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Thread: World Map Mod

  1. #161

    Default Re: World Map Mod

    calm down man its imposible remeber so you dont need to get anything in game just forget it

  2. #162
    Laetus
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    Default Re: World Map Mod

    I really hope that you are still working on this
    would be so great if it would have been so you could take over some more than it is right now...

  3. #163

    Default Re: World Map Mod

    I'll try to upload a new version soon, but have in mind that it contains lots of problems that need to be fixed.

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  4. #164
    Darkpriest667's Avatar Campidoctor
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    Default Re: World Map Mod

    Has the XML release of the warscape engine helped you on your quest? yes Im still watching
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  5. #165

    Default Re: World Map Mod

    The XMLs haven't really helped as the maps are made using the esf files, not the DB tables.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

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  6. #166
    Darkpriest667's Avatar Campidoctor
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    Default Re: World Map Mod

    http://www.twcenter.net/forums/showthread.php?t=463810




    you guys asked any questions in that thread?
    In God we trust, all others we monitor - NSA motto
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  7. #167

    Default Re: World Map Mod

    this mod should be focused on man, if you get it sorted not only do you open the doors to creating a whole new therter, but turning and making the great empire,, even more amazing , and lets face it shoguns a crap repeat of medieval , same tactics, same money issues, same evrything, just slightly better combat visuals and pysics . evrything elce is pretty poor, empire has the sise, the time periord and just a total divercity- hopefully ime going to be incorperating this ww2 mod into empire scripts, make is to at a certian time periord all units of empire disapear and are replaced with modern stuff, say 1890's 1910 modern battleships would just be amazing in naval battles =p just wish some 1 would give me the tool for making a model


    itherway this is the mod tht will begin the true empire total war... ca are just usless they dont include asia becouse of "political tentions" what bs, its all crap just greatfull we have people who relise its bs and do something about it, anyway ceep this mod going dude, its brilliant. and i cant wait to see china as a region, to add citys ect
    Last edited by Lord Zarmack; August 22, 2011 at 03:13 AM.

  8. #168

    Default Re: World Map Mod

    But he said you can't add cities. This is only a visual mod. :S

  9. #169

    Default Re: World Map Mod

    youd be suprised what 10 years moding exsperence can do.

  10. #170

    Default Re: World Map Mod

    Quote Originally Posted by Lord Zarmack View Post
    youd be suprised what 10 years moding exsperence can do.


    I cross fingers. I like all the efforts of the commuity to add units etc... but a global map is what I really hope for

  11. #171

    Default Re: World Map Mod

    dam right eh =p my area is unit's and editing db =) not map making tho any 1 give me the tools il learn it n il give it ago myself, il have a go.

  12. #172
    Zipzopdippidybopbop's Avatar Barred from the Local
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    Default Re: World Map Mod

    Why cant they create new provinces? Has this question been asked in the CA Q&A thread?

  13. #173

    Default Re: World Map Mod

    sure has it been asked .. but too difficult
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  14. #174
    MarkusAntonius's Avatar Tiro
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    Default Re: World Map Mod

    what's up people this mod or overhaul is dead ? i was so animated to see the world in empire. no matter if i cannot play in the regions. at least see it would be enough.

  15. #175

    Default Re: World Map Mod

    Quote Originally Posted by MarkusAntonius View Post
    no matter if i cannot play in the regions. at least see it would be enough.
    Me too.

  16. #176
    General Brewster's Avatar The Flying Dutchman
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    Default Re: World Map Mod

    this looks awesome

  17. #177
    Vađarholmr's Avatar Archivum Scriptorium
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    Default Re: World Map Mod

    I whant it to! Get it back to life!
    {I cook weird stuff}-{Patronised by the fearsome Chloe}
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  18. #178
    Flikitos's Avatar Campidoctor
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    Default Re: World Map Mod

    In fact ForteS had several problems with his computer, that is why there is no upload for a long time now.

  19. #179
    MarkusAntonius's Avatar Tiro
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    Default Re: World Map Mod

    but no way to someone keep on with the project ? or make a team. if possible i would like to help.

  20. #180
    Emperor Justin's Avatar Libertus
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    Default Re: World Map Mod

    Is adding regions, cities, and so on impossible? Or is it just hard? I mean just the fact that you were able to mod the map is incredible. At one point, everyone thought that was impossible. But you did it! So, adding cities may seem impossible now, but I highly doubt it's actually impossible. I totally understand it is extremely difficult, but there has got to be at least one person out there right now who is working hard on cracking the code and will eventually make huge breakthroughs such as this map. Maybe it has already happened and I haven't found that thread yet, or maybe I'm just too optimistic...

    I really think it would just take one hugely loyal, dedicated, and very computer savy person with a heck of a lot of time on their hands to accomplish this. And maybe they would know the right kind of questions to ask CA...
    "Do you know, my son, with what little understanding the world is ruled?"
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