Hi, first say that i like this mod very much, i played since the firsts versions
now like the title says i have some suggestions to make VC better, since units like zombies are usless now and ghost and wraiths don't get his mayor abilities due the engine
1-Zombies need 2hp at least: keep the other stats, that is not a problem, but since they can't run anymore they can be easily killed from afar or in melee and not represent a real problem, making them usless to engage the enemy.
My idea is simple add 2hp to them to make them durable enough to make some casualities and (this is optional) give them more resistance to range damage since is dumb that they fall for one arrow, they are zombies dam it, they can't die by a arrow in his chest.
2-Ghost and wraiths can hide anywhere: since they can't have the ethereal ability that make them useful (they can't be hurt by anything except for magic weapons) due to engine limits or cause it would make them too much overpowered.
So i was thinking you can still represent his ability to dissapear and appear right in front of the enemy by making then hide anywhere while they aren't moving. Actually this can give them more use to these units, since they are fragile in frontal attacks and the only way to make some damage they have is charging the enemy flanks.
My optional idea to this was they can be hidden even while moving and appear just when they charge or are fighting (this is optional since the probably engine limitations).
Well that is all, the rest of the VC army looks right, maybe give a bit more of defensive skill to von carstein vampires too to represent his superhuman agility, but no much than blood knights, besides that i find the rest ok
I hope the cow team can take this in consideration, cheers and thanks