THE MOD:
This is an opera i have made and released long time ago, an opera i decided to improve once again. Hours of tough work at the time for recreating the tufa blocks of the Servian walls in Rome, about how they were originally with all the pigments still in (not as you see them now, it's the result of 2000 years of exposition to climate, pollution etc... at least it's what i was told by experts in Rome years ago).
SCREENSHOTS - RS 2.1
INSTALLATION, THE TWO WAYS:
1
Copy the files from .rar and paste them into:
....Data\packs\DATA\MODELS_BUILDING\TEXTURES
Overwrite and say yes!
Now repack the packs....
HOW TO REPACK THE BUILDING TEXTURES:
Download this file: [.pak text files - for repacking] now go in Data/packs and right click on xpak file....the one i have circled in the pic below
[/CODE][CODE]
Create a shortcut of that file (u can rename it as u prefer)...
Now right click on it, properties and find the destination strings
This is how it ends: ..Data\packs\xpak.exe"
Now add the string: -pf models_building_textures.txt
Here's how it must be the final part:
Data\packs\xpak.exe" -pf models_building_textures.txt
Now click apply and then ok....
Now double-click on the icon of the file u have copied to launch the repack process... when it ends you can run the game
OR
Originally Posted by
MasterOfNone
No need to repack them. Just rename them and put them in the counterpart folder of your modfolder and edit the dbb.txt (descr_building_battle.txt) file to accommodate these new names; here's a snippet from that file in FATW which mods these very textures:
roman_tenament_1.tga
{
hun greek_tenament_1.tga
empire_east gondor_tenament_1.tga
empire_east_rebels gondor_tenament_1.tga
slave gondor_tenament_1.tga
}
roman_tenament_3.tga
{
hun greek_tenament_3.tga
empire_east gondor_tenament_3.tga
empire_east_rebels gondor_tenament_3.tga
slave gondor_tenament_1.tga
}
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Coding by Tittils & Palantir.
OF COURSE IF PEOPLE KNOW OTHER WAYS FOR REPACKING, PLEASE POST THEM HERE