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Thread: Bug (Reports) version 1.4.3 Main topic

  1. #21

    Default Re: Bug (Reports) version 1.4.1 Main topic



    • COW version: 1.4.1
    • Name of your issue: CTD when A.I. turn. It looks like a trait error based on the log but I don't what to change. I will add this to the translation thread also.
    • Is CTD repeatable? Yes. I also corrupted the same. Given that assignment of the trait is random, it problem creates a CTD each time this appears.
    • Did CTD occur during the a) year turn b) Strategy map activates c) Battle map activates d) can't start the game: B, strategy map activates.
    • What is you operating system: Win 7
    • What language version of the game do you have? English
    • What year are you playing when CTD occurred? turn 82
    • What faction do you play? Dwarves
    • What faction is creating the CTD (if known, leave speculations to your comments) It's a trait error.
    • Briefly describe the issue and add comments. (Be specific and detailed!): See above.

  2. #22

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Do I need to have installed all of the kimgdoms campanings or only teutonic for CoW?

  3. #23
    RedDwarf's Avatar Ordinarius
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    Jan 2011
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    Yuma Az
    Posts
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    Default Re: Bug (Reports) version 1.4.1 Main topic

    Quote Originally Posted by SlaZone View Post
    Do I need to have installed all of the kimgdoms campanings or only teutonic for CoW?
    all you need is the kingdoms launcher. Call_of_Warhammer 1.4 up is a stand alone mod
    "When In doubt? Belive the person with the bloodier weapon!"
    "When you need to shoot. Shoot, don't talk!" Tuco

