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Thread: Completely new map

  1. #1

    Default Completely new map

    technically if i were to want a new map all i would have to do is change the maps in ...maps/base folder right? cuz what im doing is geting the vanilla if bi maps and just replaceing them with other maps i created that are the same size that the original maps were.... are there text files (other than moving armies around so they not in water i have to also edit? or other map file that arent in base?
    i replaced :
    map_climates
    map_features
    map_heights
    map_regions
    map_ground_types
    map_roughness
    map_trade_routes
    water_surface

    map_FE looked kinda useless so i left it alone. do i have to change this too?

    before this i made the map only hold two regions (lucky it works like this) that way the transition would be easy and i wouldnt have to move like hundreds of regions cities and ports around.

    when i replace them unfortunitly i get errors and CTD or KTM's are there other thigs i have to edit too? im totally lost here...

  2. #2

  3. #3

    Default Re: Completely new map

    wow thanks that helped a ton!!
    (lol sorry for asking so many questions)
    Also i get this error:
    Generic Error:

    REGIONS_DB::default faction for region (1) isn't present in the descr_strat.txt file

    I dont have a region called one so what is it looking for!?!?!?

  4. #4

    Default Re: Completely new map

    Region one is the first (or second, can't remember if numbering in the region database starts with 0) region listed in descr_regions. Default factions there must also be present at the top of your descr_strat.

  5. #5

    Default Re: Completely new map

    Yeah that was the problem and 1 means the second one thanxs

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