Now it seems western Late General Bodyguard can only be recruited from citadels in SS6.4. So is there a submod that can make all western bodyguards change into late style with full plate armor at a certain time?
Now it seems western Late General Bodyguard can only be recruited from citadels in SS6.4. So is there a submod that can make all western bodyguards change into late style with full plate armor at a certain time?
Here, once you get to the point that you want late era bodyguards, go to your SS data folder and paste/replace your export_descr_unit file with this file;
http://www.filedropper.com/exportdescrunit (download button is in middle)
It will replace all early bodyguards with late bodyguards.
Note; it is a file I edited from my own gamebuild for you, but I use the bugfix and it is a clean SS install.
So, if you already haven't, get the bugfix compilation here to make sure that my file is compatible with your build;
http://www.twcenter.net/forums/showt...1#post13723098
and if you have any other submods or did any other changes to your files, do not use the file but state that you did so I will post here how you can manually edit the file to get the same result.
Thank you for reply! It seems the simplest way of manual upgrade but I still prefer an automatic way. I've just read some information, and if there's no submods of this now, maybe I'd try to make one myself
The principle is here: http://www.twcenter.net/forums/showt...eforms-in-M2TW
There is already a mod for original Kingdoms. It places 'roman' culture to Aztec, and adds hidden resource 'italy' to american huge city Cholula (Title: How Roman Empire Crossed Atlantic Ocean). Then it adds something in compaign_script.txt like this:
Where XXXXXX is an event that must be earlier than discovery of america. It only puzzles me why it has to force an attack to the city to trigger the Marian ReformsCode:monitor_event EventCounter EventCounterType XXXXXX siege_settlement Tenoch, Cholula, attackterminate_monitor end_monitor
Which faction are you going to remove in order to get these reforms?
Or you could switch the Papal States to that culture.
Last edited by k/t; September 25, 2015 at 12:20 AM.
Bad news... I've tried roman culture+huge city with italy hidden resource, but nothing happens does marian reforms still work in SS6.4?
Explain in detail what you did. Maybe you missed a step.
OK. I'll write what I've done here. Not a small project, though most work is on culture creation
My plan is to change Genoa, Venice & Papal into 'roman' culture, which is a clone of 'southern_european'. Then add hidden resource 'italy' to Milan, as plate armours gernerally came from there in history. But for test, I chose Genoa, Venice & Rome 3 cities instead.
References I was following:
About Marian Reforms: http://www.twcenter.net/forums/showt...eforms-in-M2TW [1]
Add new culture: http://www.twcenter.net/forums/showt...ding-a-Culture [2] & http://forums.totalwar.org/vb/showthread.php?t=84736 [3]
Here are the details:
Step 1: Culture Creation
Spoiler Alert, click show to read:
Step 2: turn Marian Reforms on
Spoiler Alert, click show to read:
Step 3: test in game
Spoiler Alert, click show to read:
But nothing happened then other than some chaos in text & building images. Even after serveral turns passed & a prince grew up to 14, all BG remained in early style
Then I added marian_reforms_activated to descr_strat.txt, but still nothing worked that's why I doubt whether it's still available in SS6.4
Hope I really missed sth
The details are still being approved... I tested in original MTW2 and it still didn't work. Then in the example mod (BG upgrade for origin MTW2, use Cholula as italy & Aztec as roman), it's said data\world\maps\base\map.rwm should be deleted before running game. Finally things went well after I did so.
Maybe I should do same for SS. Just wonder what this file is
What do you mean, the details are being approved?
So you got it to work?
Well, obviously you should do the same for SS.
It's the file that contains all the information about the map. You have to start a new campaign after deleting it.
As a newbie here (visited here years ago but posted nothing till this thread), with a low permission my long posts need to be checked by administrators before visible...
After deleting SS6.3/data/world/maps/base/map.rwm I got late BG as expected. Marian Reform Works well
The next thing is culture... Now in a faction of roman culture, all buildings don't have correct images, and many (not all) event strings are missing. There isn't even a letter under movie of crusade (but mongol's warning seems normal) more work needed than the tutorials
Yeah, you have to transfer all the southern_european stuff.
Progress report: after several days effort, I think the main core has been completed Attachment is beta1, based on MTW2 1.05+SS6.4+BugFix1.27 with NO submods except savage AI.
As planned, a new culture 'roman' has been created and is given to Genoa, Venice & Papal States (I don't think Normans of Sicily deserve this name), while hidden resource 'italy' is given to Milan. Fortunately the pics needn't be cloned.
Now as a beta version, the install steps should be:
1. overwrite all files to SS6.3\data
2. REMEMBER TO DELETE SS6.3\data\world\maps\base\map.rwm - don't worry, the game will spend a little time to recreate one after start a new campaign
3. occupy Milan, and upgrade to huge city. Not difficult even without cheat, since this city has a 3% base farm level
My plan next:
1. try to make a version for SS Setup: in some files sentences are added to somewhere, while in other files I used find/replace to make a lot of modify (such as replace all "southern_european" with "southern_european, roman"). So I'm afraid some files have to be wholy replaced
2. check whether it can work with other submods: the wholy replaced files may cause troubles when wholly overwritten again by other submods
3. make a new event: when Milan is huge city controlled by Genoa, Venice or Papal, sth should be announced as the Marian Reforms triggered, but I don't know how to write the script
In addition, Late BG should be recruited after Marian Reforms in citadels, which is easy to make.