Originally Posted by
PaulH
If the Chilfos conquer a Gohma owned territory, or a territory where Gohma thrive (you could represent populations through the use of Hidden Resources I believe), then the Chilfos would not get a Gohma shaped ice cube, but instead something that represents what they are. The Gohma strength lies in absolutely massive forces that are swift... what unit would the Chilfos get? I do not know, but a Mini-freezard makes sense due to their size, speed and complete lack of rarity in the games. You could have a giant swarm of Mini-Freezards as the unit gained by claiming territory owned by the Gohma, weak in power and health but their overwhelming numbers will win the day.
Or in the case of conquering a Wizzrobe territory, it does not mean that they will gain pretty little owls made of snow, but instead a unit which represents the Wizzrobe strengths aka Magic. This could take numerous forms, anything from a Chilfos which acts like a Glaciomancer to a monstrous ice snake that vomits raining shards of ice across huge distances. Or the Gorons whose strengths lay in very powerful units and siege weapons, you could get a monster that is classed as a siege weapon as your unit gained from war, or perhaps just a large Chilfos who is made of sterner ice (or even an ice/rock combo) that can take more punches and deal them back out.
The idea behind these is that the Chilfos gain new units in order to adapt to match the strengths of their foes, they follow that old saying "fight fire with fire", but do it in a far cooler way (har har har, cool puns). This means that as they conquer and adapt to new foes (remember, adaption is a key aspect of all aspects of life, even war adapts), they become stronger.. but on the same vein, they grow weaker if they begin to be conquered.