good enough. Goodbye for yari samurai. The ashigaru yari would appear to be no longer than 3-3.5m. That's how long a samurai yari would typically be, however they disqualify themselves further by pulling out their swords in melee (...), so they go too.

    I'll take another oppertunity to underline that there were NO whole units armed with swords of any type, neither katana nor nodachi, and even if some bunch of dudes for some reason did use swords in battle there was an even greater number of dudes in their contingent who didn't. Swords were at all times sidearms, unless a nodachi in which case it was simply a curiousity. They were pulled out if the primary weapon was disabled or unsuited for a specific circumstance, like fighting in a kitchen. But honestly, in the midst of cramped battle if that was the case, a warrior would sooner pull out his dagger. Seriously, think about it.

    Naginata units? Why use a naginata when you can use a yari with better reach? The yari is also easier to use in massed combat as long as the lines of battle doesn't become too mixed. I suspect this is why you read examples of naginata being mixed in with units fighting with yari; if an unspeared foe managed to evade his way close to the line intent on stabbing pikemen to death with dagger or sword, naginata-wielders at interwals could be used to force them back or cut them down. but more commonly this would be the role of the samurai with their shorter yari; ensuring the integrity of the units they commanded by protecting their weakspots, like flanks, rear and exposed gaps.

    Naginata was never the norm in any fighting unit, so as a wholesale, they're out too.

    On to cavalry. First of all the majority of cavalry units (not saying there were many) were mixed up with infantry acting as attendants and bodyguards of the riders. They were supposed to charge together so a samurai cavalry-charge wasn't much one in a european sense. In such a unit, there was a greater number of footmen to riders, which disqualifies most cavalry to even represent.

    The remaining cavalry were such units as messengers or rapid response units, intended for riding to critical places or strategic locations, where they would dismount and fight on foot. Luckily for the unit list, all mounted units can dismount, which qualifies them for this role as long as they carry yari. Because just as with infantry, this was the only melee weapon really used by cavalry. However there is bad news for the list again, because cavalry by nessecity used yari of the longer variety, needing that extra reach desperately. Seeing how the spears of cavalry seem to be the shortest in the game, this eliminates all yari cavalry too.

    So what about yumi cavalry? Mounted archery on any bigger scale was dead by the opening decades of the 16th century. It was simply not a viable way of fighting any longer and in truth it had never been while facing a respectable opponent (meaning armored). The only thing a mounted archer could hope to achieve with any greater success was downing his opponents mount, and since most enemies were dismounted spearmen, only the lowliest enemies without armor were decent prey. This left the role of the mounted archer almost entirely useless (since the enemies who were so exposed were hardly worth the arrows wasted), so the practice was simply dropped wholesale.

    So what's left at this point?

    Foot archer units for one. These are viable, at least ashigaru archers. I don't know of any samurai forming whole contingents of archers but I'm sure elite archer-units would see a higher percentage of samurai in their ranks. So we can let them pass.

    The exact same applies to Foot arquebus units, both ashigaru and samurai used this weapon ofcourse (samurai loved effective weaponry regardless of type, being an accomplished marksman was a great honor in ANY clan). With the same allowance as above, all arquebus units pass, especially the warrior monk arquebusers.

    we can even admit mounted arquebus units in the knowledge that there actually were some cavalry units wholly equipped in this fashion. Naginata-cavalry however is a no-show for obvious reasons.

    Kisho ninja? Seriously... Let's say there were elite units intended for some kind of covert operations on the battlefield, I'm sure there were at quite a few times. How do you expect them to be equipped? Very conspicuously, as if saying to the enemy; "ignore us, we're going to pull some nasty prank on you."? Not very likely right. These guys are so out that.. I don't even know what to say.