  4. #24

    Default Re: Bug (Reports) version 1.4.1 Main topic

    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/faction_variations/hre/temperate_forest_deep_summer_small_shrubs_0_sprite_atlas
    14:59:15.687 [system.io] [info] exists: missing data/faction_variations/hre/temperate_forest_deep_summer_small_shrubs_0_sprite_atlas
    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/temperate_forest_deep_summer_small_shrubs_0_sprite_atlas
    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/temperate_forest_deep_summer_small_shrubs_0_sprite_atlas
    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/faction_variations/hre/bracken_small.texture
    14:59:15.687 [system.io] [info] exists: missing data/vegetation/sprites/normal_maps/faction_variations/hre/bracken_small.texture
    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/bracken_small.texture
    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/bracken_small.texture
    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/faction_variations/hre/bracken_large.texture
    14:59:15.687 [system.io] [info] exists: missing data/vegetation/sprites/normal_maps/faction_variations/hre/bracken_large.texture
    14:59:15.687 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/bracken_large.texture
    14:59:15.703 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/bracken_large.texture
    14:59:15.703 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/bracken_large.texture
    14:59:15.703 [system.io] [trace] file open,,data/vegetation/sprites/normal_maps/bracken_large.texture,,not found
    14:59:15.703 [system.io] [trace] pack open,packs/data_4.pack,data/vegetation/sprites/normal_maps/bracken_large.texture,65712
    14:59:15.703 [system.io] [info] open: found data/vegetation/sprites/normal_maps/bracken_large.texture (from: packs/data_4.pack)
    14:59:15.703 [system.io] [trace] pack data(),,data/vegetation/sprites/normal_maps/bracken_large.texture,,,65712
    14:59:15.703 [system.io] [trace] pack close,,data/vegetation/sprites/normal_maps/bracken_large.texture,,,-65712
    14:59:15.703 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/vegetation/sprites/normal_maps/bracken_small.texture
    14:59:15.703 [system.io] [trace] file open,,data/vegetation/sprites/normal_maps/bracken_small.texture,,not found
    14:59:15.703 [system.io] [trace] pack open,packs/data_4.pack,data/vegetation/sprites/normal_maps/bracken_small.texture,65712
    14:59:15.703 [system.io] [info] open: found data/vegetation/sprites/normal_maps/bracken_small.texture (from: packs/data_4.pack)
    14:59:15.703 [system.io] [trace] pack data(),,data/vegetation/sprites/normal_maps/bracken_small.texture,,,65712
    14:59:15.703 [system.io] [trace] pack close,,data/vegetation/sprites/normal_maps/bracken_small.texture,,,-65712
    14:59:15.703 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/faction_variations/hre/temperate_forest_deep_summer_small_shrubs_1_sprite_atlas
    14:59:15.703 [system.io] [info] exists: missing data/faction_variations/hre/temperate_forest_deep_summer_small_shrubs_1_sprite_atlas
    14:59:15.703 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/temperate_forest_deep_summer_small_shrubs_1_sprite_atlas
    14:59:15.703 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/temperate_forest_deep_summer_small_shrubs_1_sprite_atlas
    14:59:15.718 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldVegetation
    14:59:15.718 [system.io] [trace] file open,,data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldVegetation,,not found
    14:59:15.718 [system.io] [trace] pack open,packs/localized.pack,data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldVegetation,,not found
    14:59:15.718 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldVegetation,716807
    14:59:15.718 [system.io] [info] open: found data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldVegetation (from: packs/data_2.pack)
    14:59:15.718 [system.io] [trace] pack close,,data/settlements/south_european/settlements/large town/south_european_large_town_a.worldvegetation,,,-716807
    14:59:15.750 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/techtree/South_Eurpean/Slot_Fillers/Church_128_64/Church_128_64.worldVegetation
    14:59:15.750 [system.io] [trace] file open,,data/settlements/techtree/South_Eurpean/Slot_Fillers/Church_128_64/Church_128_64.worldVegetation,,not found
    14:59:15.750 [system.io] [trace] pack open,packs/localized.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Church_128_64/Church_128_64.worldVegetation,,not found
    14:59:15.750 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Church_128_64/Church_128_64.worldVegetation,1907
    14:59:15.750 [system.io] [info] open: found data/settlements/techtree/South_Eurpean/Slot_Fillers/Church_128_64/Church_128_64.worldVegetation (from: packs/data_2.pack)
    14:59:15.750 [system.io] [trace] pack close,,data/settlements/techtree/south_eurpean/slot_fillers/church_128_64/church_128_64.worldvegetation,,,-1907
    14:59:15.750 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation
    14:59:15.750 [system.io] [trace] file open,,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.750 [system.io] [trace] pack open,packs/localized.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.750 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,4115
    14:59:15.750 [system.io] [info] open: found data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation (from: packs/data_2.pack)
    14:59:15.750 [system.io] [trace] pack close,,data/settlements/techtree/south_eurpean/slot_fillers/generic_64_32/generic_64_32.worldvegetation,,,-4115
    14:59:15.750 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation
    14:59:15.750 [system.io] [trace] file open,,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.750 [system.io] [trace] pack open,packs/localized.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.750 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,4115
    14:59:15.750 [system.io] [info] open: found data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation (from: packs/data_2.pack)
    14:59:15.750 [system.io] [trace] pack close,,data/settlements/techtree/south_eurpean/slot_fillers/generic_64_32/generic_64_32.worldvegetation,,,-4115
    14:59:15.750 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation
    14:59:15.750 [system.io] [trace] file open,,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.750 [system.io] [trace] pack open,packs/localized.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,4115
    14:59:15.765 [system.io] [info] open: found data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation (from: packs/data_2.pack)
    14:59:15.765 [system.io] [trace] pack close,,data/settlements/techtree/south_eurpean/slot_fillers/generic_64_32/generic_64_32.worldvegetation,,,-4115
    14:59:15.765 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation
    14:59:15.765 [system.io] [trace] file open,,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/localized.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation,1055
    14:59:15.765 [system.io] [info] open: found data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation (from: packs/data_2.pack)
    14:59:15.765 [system.io] [trace] pack close,,data/settlements/techtree/south_eurpean/slot_fillers/generic_64_64/generic_64_64.worldvegetation,,,-1055
    14:59:15.765 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation
    14:59:15.765 [system.io] [trace] file open,,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/localized.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation,1055
    14:59:15.765 [system.io] [info] open: found data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_64/Generic_64_64.worldVegetation (from: packs/data_2.pack)
    14:59:15.765 [system.io] [trace] pack close,,data/settlements/techtree/south_eurpean/slot_fillers/generic_64_64/generic_64_64.worldvegetation,,,-1055
    14:59:15.765 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation
    14:59:15.765 [system.io] [trace] file open,,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/localized.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation,4115
    14:59:15.765 [system.io] [info] open: found data/settlements/techtree/South_Eurpean/Slot_Fillers/Generic_64_32/Generic_64_32.worldVegetation (from: packs/data_2.pack)
    14:59:15.765 [system.io] [trace] pack close,,data/settlements/techtree/south_eurpean/slot_fillers/generic_64_32/generic_64_32.worldvegetation,,,-4115
    14:59:15.765 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldVegetation
    14:59:15.765 [system.io] [trace] file open,,data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/localized.pack,data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldVegetation,37847
    14:59:15.765 [system.io] [info] open: found data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldVegetation (from: packs/data_2.pack)
    14:59:15.765 [system.io] [trace] pack close,,data/settlements/south_european/ambient_settlements/monastery/monastery_small/se_monastery_small.worldvegetation,,,-37847
