I think he means Unreal Development Kit. So build the game around the Unreal 3 engine. Correct me if I'm wrong.
Hi there! (I think im a bit late) I want to help you with this mod I realy apreciate your game and it avance, so my name is lemoy and i can help you with ideas proposals and including some of graphic animation and programation
So if it dont bother you i will give some of my ideas
Say me guys, have you ever thought on giving link his own faction? you can do that the ones that still having hope on him, fight with him trying to save hyrule eliminating the evil factions as moblins, stalfos etc. and if you caught him in battle you got three options to do with him:
Or offer him a ransom getting part of the troops of the faction that captured him
And other thing that i was thinking is about naval battles i saw some commentaries and i think its possible to do them, im not an expert in programing but probabily we can export the scripts that are in Shogun or Empire Total war without doing necesary to install that versions
Other ting is about the flying units im not sure what you want to do them if to jump the enemies walls or stay back frm them if is staying back we can use the same script that uses the limits of the battlefields using an "air wall" (or something by the way) that does that only the braking troops can crooss them
And... i could not be a genious on the programation but im a fast learner, just say me how every things works up and i will help you to the 100% (ooooo... and i need to know what programing language you use and the program where you work)
Last edited by Hesus de bodemloze; March 17, 2012 at 04:35 PM.
well i was thinking on giving link his own faction, of the ones that still have hope in him and if you capture him you got 3 options:
release him or
offer him ransom getting part of the faction of the ones that caught him
something more about the naval battles, im not a programation master but i think we can use the scripts of the Shogun 2 Total War or of Empire Total War to do deep waters and ship actions
and about the naval battles, im not a programation master, but i think that if we use the scripts of Shogun 2 total war or Empire total war we can create deep waters and ships
Something more i can help doing some scripts if you say me the programation languages and the program used to edit the game i can help doing one or two things
Last edited by Hesus de bodemloze; March 17, 2012 at 04:36 PM.
this might not work if link is just reincarnated every time instead of always there, waiting for evil to come. i dont know.
I think that link shouldn't be a general or faction leader but a hero just the only one, and whatever faction you play he will spawn when you end the turn a couple times, his guards would be various links from time something like red,blue,orange like in four swords and because their is so many different links it wouldnt hurt to have 1 unit consisting of 100 or less link variations and that being only one unit not a variety of 2 types of units just the one unit.
well i was saying that because link could have get like a "Evil Destruction Campaing" with the ones that belive in him, cause Undying put link like a betrayer to all the land, and his faction could be like an emerging, having all races to his dispoticion and declaring war to the evil factions like Moblins, Stalfos, Lizalfos, etc. And no matter what faction you are you can declare him the war, and in battles with him, he dont dies (at least if he is already in other faction) you capture him and his ransom is to unite your kingdoom's army... but enought about this.
In other things, i was thinking about naval battles, cause i read of someone who wanted them, Im not a genious on the programing but i think we can use Shogun 2 total war or Empire total war scripts to do deep waters and ships without doing necessary instal this mods, I can help you in things like that im not promisin anything but i can help with programs and animations
well what about doing him a special unit, and if you control the temple of time, in a specific number of turns, you can summon him to the battle, and if he dies you need to controll the temple of time, other specific time, to summon a reincarnation (I think it would be better if the the controling time would be longer if link dies for non-natural reasons(its posible to know how a character died by checking the family tree like in M2TW) like a penality for losing him in battle) and depending of the faction that summon him is how he looks (and i saw you already have his appearance list).
He wants to do it alone (at least all designing, programming etc.) so he can do it at his own pace and how he wants it. The only thing you can do is post your experiences with the game do far and pitch ideas on things that would make an asset to the game and maybe sometimes help out with a technical problem. But maybe things are kicking into gear with his Sigma project and he now will accept help, I doubt it though.
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