OMG thnx Caesar Clivus!And something else i noticed that the traits of the character can move!Maybe i can give them to another character!
Is there a way to remove all victory conditions except hold x provinces?
I want to play short campagins without being forced to eliminate certain factions/hold certain provinces.
You usually have to kill your neighbours but I want to ally with them and still be able to win.
Okay I found the submod ;x
http://www.twcenter.net/forums/showthread.php?t=464030
Last edited by Medieval PossuM; January 25, 2012 at 03:12 PM.
Seems I'm late for the party!
Well i just recently heard about this mod (haven't played M2TW for ages) and it looks pretty good (might actually be the best M2TW mod!)
I just have a little question... Is the Americas "The world is round" event present in this mod?
Also, are special Kingdom units present in this game like the Spanish Dragons?
If somebody could inform me of a place were i could know each factions units i would be much gratefully!
Yes
Roughly correct http://www.pressdat.com/mtw2/Code:event historic world_is_round date 180 188
How! You were fast to reply! thanks for the info, it was just what i was looking for!
Now, the mod sounds great, I'm going to try it out, thanks for the info again
downloadlink;filename;
https://rapidshare.com/files/2224471611/SS6.3-1.bin ;SS6.3-1.bin;
https://rapidshare.com/files/1703620271/SS6.3-2.bin ;SS6.3-2.bin;
https://rapidshare.com/files/822942160/SS6.3-3.bin ;SS6.3-3.bin;
https://rapidshare.com/files/3769243939/SS6.3-4.bin ;SS6.3-4.bin;
https://rapidshare.com/files/1443890065/SS6.3-5.bin ;SS6.3-5.bin;
https://rapidshare.com/files/599500896/SS6.3.exe ;SS6.3.exe;
https://rapidshare.com/files/1523270023/SS6.4.exe ;SS6.4.exe;
LOSTHIEF
I'd rather be lucky than skilled!
What is the best way to increase the turn times? Any submods for that or something i need to edit? Can somebody help?
I mean decrease the turn times offcourse lol.
Last edited by Ishan; January 27, 2012 at 11:26 AM. Reason: Double Post
The best way to decrease turn times is to make a smaller map and decrease the movement points of characters, a huge task. Other small alternative which helps a bit is use bane's submod that removes most of the redundant scripts.
@Los
Links added to OP, thanks.
So I've been trying to find the general portraits but all i can find are the pagan priest ones. It's suppose to be located in data\ui\culture\portraits right or has it been moved?
General portraits are the vanilla ones so they are used from the .pack files. You have to extract them manually.
Hey,
Thanks guys for SS-6.4 looks great!
I have not tried 6.4 yet, but i wanted to know if i can revert to 6.3 if 6.4 doesn't suit me. Is it just a matter of deleting the SS6.3 folder and re-installing 6.3 again ?
Also can someone tell me what the TPY is for 6.4 ?
turn times are the same, 1 turn per year....and yes just delete the folder and reinstall, or just rename the folder to something else like (ss6.4notusing), reinstall ss6.3, then if u decided to go back to ss6.4 at any point just rename the folder w/ 6.4 to 6.3 and rename your new 6.3 folder to something else. That way you can have both.
LOSTHIEF
I'd rather be lucky than skilled!
Is it still possible to win the game when another faction has won and I chose "continue playing" or is it just playing without chance of "real" victory then?
I read in another subforum here that the armourvalue from upgrades can provide more than just 1 armour, but the game will always show you only +1 armour in the unit description ingame.
How much armour gives a "+1 armour" upgrade from a blacksmith in this mod?
Is there also a difference playing with/without RR/RC or between the different upgrades?