    14:59:15.765 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldVegetation
    14:59:15.765 [system.io] [trace] file open,,data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/localized.pack,data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldVegetation,,not found
    14:59:15.765 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldVegetation,46727
    14:59:15.765 [system.io] [info] open: found data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldVegetation (from: packs/data_2.pack)
    14:59:15.765 [system.io] [trace] pack close,,data/settlements/south_european/ambient_settlements/henges/henge_1/south_european_henge_1.worldvegetation,,,-46727
    14:59:17.296 [system.io] [trace] file open,,data/battlefield/battlefield_deployment_marker.cas,,not found
    14:59:17.296 [system.io] [trace] pack open,packs/data_0.pack,data/battlefield/battlefield_deployment_marker.cas,1095
    14:59:17.296 [system.io] [info] open: found data/battlefield/battlefield_deployment_marker.cas (from: packs/data_0.pack)
    14:59:17.296 [system.io] [trace] pack close,,data/battlefield/battlefield_deployment_marker.cas,,,-1095
    14:59:17.312 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/DynamicLights/faction_variations/hre/dynamic_light_blob.texture
    14:59:17.312 [system.io] [info] exists: missing data/globallighting/DynamicLights/faction_variations/hre/dynamic_light_blob.texture
    14:59:17.312 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/DynamicLights/dynamic_light_blob.texture
    14:59:17.312 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/DynamicLights/dynamic_light_blob.texture
    14:59:17.312 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/Meshes/skydome.mesh
    14:59:17.312 [system.io] [trace] file open,,data/globallighting/Meshes/skydome.mesh,,not found
    14:59:17.312 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/Meshes/skydome.mesh,,not found
    14:59:17.312 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/Meshes/skydome.mesh,29991
    14:59:17.312 [system.io] [info] open: found data/globallighting/Meshes/skydome.mesh (from: packs/data_0.pack)
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/faction_variations/hre/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing data/globallighting/faction_variations/hre/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/faction_variations/hre/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing data/globallighting/faction_variations/hre/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/cloudtile1.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/Sunset/textures/faction_variations/hre/sunset_cloudy.texture
    14:59:17.328 [system.io] [info] exists: missing data/globallighting/Sunset/textures/faction_variations/hre/sunset_cloudy.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/Sunset/textures/sunset_cloudy.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/Sunset/textures/sunset_cloudy.texture
    14:59:17.328 [system.io] [trace] pack close,,data/globallighting/meshes/skydome.mesh,,,-29991
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/afternoon/textures/faction_variations/hre/afternoon_storm_tile.texture
    14:59:17.328 [system.io] [info] exists: missing data/globallighting/afternoon/textures/faction_variations/hre/afternoon_storm_tile.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/afternoon/textures/afternoon_storm_tile.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/afternoon/textures/afternoon_storm_tile.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/sunset/textures/faction_variations/hre/sunset_storm_tile.texture
    14:59:17.328 [system.io] [info] exists: missing data/globallighting/sunset/textures/faction_variations/hre/sunset_storm_tile.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/sunset/textures/sunset_storm_tile.texture
    14:59:17.328 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/sunset/textures/sunset_storm_tile.texture
    14:59:17.343 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/afternoon/textures/faction_variations/hre/afternoon_storm.texture
    14:59:17.343 [system.io] [info] exists: missing data/globallighting/afternoon/textures/faction_variations/hre/afternoon_storm.texture
    14:59:17.343 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/afternoon/textures/afternoon_storm.texture
    14:59:17.343 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/globallighting/afternoon/textures/afternoon_storm.texture
    14:59:17.343 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/models/stakes.mesh
    14:59:17.343 [system.io] [info] exists: found data/models/stakes.mesh (from: packs/data_1.pack)
    14:59:17.343 [system.io] [trace] file open,,data/models/stakes.mesh,,not found
    14:59:17.343 [system.io] [trace] pack open,packs/localized.pack,data/models/stakes.mesh,,not found
    14:59:17.343 [system.io] [trace] pack open,packs/data_1.pack,data/models/stakes.mesh,2682
    14:59:17.343 [system.io] [info] open: found data/models/stakes.mesh (from: packs/data_1.pack)
    14:59:17.359 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/models/faction_variations/hre/stakes.texture
    14:59:17.359 [system.io] [info] exists: missing data/models/faction_variations/hre/stakes.texture
    14:59:17.359 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/models/stakes.texture
    14:59:17.359 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/models/stakes.texture
    14:59:17.359 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/models/faction_variations/hre/stakes_bump.texture
    14:59:17.359 [system.io] [info] exists: missing data/models/faction_variations/hre/stakes_bump.texture
    14:59:17.359 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/models/stakes_bump.texture
    14:59:17.359 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/models/stakes_bump.texture
    14:59:17.375 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/OverlayTextures/faction_variations/hre/character_overlay_base.texture
    14:59:17.375 [system.io] [info] exists: missing data/OverlayTextures/faction_variations/hre/character_overlay_base.texture
    14:59:17.375 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/OverlayTextures/character_overlay_base.texture
    14:59:17.375 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/OverlayTextures/character_overlay_base.texture
    14:59:17.375 [system.io] [trace] pack close,,data/models/stakes.mesh,,,-2682
    14:59:17.406 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldPathfinding
    14:59:17.406 [system.io] [trace] file open,,data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldPathfinding,,not found
    14:59:17.406 [system.io] [trace] pack open,packs/localized.pack,data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldPathfinding,,not found
    14:59:17.406 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldPathfinding,743487
    14:59:17.406 [system.io] [info] open: found data/settlements/South_European/Settlements/Large Town/south_european_large_town_A.worldPathfinding (from: packs/data_2.pack)
    14:59:17.421 [system.io] [trace] pack close,,data/settlements/south_european/settlements/large town/south_european_large_town_a.worldpathfinding,,,-743487
    14:59:17.421 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldPathfinding
    14:59:17.421 [system.io] [trace] file open,,data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldPathfinding,,not found
    14:59:17.421 [system.io] [trace] pack open,packs/localized.pack,data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldPathfinding,,not found
    14:59:17.421 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldPathfinding,24639
    14:59:17.421 [system.io] [info] open: found data/settlements/South_European/ambient_settlements/Monastery/Monastery_small/se_monastery_small.worldPathfinding (from: packs/data_2.pack)
    14:59:17.421 [system.io] [trace] pack close,,data/settlements/south_european/ambient_settlements/monastery/monastery_small/se_monastery_small.worldpathfinding,,,-24639
    14:59:17.421 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldPathfinding
    14:59:17.421 [system.io] [trace] file open,,data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldPathfinding,,not found
    14:59:17.421 [system.io] [trace] pack open,packs/localized.pack,data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldPathfinding,,not found
    14:59:17.421 [system.io] [trace] pack open,packs/data_2.pack,data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldPathfinding,24639
    14:59:17.421 [system.io] [info] open: found data/settlements/South_European/ambient_settlements/Henges/Henge_1/south_european_henge_1.worldPathfinding (from: packs/data_2.pack)
    14:59:17.437 [system.io] [trace] pack close,,data/settlements/south_european/ambient_settlements/henges/henge_1/south_european_henge_1.worldpathfinding,,,-24639
    14:59:23.750 [system.rpt] [error] Unspecified error. The game will now exit.


