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Thread: Opening of the badge Competition

  1. #1001

    Default Re: Opening of the badge Competition

    I like those badges, but its best to stick to the current names

  2. #1002
    Lord Rahl's Avatar Behold the Beard
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    Default Re: Opening of the badge Competition

    Good work, PROMETHEUSts!

    Just so you know, the current pixel dimension requirements for the badges are 175 x 60 (unless someone has been lying to me or things have changed).

    I believe that I'll be changing the font color on mine since that seems to be something wanted.

    Patron of: Ó Cathasaigh, Major. Stupidity, Kscott, Major König, Nationalist_Cause, Kleos, Rush Limbaugh, General_Curtis_LeMay, and NIKO_TWOW.RU | Patronized by: MadBurgerMaker
    Opifex, Civitate, ex-CdeC, Ex-Urbanis Legio, Ex-Quaestor, Ex-Helios Editor, Sig God, Skin Creator & Badge Forger
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  3. #1003
    Tango12345's Avatar Never mind the manoeuvres...
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    Default Re: Opening of the badge Competition

    Yes Prometheus those are very nice, but the original names would be much better .

  4. #1004

    Default Re: Opening of the badge Competition

    Thanks , Its very easy to change the names from latin gto english and shouldn't be a problem ... but perhaps is better to have a small guideline to know what and how to do so to not repeat things 100 times ... perhaps also better decide a style with some vote or the like so to know ...

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  5. #1005

    Default Re: Opening of the badge Competition

    Use your imagination, custom fonts etc. Keep the dimensions in mind, like LR said it can't be more than what we already have due to filesize\bandwidth issues.

    Lastly all the staff badges must have the TWC logo on them while the other ones like artifex, curator etc shouldn't have one.

  6. #1006

    Default Re: Opening of the badge Competition

    The logo I added or a different one? Why shoudlnt have the logo the others? arent still part of twc?
    Can I do also other badges things?

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  7. #1007

    Default Re: Opening of the badge Competition

    They are part of TWC but not appointed Staff members

    Ones to have the logo:
    Hex
    Moderators
    Content (Including Librarians)
    Technical (Including Vault Staff)
    Gaming Staff

    Ones to not:
    Tribunes and Magistrates ( I think)
    Curator
    CdeC
    Citizens
    Artifex
    Civitate
    Slitherine

  8. #1008
    Tango12345's Avatar Never mind the manoeuvres...
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    Default Re: Opening of the badge Competition

    Not to forget Creative Assembly (in the non logo section).

    Hmm, I'd never thought about this until MD wrote it, but are tribunes/magistrates site staff or not.

    As for the logo, yes, the one you've already put in Prometheus.

  9. #1009
    Aikanár's Avatar no vaseline
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    Default Re: Opening of the badge Competition

    Tribunes and Magistrates serve an official purpose on TWC, hence I'd say yes. Thus I'd suggest to include the TWC Logo in their badges.


    Son of Louis Lux, brother of MaxMazi, father of Squeaks, Makrell, Kaiser Leonidas, Iskar, Neadal, Sheridan, Bercor and HigoChumbo, house of Siblesz

    Not everything that counts can be counted, and not everything that can be counted counts.

  10. #1010

    Default Re: Opening of the badge Competition

    I have checked the list of badges but seems to be incomplete then , could someone tell me the full list of actual badges? Btw could the Opifex badge be made different from Artifex as it was once ? also the color is distinguished by the red ... and shoudl it have or not a Twc Logo?
    Also how aboutDivus badge? and for CA Can I use their LOGO?

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  11. #1011

    Default Re: Opening of the badge Competition

    Divus, Opifex and Phalera don't need badges, they're just awards that grant privileges in terms of colour etc

  12. #1012

    Default Re: Opening of the badge Competition

    Ok pirty couse I remember befoure they had ... was cool ... anyway where I find the badge list?

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  13. #1013

    Default Re: Opening of the badge Competition

    Ok I have reworked them a bit ... here are new ones....


    I am not sure tough of the Following ....
    What are those for and what are related to ? SO I can decide a relative statue type or else ......


    Consilium de Civitate
    Litherine Dev Member
    Tribune
    Vault Staff
    Content Artist
    Content Director

    Here the Newly remade Badges....
























    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  14. #1014
    Aikanár's Avatar no vaseline
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    Default Re: Opening of the badge Competition

    They are still too large, they should be
    Quote Originally Posted by Lord Rahl View Post
    175 x 60
    .