    Firebomb throwers? What is this I don't even?
    Yeah ok, CA read somewhere that a guy once threw a firebomb down a wall, I don't know. These were exotic weapons, no one likely formed units for their specific employment, and even if someone did... Would you give this kind of expensive munitions to lowly ashigaru and train them in nothing but throwing bombs; "ok, you guys are absolutely useless at fighting right? But you can throw stuff? Ok that's good enough, here take these very expensive bombs." Weren't european granadiers when they appeared the biggest, strongest, most fearless and well trained men an army could muster? So what is this then? I'll tell you what; a very, very poor concept. *kicks out the door*

    Fire rockets? Rocket launcher infantry... Ok.. Alright. There did exist large calibre arquebuses. The japanese were quick and eager to explore the possibilities of this formidable weapon. And sure maybe someone got the brilliant idea to fire rockets with them, I don't know. I haven't read about this, maybe CA did. But AGAIN with the rationale around the unit. You don't give this stuff to a bunch of clowns. Every picture I've seen of these "birdguns" are in the hands of some beefy, ferocious-looking macho-samurai with bristling beard and glaring eyes, and next to the image is a text describing how he was noted for his excellence in fighting or something. *clubs to death, digs a hole and buries it*

    Assorted siege engines. Fine whatever. Cannons, catapults, it checks out. But for the record, the very few cannons that existed in japan and were used were all imports and used very late in the period.

    Have I missed anything? Yeah, about the clan specialities, as Juggernaut noted, most of them make no sense at all.

  15. #15

    Default Re: Would this unit list be historically correct??

    I think the big problem is the old "1 unit=1 troop type" formula that has been used since STW1. It just doesn't work well in this period. Actually, it doesn't work for ETW/NTW either. Isn't it about time CA tries to do something about this?

  16. #16

    Default Re: Would this unit list be historically correct??

    Isn't it about time CA tries to do something about this?
    It's very past due in my opinion, both compound units and real chain of command. And individual morale/stats within units prefferably.

    Just imagine the whole new world of options if such a system was implemented. You wouldn't need to add a bunch of fantasy-units that really doesn't make any sense, you could just give the player access to the kind of weapons and equipment known in whatever era the game concerned, and then let him compose his own armies out of them. Then he would probably see for himself why certain weapons were favoured while others discarded. And the AI could work along a similar pattern, excluding on unit-level the kind of equipment it has no use for and favouring what works.

    Imagine the army building options. Say you have the basic unit of a company, and depending on the military ingenuity of your faction, you have various ways in which to set up companies. You could if primitive be stuck with simply mustering men to bring whatever they have, and get ragtag bands of mixed equipment/quality, and depending on your lack of military sofisitication, you might be forced to lead them as disorderly bands of warriors.

    Or you could develop military systems which would allow you to form companies with different setups, ranging between 2 to any number of weapon-squads, arranged in a number of different patterns within the company, depending on your traditions. And for these weapon-squads you'd have a pool of known/available equipment to assign them to. And you could assign these weapon-squads various preset attitudes to follow in battle; like archers fall back behind the pikemen when in melee, and pikemen move to front, etc.

    This way it would be impossible to make a historical game with a boring or stupid unit-rooster, because it would be historical to allow the player the same terms that people actually had, by supplying the available equipment and let him experiment to find the best setups. It would just be a matter of modelling the equipment realistically, and that can't be very hard.

    This is what I want from CA. Intelligent applications to play with that will naturally achieve reasonable results.

  17. #17
    fightermedic's Avatar Ordinarius
    Join Date
    Feb 2008
    Location
    Bavaria
    Posts
    756

    Default Re: Would this unit list be historically correct??

    very informative posts tomte
    thanks

  18. #18

    Default Re: Would this unit list be historically correct??

    You're welcome.

    I think, in contrast with what CA seems to claim that strict history can be fun, it's just a matter of how you represent it.

    Even if history limits the player to use units almost entirely composed of yari, yumi and teppô infantry, you shouldn't think "we need to add more different units here to make this fun", you should think "how can we make this fun?"

    You need to start thinking about quality over quantity.

    Give units more personality, more possibilities, more complexity. Split every unit up in smaller parts, add chain of command, give those faceless creatures identity, add mixed weaponry as a mechanism, allow secondary equipment as a norm, to be used when necessary.

    Let, as in history, each unit be commanded by a samurai individual, having it's own heraldry, loyalty and goals. Let this units composition and quality be reflected by the personality of its commander, how rich he is, what lands you have assigned him to and what you expect of him.

    And so on. It's possible to make history fun and intruiging if you want to do it.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •