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Thread: Stainless Steel 6.4 Released!

  1. #141
    newt's Avatar Primicerius
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    Default Re: Stainless Steel 6.4 Released!

    Byzantines is normal, but the Turks bit is not.

  2. #142

    Default Re: Stainless Steel 6.4 Released!

    Couple quick questions I have regarding campaign AI. I'm using the AI that is 'moderate' (I forgot the name), that isn't too aggressive or too passive

    1) I've noticed in 6.3 a peculiar issue with diplomacy. Every time a faction has demanded money from me or else they would attack, they still attack me that very turn even though I've paid it. This has happened every time.

    2) When suing for peace and the AI's attitude is 'unknown,' peace will be Very Demanding and impossible. However on the same screen after they deny it their priorities will change from Unknown to Peace and if I make another offer for peace, they accept it.

    Are either of these two oddities addressed?

  3. #143

    Default Re: Stainless Steel 6.4 Released!

    Does 6.4 include the awesome russian and mongol units from Battle for the Baltic 2?

  4. #144

    Default Re: Stainless Steel 6.4 Released!

    Another question: can I upgrade to 6.4 mid-game, or do I need to restart my campaign? I looked through the FAQ and didn't see this question.

    Thanks for the awesome mod. Everything is great but I hope the battle AI, especially during sieges, can be tweaked with whatever tools you have available.

  5. #145
    newt's Avatar Primicerius
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    Default Re: Stainless Steel 6.4 Released!


  6. #146

    Default Re: Stainless Steel 6.4 Released!

    Newt how can i change the heretics back to normal?,they are just to strong and its a game breaker for me,otherwise some interesting changes,always nice to see SS mod being improved on.

  7. #147

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Mojo582 View Post
    Newt how can i change the heretics back to normal?,they are just to strong and its a game breaker for me,otherwise some interesting changes,always nice to see SS mod being improved on.
    Open export_descr_character_traits.txt file aka EDCT file in your SS6.3\data folder.
    In the index you will see ";Part II - Section XIII: HERETIC TRAITS" section go to that location and reduce the piety level especially FalseProphet that adds piety 5.
    You can also remove the triggers but best not touch them if you are not familiar with this file.

  8. #148
    newt's Avatar Primicerius
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    Default Re: Stainless Steel 6.4 Released!

    Don't know, but it's going to be in here:

    \SS6.4\data\descr_campaign_db.xml

    edit: I was thinking of inquisitors...

  9. #149

    Default Re: Stainless Steel 6.4 Released!

    does 6.4 features the absolute latest RR/RC?

    and in which settlements the chapter guilds can be built now?

  10. #150
    Losthief's Avatar Campidoctor
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by napoleonic View Post
    does 6.4 features the absolute latest RR/RC?

    and in which settlements the chapter guilds can be built now?
    plz read the faq's : http://www.twcenter.net/forums/showthread.php?t=417436

    Q: Is Real Combat mod fully integrated in SS 6.4?
    A: Indeed Real Combat is fully integrated, as is Real Recruitment. Note that it is not the most current version from August 13 this year but an older one.

    as for the chapter houses i have no idea.

  11. #151

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by napoleonic View Post
    does 6.4 features the absolute latest RR/RC?
    It has RR\RC not the latest one though.

    Quote Originally Posted by napoleonic View Post
    and in which settlements the chapter guilds can be built now?
    Chapter Houses in v6.4

    Teutonic
    Templars
    Hospitallers
    Santiago
    Montesa
    Thorn Edessa Edessa Leon Pamplona
    Stettin Antioch Antioch Oporto Zaragoza
    HamburgAleppoAleppoSalamancaValencia
    Magdeburg Damascus Damascus - -
    Palanga Acre Acre - -
    - Tortosa Tortosa - -
    - Jerusalem Jerusalem - -
    - Clermont Iraklion - -
    -ToulouseRhodes - -


  12. #152

    Default Re: Stainless Steel 6.4 Released!

    If I wanted to add the Knights hospitallers guild building to Edinburgh what would that consist of?

  13. #153

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by stevehoos View Post
    If I wanted to add the Knights hospitallers guild building to Edinburgh what would that consist of?
    Quote Originally Posted by gracul View Post
    Chapter houses have been dropped from the guilds system - they can now be built in only specific locations on the campaign map, but these Templars or Hospitallers can really pack a punch!
    ^From release notes or do you mean something else?

  14. #154

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Ishan View Post
    Open export_descr_character_traits.txt file aka EDCT file in your SS6.3\data folder.
    In the index you will see ";Part II - Section XIII: HERETIC TRAITS" section go to that location and reduce the piety level especially FalseProphet that adds piety 5.
    You can also remove the triggers but best not touch them if you are not familiar with this file.
    Hey cheers ishan,i play with quite a few of the files and you are correct..this one i am not familiar with,thankyou again my friend

  15. #155

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by newt View Post
    Byzantines is normal, but the Turks bit is not.
    Like I said, all factions returned to vanilla. Fatimids, Kingdoms... Wish only Turks. Maybe re-installing the mod will help?

  16. #156
    beerin's Avatar Libertus
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    Default Re: Stainless Steel 6.4 Released!

    does "hotseat smoother" mean that the human players can fight defensive battles against the AI now in hotseat mode?

  17. #157

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by der Bosniake View Post
    Like I said, all factions returned to vanilla. Fatimids, Kingdoms... Wish only Turks. Maybe re-installing the mod will help?
    No it won't you have to make some changes on your own. Go in SS6.3\data\text folder and open the expanded.txt file and change anything you want outside curly braces {}.(make a backup first before you touch this file.
    Like:-
    Code:
    {BYZANTIUM}The Byzantine Empire
    to
    Code:
    {BYZANTIUM}The Roman Empire
    And carry on further. You Ctrl+F in your notepad to find all the terms you wanna replace.

  18. #158

    Default Re: Stainless Steel 6.4 Released!

    I thank you for your kind help Ishan, will do as you said and going to start to enjoy 6.4!

    *gives unfortunately a non-existent rep*


  19. #159

    Default Re: Stainless Steel 6.4 Released!

    Thank you for this awesome mod all involved

  20. #160

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by der Bosniake View Post
    I thank you for your kind help Ishan, will do as you said and going to start to enjoy 6.4!

    *gives unfortunately a non-existent rep*

    Glad to help bro.

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