    And Opifex won't be reinstated as a rank unless somebody successfully amends the constitution (including implementation), which is highly doubtful
    Ah and Curator ain't TWC staff either


    Son of Louis Lux, brother of MaxMazi, father of Squeaks, Makrell, Kaiser Leonidas, Iskar, Neadal, Sheridan, Bercor and HigoChumbo, house of Siblesz

    Not everything that counts can be counted, and not everything that can be counted counts.

  15. #1015

    Default Re: Opening of the badge Competition

    They do look good though

  16. #1016
    Aikanár's Avatar no vaseline
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    Default Re: Opening of the badge Competition

    ^Absolutely!


    Son of Louis Lux, brother of MaxMazi, father of Squeaks, Makrell, Kaiser Leonidas, Iskar, Neadal, Sheridan, Bercor and HigoChumbo, house of Siblesz

    Not everything that counts can be counted, and not everything that can be counted counts.

  17. #1017

    Default Re: Opening of the badge Competition

    I didn't reduce for two reason ...

    ! Couse I created in this size and I can easily reduce later , so can be seen better atm ...
    Then The Actual Badge Size .. .the scroll is much smaller than that predefined size so since I dunno the actual reasons of the size dimensions perhaps they can be tributed to the actual scroll lenght? If so could be mantained that larger size? If not I can easily reduce , is not a problem , tough it may incurr in some obvious minor quality ....

    As for the other Badges Titles?

    Some seem just Redundant ... Like for example , why cutting away Artifex , citizen etc when a lot of people use and like and instead not cut the title badge of chief of content ? that is probably used only by one and can easily use the same content staff with a subtitle in the description I guess...

    I'll Make some others now :p ... and meanwhile reduce the size ...

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  18. #1018

    Default Re: Opening of the badge Competition

    Double post .

    As for the Opifex Btw ... It seems it's like a Title granted for exceptonal contributions to TWC ... while Artifex is a general identification as modder ... So Opifex is a step above the artifex somehow but also is related to the TWC ... in the case it shoudl be reintegrated ... should it have the TWC logo?

    I really hope it gets reintegrated , couse it also shows a different color in naming


    How about those?



    Civitate

    Consilium de Civitate

    Litherine Dev Member

    Tribune

    Vault Staff

    Content Artist

    Content Director


    Some perhaps re redundant?

    But can I get a small description of what they do ? Do they need a badge too ?
    Last edited by PROMETHEUS ts; August 19, 2012 at 06:58 AM.

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  19. #1019

    Default Re: Opening of the badge Competition

    Quick Update:

    Resized the Badges , added some new ones and a variation background for non TWC staff ...





































    Last edited by PROMETHEUS ts; August 19, 2012 at 07:58 AM.

    ------CONAN TRAILER--------
    RomeII Realistic Heights mod
    Arcani
    I S S G A R D
    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    2005-2006 Best modder , skinner , modeler awards winner.
    actually modding skyrim [/SIZE]

  20. #1020
    Tango12345's Avatar Never mind the manoeuvres...
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    Default Re: Opening of the badge Competition

    Just so you know before you make the badge, its Slitherine, not Litherine.

    Opifex won't be coming back any time soon, so you really shouldn't make a badge for it. It also isn't a staff rank.

    All of those in your list in post 1018 need badges and none of them are redundant.

    I also can't help but think that the CA badge needs something else on the left hand side? The horseman silhouette doesn't look too great when compared to the statues all the others get...I wonder if a colour image of an roman officer on horseback in a similar pose would be better?




    If you want descriptions so know better what to do here are some really basic ones:

    Civitate: A citizen who identifies with the debating/discussion side of the site rather than the modding side. NOT Site Staff

    Consilium de Civitate: A member of the 12 strong council who regulate the citizen body. NOT Site Staff

    Slitherine Dev member: Member of the Slitherine dev team. Basically the same deal as CA except a different company. NOT Site Staff

    Tribune: Officials in the tribunal. Site Staff

    Vault Staff: Responsible for running and looking after the TWC mod vault, where backup copies of many of TWC's mods are stored. Site Staff

    Content Artist: Member of content staff who does artwork for various official publications/announcements/etc. Site Staff

    Content Director: Head of a department of content staff (eg head of the Helios, Wiki Team etc.) Site Staff

    EDIT: You ninja'd me!
    Last edited by Tango12345; August 19, 2012 at 08:09 AM.

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