    End of log. I dont have any idea about modding but missing models seems weird.
    Torrend i downloaded is called Call_of_warhammer.7z
    Dont really remamber from whitch site i downloaded it but i think it was this one.
    Gonna try to copy the mod in to the teutonic folder, meybe this will help.

    It did not help.
    Last edited by SlaZone; January 26, 2011 at 08:42 AM.

  5. #25

    Default Re: Bug (Reports) version 1.4.1 Main topic

    I have reinstalled kingdoms, and cow and now winndows cant find FPSBKILL.bat but i see the file in the same folder as COW.

  6. #26
    Krystoforos's Avatar Biarchus
    Join Date
    Oct 2005
    Location
    Poland, Silesia
    Posts
    656

    Default Re: Bug (Reports) version 1.4.1 Main topic

    * Name of your issue: CTD when trying to load a game.The message says: "Unspecified error. The game will now exit".
    * Is CTD repeatable? Yeap, I tried many times
    * Did CTD occur during... can't load the game
    * What is you operating system: Win 7
    * What language version of the game do you have? Polish
    * What year are you playing when CTD occurred? It is 6th turn
    * What faction do you play? Reikland
    * What faction is creating the CTD I can't load my saves(my turn)
    * Briefly describe the issue and add comments.: It stared with CTD during changing the turn (In 6 turn after the scripted lost battle for Grunburg - maybe orc general got some trait that cause CTD?-but why didn't it crashed exactly after the battle?). I clicked end of the season and bah CTD (don't remeber on which faction). But now I can't even load the game before this CTD - weird 2 saves from that day are broken(after scripted battle for Grunburg). But third one from previous day woks (before scripted battle for Grunburg) and when I autoresolve the battle I can play further. Hovewer scripted armies took Grunburg and I have to take it back -I'll try Tomorrow if CTD occur during another battle with scripted orcs armies.
    * Provide link to your log file after the issue has happened. How to extract log file:
    * Provide link to your save game

    Guys I lost hope. I tried to play with 1.4.1 with a few fractions and every time I could't even reach to 10th turn....AAAAAAAA I will probably tried to play a few turns with russian text and give another chance to Leagues of Legends and Poxnora. It's best Mod for MTWII but I can't play with it. Fu#$% Pity.
    Last edited by Krystoforos; January 26, 2011 at 02:03 PM.

  7. #27
    Evil_Ewok's Avatar Tiro
    Join Date
    Feb 2009
    Location
    Secret Submarine Headquarters off the Coast of Guam
    Posts
    205

    Default Re: Bug (Reports) version 1.4.1 Main topic

    • Name of your issue CTD during Reikland defence of Grundberg around turn 5.
    • Is CTD repeatable? Yes every time at random points during the battle
    • Did CTD occur during the c) Battle map activates
    • What is you operating system Windows 7
    • What language version of the game do you have? English 1.4.1
    • What year are you playing when CTD occurred? Turn 5 I think, the scripted Orc attack on Grundberg
    • What faction do you play? Reikland
    • What faction is creating the CTD Either Orcs or Reikland
    • Briefly describe the issue and add comments. During the battle a random CTD... always when I'm winning
    • Provide link to your log file after the issue has happened:
      Spoiler Alert, click show to read: 
      11:34:24.520 [game.script.trigger] [info]
      Event triggers information:
      11:34:24.520 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
      11:34:24.520 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
      11:34:24.520 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PopeElected
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event InterFactionMarriage
      11:34:24.530 [game.script.trigger] [info] 019 triggers tested by event LesserGeneralOfferedForAdoption
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
      11:34:24.530 [game.script.trigger] [info] 010 triggers tested by event SufferAssassinationAttempt
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementUpgraded
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionAllianceDeclared
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event TileSeen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CityRebels
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event BecomesFactionHeir
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
      11:34:24.530 [game.script.trigger] [info] 008 triggers tested by event ExecutesAnAssassinOnAMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GiveMoney
      11:34:24.530 [game.script.trigger] [info] 006 triggers tested by event PriestBecomesHeretic
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event DiplomacyMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowRaces
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PreBattle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event SpyMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GuildUpgraded
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GuildDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event Birth
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event SabotageMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GovernorBuildingDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralJoinCrusade
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event SufferAcquisitionAttempt
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GovernorUnitTrained
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
      11:34:24.530 [game.script.trigger] [info] 031 triggers tested by event CharacterMarriesPrincess
      11:34:24.530 [game.script.trigger] [info] 022 triggers tested by event CharacterTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AssassinCaughtAttackingPope
      11:34:24.530 [game.script.trigger] [info] 026 triggers tested by event OfferedForAdoption
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event Insurrection
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterAttacksCrusadingGeneral
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
      11:34:24.530 [game.script.trigger] [info] 027 triggers tested by event GovernorBuildingCompleted
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event LeaderOrderedAssassination
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GeneralCaptureSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event CeasedFactionHeir
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event SackSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event EscPressed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event InquisitorAppointed
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralAbandonCrusade
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event GeneralAssaultsGeneral
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event OccupySettlement
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GeneralDevastatesTile
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event Forgiveness
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UpdateAttitude
      11:34:24.530 [game.script.trigger] [info] 023 triggers tested by event OfferedForMarriage
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
      11:34:24.530 [game.script.trigger] [info] 042 triggers tested by event CharacterTurnEnd
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionExcommunicated
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralArrivesCrusadeTargetRegion
      11:34:24.530 [game.script.trigger] [info] 005 triggers tested by event LeaderMissionSuccess
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRiots
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
      11:34:24.530 [game.script.trigger] [info] 004 triggers tested by event DenouncementMission
      11:34:24.530 [game.script.trigger] [info] 011 triggers tested by event CardinalPromoted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionFailed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BuildingDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UnitTrained
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event BattleDeploymentPhaseCommenced
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
      11:34:24.530 [game.script.trigger] [info] 008 triggers tested by event CharacterBecomesAFather
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event LeaderDestroyedFaction
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
      11:34:24.540 [game.script.trigger] [info] 003 triggers tested by event BecomesFactionLeader
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptor
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionWarDeclared
      11:34:24.540 [game.script.trigger] [info] 005 triggers tested by event GovernorAgentCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BuildingCompleted
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event ExterminatePopulation
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionTradeAgreementMade
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionBreakAlliance
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Idle
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested
      11:34:24.540 [game.script.trigger] [info] 255 triggers tested by event CharacterComesOfAge
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 121 triggers tested by event PostBattle
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ArmyTakesCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 005 triggers tested by event PreBattleWithdrawal
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
      11:34:24.540 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSpyingMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event NewAdmiralCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
      11:34:24.540 [game.script.trigger] [info] 009 triggers tested by event CharacterMarries
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event VotedForPope
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CardinalRemoved
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CityRiots
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AssassinationMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected
      11:34:24.540 [game.script.trigger] [info] 007 triggers tested by event GeneralPrisonersRansomedCaptor
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterDamagedByDisaster
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event GiveSettlement
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRebels
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Disaster
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CitySacked
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
      11:34:24.540 [game.script.trigger] [info] 001 triggers tested by event CharacterNearHeretic
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event GeneralTakesCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 080 triggers tested by event AgentCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Transgression
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event HireMercenaries
      11:34:24.540 [game.script.trigger] [info] 003 triggers tested by event GeneralPrisonersRansomedCaptive
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
      11:34:24.540 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Demeanour
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AcquisitionMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event EventCounter
      11:34:24.540 [system.io] [info] exists: found mods/Call_of_Warhammer/preferences/player.txt (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    • Provide Screenshot if applicable N/A
    • Provide link to your save game N/A

    After that there is no more to the log.

    Any ideas appreciated but realise you have bigger fish to fry...

  8. #28
    Werebear's Avatar For Mother Russia
    Join Date
    Jan 2007
    Location
    Russia, Moscow
    Posts
    2,519

    Default

    Quote Originally Posted by Krystoforos View Post
    * Name of your issue: CTD when trying to load a game.The message says: "Unspecified error. The game will now exit".
    * Is CTD repeatable? Yeap, I tried many times
    * Did CTD occur during... can't load the game
    * What is you operating system: Win 7
    * What language version of the game do you have? Polish
    * What year are you playing when CTD occurred? It is 6th turn
    * What faction do you play? Reikland
    * What faction is creating the CTD I can't load my saves(my turn)
    * Briefly describe the issue and add comments.: It stared with CTD during changing the turn (In 6 turn after the scripted lost battle for Grunburg - maybe orc general got some trait that cause CTD?-but why didn't it crashed exactly after the battle?). I clicked end of the season and bah CTD (don't remeber on which faction). But now I can't even load the game before this CTD - weird 2 saves from that day are broken(after scripted battle for Grunburg). But third one from previous day woks (before scripted battle for Grunburg) and when I autoresolve the battle I can play further. Hovewer scripted armies took Grunburg and I have to take it back -I'll try Tomorrow if CTD occur during another battle with scripted orcs armies.
    * Provide link to your log file after the issue has happened. How to extract log file:
    * Provide link to your save game

    Guys I lost hope. I tried to play with 1.4.1 with a few fractions and every time I could't even reach to 10th turn....AAAAAAAA I will probably tried to play a few turns with russian text and give another chance to Leagues of Legends and Poxnora. It's best Mod for MTWII but I can't play with it. Fu#$% Pity.
    error with translation you should ask here http://www.twcenter.net/forums/showt...415508&page=13

    Quote Originally Posted by Evil_Ewok View Post
    • Name of your issue CTD during Reikland defence of Grundberg around turn 5.
    • Is CTD repeatable? Yes every time at random points during the battle
    • Did CTD occur during the c) Battle map activates
    • What is you operating system Windows 7
    • What language version of the game do you have? English 1.4.1
    • What year are you playing when CTD occurred? Turn 5 I think, the scripted Orc attack on Grundberg
    • What faction do you play? Reikland
    • What faction is creating the CTD Either Orcs or Reikland
    • Briefly describe the issue and add comments. During the battle a random CTD... always when I'm winning
    • Provide link to your log file after the issue has happened:
      Spoiler Alert, click show to read: 
      11:34:24.520 [game.script.trigger] [info]
      Event triggers information:
      11:34:24.520 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
      11:34:24.520 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
      11:34:24.520 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PopeElected
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event InterFactionMarriage
      11:34:24.530 [game.script.trigger] [info] 019 triggers tested by event LesserGeneralOfferedForAdoption
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
      11:34:24.530 [game.script.trigger] [info] 010 triggers tested by event SufferAssassinationAttempt
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementUpgraded
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionAllianceDeclared
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event TileSeen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CityRebels
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event BecomesFactionHeir
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
      11:34:24.530 [game.script.trigger] [info] 008 triggers tested by event ExecutesAnAssassinOnAMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GiveMoney
      11:34:24.530 [game.script.trigger] [info] 006 triggers tested by event PriestBecomesHeretic
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event DiplomacyMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowRaces
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PreBattle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event SpyMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GuildUpgraded
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GuildDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event Birth
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event SabotageMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GovernorBuildingDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralJoinCrusade
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event SufferAcquisitionAttempt
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GovernorUnitTrained
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
      11:34:24.530 [game.script.trigger] [info] 031 triggers tested by event CharacterMarriesPrincess
      11:34:24.530 [game.script.trigger] [info] 022 triggers tested by event CharacterTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AssassinCaughtAttackingPope
      11:34:24.530 [game.script.trigger] [info] 026 triggers tested by event OfferedForAdoption
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event Insurrection
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterAttacksCrusadingGeneral
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
      11:34:24.530 [game.script.trigger] [info] 027 triggers tested by event GovernorBuildingCompleted
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event LeaderOrderedAssassination
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GeneralCaptureSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event CeasedFactionHeir
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event SackSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event EscPressed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event InquisitorAppointed
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralAbandonCrusade
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event GeneralAssaultsGeneral
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event OccupySettlement
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GeneralDevastatesTile
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event Forgiveness
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UpdateAttitude
      11:34:24.530 [game.script.trigger] [info] 023 triggers tested by event OfferedForMarriage
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
      11:34:24.530 [game.script.trigger] [info] 042 triggers tested by event CharacterTurnEnd
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionExcommunicated
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralArrivesCrusadeTargetRegion
      11:34:24.530 [game.script.trigger] [info] 005 triggers tested by event LeaderMissionSuccess
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRiots
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
      11:34:24.530 [game.script.trigger] [info] 004 triggers tested by event DenouncementMission
      11:34:24.530 [game.script.trigger] [info] 011 triggers tested by event CardinalPromoted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionFailed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BuildingDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UnitTrained
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event BattleDeploymentPhaseCommenced
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
      11:34:24.530 [game.script.trigger] [info] 008 triggers tested by event CharacterBecomesAFather
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event LeaderDestroyedFaction
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
      11:34:24.540 [game.script.trigger] [info] 003 triggers tested by event BecomesFactionLeader
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptor
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionWarDeclared
      11:34:24.540 [game.script.trigger] [info] 005 triggers tested by event GovernorAgentCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BuildingCompleted
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event ExterminatePopulation
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionTradeAgreementMade
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionBreakAlliance
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Idle
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested
      11:34:24.540 [game.script.trigger] [info] 255 triggers tested by event CharacterComesOfAge
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 121 triggers tested by event PostBattle
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ArmyTakesCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 005 triggers tested by event PreBattleWithdrawal
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
      11:34:24.540 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSpyingMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event NewAdmiralCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
      11:34:24.540 [game.script.trigger] [info] 009 triggers tested by event CharacterMarries
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event VotedForPope
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CardinalRemoved
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CityRiots
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AssassinationMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected
      11:34:24.540 [game.script.trigger] [info] 007 triggers tested by event GeneralPrisonersRansomedCaptor
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterDamagedByDisaster
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event GiveSettlement
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRebels
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Disaster
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CitySacked
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
      11:34:24.540 [game.script.trigger] [info] 001 triggers tested by event CharacterNearHeretic
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event GeneralTakesCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 080 triggers tested by event AgentCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Transgression
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event HireMercenaries
      11:34:24.540 [game.script.trigger] [info] 003 triggers tested by event GeneralPrisonersRansomedCaptive
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
      11:34:24.540 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Demeanour
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AcquisitionMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event EventCounter
      11:34:24.540 [system.io] [info] exists: found mods/Call_of_Warhammer/preferences/player.txt (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    • Provide Screenshot if applicable N/A
    • Provide link to your save game N/A

    After that there is no more to the log.

    Any ideas appreciated but realise you have bigger fish to fry...
    UPLOAD log as others

  9. #29
    Krystoforos's Avatar Biarchus
    Join Date
    Oct 2005
    Location
    Poland, Silesia
    Posts
    656

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Quote Originally Posted by Evil_Ewok View Post
    • Name of your issue CTD during Reikland defence of Grundberg around turn 5.
    • Is CTD repeatable? Yes every time at random points during the battle
    • Did CTD occur during the c) Battle map activates
    • What is you operating system Windows 7
    • What language version of the game do you have? English 1.4.1
    • What year are you playing when CTD occurred? Turn 5 I think, the scripted Orc attack on Grundberg
    • What faction do you play? Reikland
    • What faction is creating the CTD Either Orcs or Reikland
    • Briefly describe the issue and add comments. During the battle a random CTD... always when I'm winning
    • Provide link to your log file after the issue has happened:
      Spoiler Alert, click show to read: 
      11:34:24.520 [game.script.trigger] [info]
      Event triggers information:
      11:34:24.520 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
      11:34:24.520 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
      11:34:24.520 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PopeElected
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event InterFactionMarriage
      11:34:24.530 [game.script.trigger] [info] 019 triggers tested by event LesserGeneralOfferedForAdoption
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
      11:34:24.530 [game.script.trigger] [info] 010 triggers tested by event SufferAssassinationAttempt
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementUpgraded
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionAllianceDeclared
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event TileSeen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CityRebels
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event BecomesFactionHeir
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
      11:34:24.530 [game.script.trigger] [info] 008 triggers tested by event ExecutesAnAssassinOnAMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GiveMoney
      11:34:24.530 [game.script.trigger] [info] 006 triggers tested by event PriestBecomesHeretic
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event DiplomacyMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowRaces
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PreBattle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event SpyMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GuildUpgraded
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GuildDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event Birth
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event SabotageMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GovernorBuildingDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralJoinCrusade
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event SufferAcquisitionAttempt
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GovernorUnitTrained
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
      11:34:24.530 [game.script.trigger] [info] 031 triggers tested by event CharacterMarriesPrincess
      11:34:24.530 [game.script.trigger] [info] 022 triggers tested by event CharacterTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event AssassinCaughtAttackingPope
      11:34:24.530 [game.script.trigger] [info] 026 triggers tested by event OfferedForAdoption
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event Insurrection
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterAttacksCrusadingGeneral
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
      11:34:24.530 [game.script.trigger] [info] 027 triggers tested by event GovernorBuildingCompleted
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event LeaderOrderedAssassination
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GeneralCaptureSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event CeasedFactionHeir
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event SackSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event EscPressed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event InquisitorAppointed
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralAbandonCrusade
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event GeneralAssaultsGeneral
      11:34:24.530 [game.script.trigger] [info] 003 triggers tested by event OccupySettlement
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event GeneralDevastatesTile
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event Forgiveness
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnStart
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UpdateAttitude
      11:34:24.530 [game.script.trigger] [info] 023 triggers tested by event OfferedForMarriage
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
      11:34:24.530 [game.script.trigger] [info] 042 triggers tested by event CharacterTurnEnd
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionExcommunicated
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralArrivesCrusadeTargetRegion
      11:34:24.530 [game.script.trigger] [info] 005 triggers tested by event LeaderMissionSuccess
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
      11:34:24.530 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRiots
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
      11:34:24.530 [game.script.trigger] [info] 004 triggers tested by event DenouncementMission
      11:34:24.530 [game.script.trigger] [info] 011 triggers tested by event CardinalPromoted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionFailed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BuildingDestroyed
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event UnitTrained
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
      11:34:24.530 [game.script.trigger] [info] 001 triggers tested by event BattleDeploymentPhaseCommenced
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
      11:34:24.530 [game.script.trigger] [info] 008 triggers tested by event CharacterBecomesAFather
      11:34:24.530 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event LeaderDestroyedFaction
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
      11:34:24.540 [game.script.trigger] [info] 003 triggers tested by event BecomesFactionLeader
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptor
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionWarDeclared
      11:34:24.540 [game.script.trigger] [info] 005 triggers tested by event GovernorAgentCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BuildingCompleted
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event ExterminatePopulation
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionTradeAgreementMade
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionBreakAlliance
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Idle
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested
      11:34:24.540 [game.script.trigger] [info] 255 triggers tested by event CharacterComesOfAge
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
      11:34:24.540 [game.script.trigger] [info] 121 triggers tested by event PostBattle
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ArmyTakesCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 005 triggers tested by event PreBattleWithdrawal
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
      11:34:24.540 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSpyingMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event NewAdmiralCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
      11:34:24.540 [game.script.trigger] [info] 009 triggers tested by event CharacterMarries
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event VotedForPope
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CardinalRemoved
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CityRiots
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AssassinationMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected
      11:34:24.540 [game.script.trigger] [info] 007 triggers tested by event GeneralPrisonersRansomedCaptor
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CharacterDamagedByDisaster
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event GiveSettlement
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRebels
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Disaster
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CitySacked
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
      11:34:24.540 [game.script.trigger] [info] 001 triggers tested by event CharacterNearHeretic
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event GeneralTakesCrusadeTarget
      11:34:24.540 [game.script.trigger] [info] 080 triggers tested by event AgentCreated
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Transgression
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event HireMercenaries
      11:34:24.540 [game.script.trigger] [info] 003 triggers tested by event GeneralPrisonersRansomedCaptive
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
      11:34:24.540 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event Demeanour
      11:34:24.540 [game.script.trigger] [info] 002 triggers tested by event AcquisitionMission
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
      11:34:24.540 [game.script.trigger] [info] 000 triggers tested by event EventCounter
      11:34:24.540 [system.io] [info] exists: found mods/Call_of_Warhammer/preferences/player.txt (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    • Provide Screenshot if applicable N/A
    • Provide link to your save game N/A

