Originally Posted by
cire992
Looking good, normally I would have scoffed at the idea of a zelda total war game, but you're doing a good job at changing my mind.
Just a couple ideas I feel like throwing out there, feel free to ignore them (they might be terrible ideas :p )
1) I like the idea of hero units, and it reminds me of Aristeia TW. I almost think that using much smaller unit sizes (50-60 for normal infantry) would be very atmospheric.
2) The Kokiri worry me a little bit. I love your designs but I almost feel like it would be hard to take a bunch of little gnomes seriously in Total War, especially fighting Gorons or something. I almost feel like they'd need their own gimmick or "superweapon" to make up for their small size. Something they can do or use that gives them an edge and makes the player actually believe they could beat another faction's army. As it is, most people just know them as peaceful little elfs from the woods.
3) Not so much a suggestion, but I like what you did with the Gerudo. If I were in your position I probably wouldn't even have considered making them, as I always thought the whole rat women thing was kind of cheesy. But your designs were great, I like how you made them look more like desert amazons.
4) Have you considered making up new stuff? Especially down the line if you commit to making a campaign. There aren't a lot of "cities", or for that matter, "empires" in the Zelda series. I almost feel like you'd have to really bend the lore, re-purpose the lore or make new things up to get a really dynamic campaign map put together. Would you be thinking about scaling things up and making new areas of the world beyond Hyrule or maybe scaling everything down and adding new depth to Hyrule itself?
1) I'm considering using smaller unit sizes (it will help me out with races that use larger swarms like the Gohma so that there's not an overdose of lag)
2) In a way I do hope the "not being taken seriously" aspect works for them. While against players it's not so big of a deal but in the actual universe I figured everyone else scoffs at them. If it helps the Kokiri are composed of other creatures as well such as Wolfos and large Deku Trees (I presume they could be compared to LOTR's Ents). The actual childlike Kokiri themselves are pretty much just canon fodder though (think of a huge swarm of standard peasants in M2). I could actually draw a lot of comparisons between the races in Zelda and LOTR (Kokiri = Hobbits, Gorons = Dwaves, Zora = Elves, Moblins = Orcs, Gohma = Goblins, etc.)
3) I suppose I chose the Gerudo because they seemed like the only race other then the Hylians that actually had a standing military force. That and they are the army of Ganondorf, naturally.
4) I am for sure going to be making up things that have not appeared in the games, though I'm doing my best to blend it in with things already established so it does not stick out like a sore thumb. I have found that many of the established races in the Zelda series could muster standing armies (the problem is in the actual games no one really organizes them into standing forces, and the three times that they do we A) Never see the resulting battles as is the case in Ocarina of Time because the player is trapped in the Temple of Time during the seven years that the war goes on B) Set everything up for a battle but then everyone just surrenders as is the case in Twilight Princess when Zelda drops her sword instead of ordering her soldiers to hack apart Zant's forces... or C) We are told about huge wars that happened a long time ago but never see them, as is the case in A Link to the Past) As for a map I'll probably be tweaking this one that I made awhile back: