West:Foranar- Azurita -The Redeemer- Sinteiria - Sakotae the Guardian (Tavia) - Saleria
East:Nerise- Kiril
The Gohma are immune to religious conversion so they'd probably not really pick a side. If anything they'd take advantage of the conflict and begin spreading while everyone else is fighting Majora on other fronts. From the perspective of Majora I'd imagine he'd just absorb all the Gohma by force in the end as well.
Vitreous has been floating around for some time:
Spoiler Alert, click show to read:
I can also confirm the Halmasuar King will show up.
I guess we all just have our own personal tastes.
Will Halmasuar King come with halmasuars with no riders like how some dodongos dont have riders. Also in the furture I think some bosses should have some units because if their is just one boss the player could just rush the boss and win with numbers and that would seem easy.(Also if you need more settlements some I think some can be boss domains)
Spoiler Alert, click show to read:
Quick question about vitreous. Will he have some kind of Ranged attack? Like a poison cloud or a energy beam?
Cause It doesn't look like he's going to be swinging any swords around
Last edited by Scar86; May 05, 2012 at 04:25 PM.
Well... I found out what has been causing the script problem: http://www.twcenter.net/forums/showt...7#post11424107
Hopefully a solution will follow soon.
YYYYYYEEEEEEEEEEEESSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!
I don't care what else will happen today, NOTHING can lower my spirits now.
Yeah, back on track
Last edited by martdiamond; May 06, 2012 at 05:53 AM.
fantastic Neph!!
I shall consume... consume everything
Yay!! now the only obstacle is custom settlements
Droma: :Rosa
Yessssssssssss congrats on finding the problem neph.
and here's to progress! ~toasts everyone~
This delay has given me much time to give thought to an issue that has been plaguing me for some time.
How will we solve the issue of feilding large armies inside temples? In Third Age Total war soemtimes your units will spawn inside a wall or on a cliff above the settlement and have no way to get down. Is their any way to have a cap on the size of an army you can bring into a settlement? Cause I dont think a full stack army is going to fit inside the Spirit temple!
It seems the rebel based faction has been causing the problem. I still have yet to fix it but at least I know the source of it finally.
Every temple level has the areas outside of the temple as part of the map, like so:
Spoiler Alert, click show to read:
Forces will only be able to deploy outside of the temple, while the area needed to capture the settlement will likely be the largest room in each temple. This should help solve placement problems. In terms of actually navigating the temple most of the corridors are as wide as areas in cities from M2, so creatures that are as large as the Stallord should be able to navigate inside. Even though it might go against how Temples are portrayed in canon Zelda games the temples here are fairly large. The only problems I don't know how to solve are flying units, I predict they'll be phasing through ceilings and other things like that, pretty much the same glitchy problems they have in siege battles at the moment. I really can't say anything for certain though as I have yet to be able to test a map such as these and probably won't until someone with experience in IWTE wants to help put all my settlements in the game.