    After that there is no more to the log.

    Any ideas appreciated but realise you have bigger fish to fry...
    We have problem with the same battle time.

  10. #30
    Werebear's Avatar For Mother Russia
    Join Date
    Jan 2007
    Location
    Russia, Moscow
    Posts
    2,519

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Quote Originally Posted by Krystoforos View Post
    We have problem with the same battle time.
    report?

  11. #31
    Evil_Ewok's Avatar Tiro
    Join Date
    Feb 2009
    Location
    Secret Submarine Headquarters off the Coast of Guam
    Posts
    205

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Isilendil - thanks for your reply.

    The spoiler section in my last post contained the last lines of my error log. Apologies for not uploading the entire report.

    I tried the battle a fourth time and it worked with no CTD, I'm not sure what the issue was as I changed no settings just ran it another time.

    Cheers

  12. #32

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Name of your issue: CTD on loading auto save.
    Is CTD repeatable?: Yes
    Did CTD occur during the: Year turn (loading auto save, Im not sure if the auto save saved before or after the year turn
    What is you operating system: Vista
    What language version of the game do you have?: english 1.4 translation
    What year are you playing when CTD occurred?: around turn 70-73
    What faction do you play?: Ostland
    What faction is creating the CTD: No idea. Its probably one of the scripted events though.
    Briefly describe the issue and add comments: I turned the year, looked away for a couple minutes, then when i looked back it had crashed. Now the autosave will not load.


    last few lines of my log:
    Spoiler Alert, click show to read: 



    [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.165 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.165 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.165 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/chaos_generals/010.tga
    23:18:18.166 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/chaos_generals/010.tga
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.167 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.167 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.168 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.169 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.170 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.171 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.171 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.171 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.171 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.172 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.172 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.172 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.173 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.173 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.173 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.174 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.174 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.174 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.174 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.174 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.174 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.175 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.175 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.175 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.176 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.176 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.176 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.177 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.177 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.178 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.179 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.180 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.180 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.180 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.180 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.181 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.181 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.181 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.181 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.181 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.182 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.182 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.182 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.182 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.182 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.182 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.183 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.183 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.183 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.184 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.184 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.184 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.184 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.184 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.184 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.185 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.185 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.185 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.185 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.185 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.185 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.185 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.186 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.186 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.187 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.187 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.187 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.188 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.189 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.189 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.189 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.189 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.230 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.230 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.230 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.231 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.232 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.539 [system.rpt] [error] Unspecified error. The game will now exit.


    If yer going to leave some rep be sure to leave your name so I can return the favor
    "I am Andrew Ryan, and I'm here to ask you a question; Is a man not entitled to the sweat of his brow? No! Says the man in Washington, it belongs to the poor. No! Says the man in the Vatican, It belongs to God. No! Says the Man in Moscow, It belongs to everyone. I rejected those answers, instead I choose something different... I chose the impossible... I choose.... Rapture. A city where the artist would not fear the censor, where the scientist would not be bound by petty moralities, where the great would not be constrained by the small. And with the sweat of your brow, Rapture can become your city as well..."
    "A MAN CHOOSES! A SLAVE OBEYS!"
    -Andrew Ryan

  13. #33
    Werebear's Avatar For Mother Russia
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    Default Re: Bug (Reports) version 1.4.1 Main topic

    Quote Originally Posted by Ryan Industries View Post
    Name of your issue: CTD on loading auto save.
    Is CTD repeatable?: Yes
    Did CTD occur during the: Year turn (loading auto save, Im not sure if the auto save saved before or after the year turn
    What is you operating system: Vista
    What language version of the game do you have?: english 1.4 translation
    What year are you playing when CTD occurred?: around turn 70-73
    What faction do you play?: Ostland
    What faction is creating the CTD: No idea. Its probably one of the scripted events though.
    Briefly describe the issue and add comments: I turned the year, looked away for a couple minutes, then when i looked back it had crashed. Now the autosave will not load.


    last few lines of my log:
    Spoiler Alert, click show to read: 



    [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.165 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.165 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.165 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/chaos_generals/010.tga
    23:18:18.166 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/chaos_generals/010.tga
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.166 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.167 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.167 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.168 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.168 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/016.tga
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/016.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.169 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.169 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.170 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.170 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.171 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.171 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.171 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.171 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.172 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.172 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.172 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.172 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.173 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.173 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.173 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/old/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.173 [system.io] [info] exists: missing data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga
    23:18:18.174 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    23:18:18.174 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.174 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.174 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.174 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.174 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.175 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.175 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.175 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.176 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.176 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.176 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.176 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.177 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.177 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/012.tga
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.177 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/012.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.178 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.178 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.179 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/young/chaos_generals/010.tga
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.179 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/young/generals/010.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.180 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.180 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.180 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.180 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.181 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.181 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.181 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.181 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.181 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.182 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.182 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.182 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/046.tga
    23:18:18.182 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.182 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.182 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.183 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/046.tga
    23:18:18.183 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/046.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.183 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.183 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.184 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.184 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.184 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.184 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.184 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.184 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.185 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.185 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.185 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.185 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/chaos_heretics/000.tga
    23:18:18.185 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.185 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.185 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.186 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/old/heretics/000.tga
    23:18:18.186 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/heretics/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.186 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.187 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.187 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.187 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.188 [system.io] [info] exists: missing data/ui/Nord_culture/portraits/portraits/old/chaos_generals/007.tga
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.188 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.189 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.189 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/Nord_culture/portraits/portraits/old/generals/007.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.189 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.189 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.230 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.230 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.230 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.231 [system.io] [info] exists: missing data/ui/southern_european/portraits/portraits/young/chaos_witches/000.tga
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.231 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.232 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/portraits/portraits/young/witches/000.tga (from: C:\Program Files\SEGA\Medieval II Total War)
    23:18:18.539 [system.rpt] [error] Unspecified error. The game will now exit.


    WE NEED FULL LOG, AND LOG AFTER YOU CRASH NOT AFTER YOU LOAD SAVE!!!!!!!!!!!!!
    Last edited by Werebear; January 27, 2011 at 11:51 PM.

  14. #34

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Sorry I'm new at this. The whole log is 12.6 MB, do you want that?

    How can I get the crash log and not the load log?

    Thankyou for your patience.
    If yer going to leave some rep be sure to leave your name so I can return the favor
    "I am Andrew Ryan, and I'm here to ask you a question; Is a man not entitled to the sweat of his brow? No! Says the man in Washington, it belongs to the poor. No! Says the man in the Vatican, It belongs to God. No! Says the Man in Moscow, It belongs to everyone. I rejected those answers, instead I choose something different... I chose the impossible... I choose.... Rapture. A city where the artist would not fear the censor, where the scientist would not be bound by petty moralities, where the great would not be constrained by the small. And with the sweat of your brow, Rapture can become your city as well..."
    "A MAN CHOOSES! A SLAVE OBEYS!"
    -Andrew Ryan

  15. #35
    Werebear's Avatar For Mother Russia
    Join Date
    Jan 2007
    Location
    Russia, Moscow
    Posts
    2,519

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Quote Originally Posted by Ryan Industries View Post
    Sorry I'm new at this. The whole log is 12.6 MB, do you want that?

    How can I get the crash log and not the load log?

    Thankyou for your patience.
    NP

    Yes i want

    upload log after get crashed before try to load game

  16. #36

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Okay. I will upload the whole log.

    This is a fresh log that I receive when i try to load the save and it crashes. If this is not right I am sorry, again, still new.

    Your help is very much appreciated. You're taking your own time to help me, and I really appreciate that.
    If yer going to leave some rep be sure to leave your name so I can return the favor
    "I am Andrew Ryan, and I'm here to ask you a question; Is a man not entitled to the sweat of his brow? No! Says the man in Washington, it belongs to the poor. No! Says the man in the Vatican, It belongs to God. No! Says the Man in Moscow, It belongs to everyone. I rejected those answers, instead I choose something different... I chose the impossible... I choose.... Rapture. A city where the artist would not fear the censor, where the scientist would not be bound by petty moralities, where the great would not be constrained by the small. And with the sweat of your brow, Rapture can become your city as well..."
    "A MAN CHOOSES! A SLAVE OBEYS!"
    -Andrew Ryan

  17. #37
    Werebear's Avatar For Mother Russia
    Join Date
    Jan 2007
    Location
    Russia, Moscow
    Posts
    2,519

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Quote Originally Posted by Ryan Industries View Post
    Okay. I will upload the whole log.

    This is a fresh log that I receive when i try to load the save and it crashes. If this is not right I am sorry, again, still new.

    Your help is very much appreciated. You're taking your own time to help me, and I really appreciate that.
    hi for now it is not help... need log right when you get crash (not loading one)

  18. #38

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Crap. Is there a way to go back and get that crash?
    If yer going to leave some rep be sure to leave your name so I can return the favor
    "I am Andrew Ryan, and I'm here to ask you a question; Is a man not entitled to the sweat of his brow? No! Says the man in Washington, it belongs to the poor. No! Says the man in the Vatican, It belongs to God. No! Says the Man in Moscow, It belongs to everyone. I rejected those answers, instead I choose something different... I chose the impossible... I choose.... Rapture. A city where the artist would not fear the censor, where the scientist would not be bound by petty moralities, where the great would not be constrained by the small. And with the sweat of your brow, Rapture can become your city as well..."
    "A MAN CHOOSES! A SLAVE OBEYS!"
    -Andrew Ryan

  19. #39

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Islendil, i'm sorry, another problem like that I posted before. I solved the problem but a few turns after, suddenly CTDs have begun again. I uninstalled and re-installed, but it didn't work. I only have to know if it's another translation error or I do something wrong. Thanks for you patience, you are great!
    CoW is better than Third Age, but i can't change nick now!

  20. #40

    Default Re: Bug (Reports) version 1.4.1 Main topic

    sorry, here are save & log
    CoW is better than Third Age, but i can't change nick now!

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