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Thread: Stainless Steel 6.4 Released!

  1. #981

    Default Re: Stainless Steel 6.4 Released!

    In Stainless Steel 6.2....

  2. #982

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Jimmy 4 Ever Me! View Post
    In Stainless Steel 6.2....
    Forts are deactivated in that version iirc. A forum search should help you find the info you need.

  3. #983

    Default Re: Stainless Steel 6.4 Released!

    Forum search? Like?

  4. #984

  5. #985

    Default Re: Stainless Steel 6.4 Released!

    So in mod Stainless Steel 6.2 there are no forts and there is no possibility to install them in the mod?

  6. #986
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Jimmy 4 Ever Me! View Post
    So in mod Stainless Steel 6.2 there are no forts and there is no possibility to install them in the mod?
    Not without editing them in yourself, unless there is a submod that does it. Hence, bane's suggestion of searching the forums.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  7. #987

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Jimmy 4 Ever Me! View Post
    So in mod Stainless Steel 6.2 there are no forts and there is no possibility to install them in the mod?
    Quote Originally Posted by bɑne View Post
    Right.... well, something straightforward will do. Like "Can't build forts".
    There is. Click on the link in the quote.

  8. #988

    Default Re: Stainless Steel 6.4 Released!

    THANK U Caesar Clivus and Bane U are the best 'i love u guys'OMG can't believe Greetings from Greece.Hope to create and another Stainless Steel.....

  9. #989

    Default Re: Stainless Steel 6.4 Released!

    I know it can sound rather stupid, but how do I play both campaigns in my game? When I install the mod it tells me to choose one of them, and them it is the only option in the game.

  10. #990

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by gll25 View Post
    I know it can sound rather stupid, but how do I play both campaigns in my game? When I install the mod it tells me to choose one of them, and them it is the only option in the game.
    Read the FAQ. Or run the ss_setup.

  11. #991
    Seagerth's Avatar Laetus
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    Default Re: Stainless Steel 6.4 Released!

    Hi, I just downloaded the 6.4 and when i run it i get as far as the 6.4 intro screen then it just shuts down... Any suggestions on how to fix this?

  12. #992

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Seagerth View Post
    Hi, I just downloaded the 6.4 and when i run it i get as far as the 6.4 intro screen then it just shuts down... Any suggestions on how to fix this?
    Sounds like same problem I had.

    http://www.twcenter.net/forums/showthread.php?p=8287059
    Do thing in that topic, it fixed it for me.

    E: oh, sorry... little late answer.

  13. #993
    Phatality's Avatar Laetus
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    Default Re: Stainless Steel 6.4 Released!

    Anybody knows where can I find the SS 6.4 complete faction roster?

    Thanks in advance.

  14. #994

  15. #995
    Roma_Victrix's Avatar Call me Ishmael
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    Default Re: Stainless Steel 6.4 Released!

    - New strategy map balance
    Growing settlements is now a lot harder for both the player and the AI!
    Although it's easy to get minor cities and fortresses, getting your settlements higher will be a struggle - and you won't be able to capture a lot of godly developed cities since the AI will be experiencing the same issue!
    Citadels and Huge Cities are VERY rare now.
    The whole system stands on a base of 50 auto-games which went above turn 200!

    - Faith wars
    Rebalanced the usage of priests for the AI. Now, the AI factions will work more on spreading their faith outside their borders.
    BEWARE! as heretics and witches got seriously buffed in both their piety and spawn chance, both the player and the AI will have to work in order to stop heresy at their lands.
    Religious unrest is more severe, so maintaining high faith levels is something a lot more important now.
    Better get assassins for heretics labelled as prophet's....
    For these and many other reasons I will be sticking to the 6.1 version. I have no interest in a mass of small undeveloped settlements with only Constantinople being worth a damn. Paying heed to religion and its agents was already an annoying sidetrack to an otherwise awesome war game. Increasing the power of heretics, witches, and rival AI religious agents just sounds awful and annoying. My 2 cents.

    Convince me otherwise!
    Last edited by Roma_Victrix; October 08, 2011 at 09:51 PM.

  16. #996
    The Source's Avatar Senator
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    Default Re: Stainless Steel 6.4 Released!

    you can modify the ss so you have original changes, go into data/descr campagin db and find the entry for population requriements and lower it.

    im pretty sure the heretic spawn is found in there too

  17. #997

    Default Re: Stainless Steel 6.4 Released!

    oh i just find this version too be a little too unpolished. a lot of crashes and english spelling errors. i think im going to play 6.1 until a new patch comes out for 6.4

  18. #998

    Default Re: Stainless Steel 6.4 Released!

    hello. can you suggest me some mods for stainless steel 6.4? Thank you

  19. #999
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by kretian View Post
    hello. can you suggest me some mods for stainless steel 6.4? Thank you
    Submods are a personal taste. Look in the submods forum. There are plenty to choose from.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  20. #1000
    Tribunus
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    Default Re: Stainless Steel 6.4 Released!

    Glad to the torrent is still well seeded, I'll be seeding myself for as long as I can manage

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