In Stainless Steel 6.2....
Right.... well, something straightforward will do. Like "Can't build forts".
So in mod Stainless Steel 6.2 there are no forts and there is no possibility to install them in the mod?
THANK U Caesar Clivus and Bane U are the best 'i love u guys'OMG can't believe Greetings from Greece.Hope to create and another Stainless Steel.....
I know it can sound rather stupid, but how do I play both campaigns in my game? When I install the mod it tells me to choose one of them, and them it is the only option in the game.
Hi, I just downloaded the 6.4 and when i run it i get as far as the 6.4 intro screen then it just shuts down... Any suggestions on how to fix this?
Sounds like same problem I had.
http://www.twcenter.net/forums/showthread.php?p=8287059
Do thing in that topic, it fixed it for me.
E: oh, sorry... little late answer.
Anybody knows where can I find the SS 6.4 complete faction roster?
Thanks in advance.
http://www.pressdat.com/mtw2/index.html this site
For these and many other reasons I will be sticking to the 6.1 version. I have no interest in a mass of small undeveloped settlements with only Constantinople being worth a damn. Paying heed to religion and its agents was already an annoying sidetrack to an otherwise awesome war game. Increasing the power of heretics, witches, and rival AI religious agents just sounds awful and annoying. My 2 cents.- New strategy map balance
Growing settlements is now a lot harder for both the player and the AI!
Although it's easy to get minor cities and fortresses, getting your settlements higher will be a struggle - and you won't be able to capture a lot of godly developed cities since the AI will be experiencing the same issue!
Citadels and Huge Cities are VERY rare now.
The whole system stands on a base of 50 auto-games which went above turn 200!
- Faith wars
Rebalanced the usage of priests for the AI. Now, the AI factions will work more on spreading their faith outside their borders.
BEWARE! as heretics and witches got seriously buffed in both their piety and spawn chance, both the player and the AI will have to work in order to stop heresy at their lands.
Religious unrest is more severe, so maintaining high faith levels is something a lot more important now.
Better get assassins for heretics labelled as prophet's....
Convince me otherwise!
Last edited by Roma_Victrix; October 08, 2011 at 09:51 PM.
you can modify the ss so you have original changes, go into data/descr campagin db and find the entry for population requriements and lower it.
im pretty sure the heretic spawn is found in there too
oh i just find this version too be a little too unpolished. a lot of crashes and english spelling errors. i think im going to play 6.1 until a new patch comes out for 6.4
hello. can you suggest me some mods for stainless steel 6.4? Thank you
Glad to the torrent is still well seeded, I'll be seeding myself for as long as I can manage