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Thread: Stainless Steel 6.4 Released!

  1. #41

    Default Re: Stainless Steel 6.4 Released!

    The recuritable generals idea is a great one, now I can have generals that are not part of my family tree go war warmongering without the risk of losing a bloodline in the event of failure.

  2. #42

    Default Re: Stainless Steel 6.4 Released!

    I am encountering an error after installing 1.4. when i do the setup it gives me the following message:

    "Error while trying to create a temporary file.
    Operation Aborted"

    and the game does not run. did a clean install of ss 6.3 several times and added 6.4 to it, same problem. anyone else experience this?

  3. #43
    gracul's Avatar 404 Not Found
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    Default Re: Stainless Steel 6.4 Released!

    This is usually a problem with UAC/VirtualStore. A solution is there in the release post.

  4. #44

    Default Re: Stainless Steel 6.4 Released!

    What an honor for me! For my death animations submod being part of the offcial list of features! I have a question, what version of my submod is part of it? Is it version 1 or 2? Also, my name isn't in the credits...

  5. #45
    gracul's Avatar 404 Not Found
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    Default Re: Stainless Steel 6.4 Released!

    Sorry! Had to miss it but don't really know how.
    It's version 1, i'll add you to the topic straight away.

  6. #46

    Default Re: Stainless Steel 6.4 Released!

    Thanks

  7. #47

    Default Re: Stainless Steel 6.4 Released!

    Been waiting for this, excellent news and tremendously good job guys
    Don't forget to rep me if you like something I did/ or not lol

    See that green thingy under the Carroburg banner? click it!

    Pwning as the Pope on VH/VH Savage AI SS 6.4!
    http://www.twcenter.net/forums/showthread.php?t=430026


  8. #48

    Default Re: Stainless Steel 6.4 Released!

    Is there a list of what cities contain the Knights Templar guild anywhere?

  9. #49

    Default Re: Stainless Steel 6.4 Released!

    That was shockingly fast. I'll be sure to check it out.
    "Make her a member of the midnight crew."

  10. #50

    Default Re: Stainless Steel 6.4 Released!

    congrats on the new release

  11. #51

    Default Re: Stainless Steel 6.4 Released!

    DEVASTATION BUG FIXED!?!?!

    I am free... free from the shackles of relying on Meneth's 2 turns/year sub mod. (not an offense to meneth, just that waiting twice as long to get to the 1200's was a pain.)

    also.. hurrah for antichr...err...pope...

  12. #52
    Jambat's Avatar Decanus
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    Default Re: Stainless Steel 6.4 Released!

    Can we get some screens of the new skins and textures?

    And downloading...nao.
    I see the better and approve; I follow the worse.

    If you liked my post or thought I was helpful, hit that +rep and leave your name so I can keep an eye out for when you deserve some. Unless you suck. Then you aren't getting crap. Ever.


  13. #53
    Polycarpe's Avatar Back into action!
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    Default Re: Stainless Steel 6.4 Released!

    Marvelous work +rep, guess I'll work on 6.4 then for my submod

  14. #54

    Default Re: Stainless Steel 6.4 Released!

    Wooooooot, now hopefully I can actually wipe out a faction instead of dealing with full stacks of armies impossible to have come from their remaining city.

  15. #55

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by gracul View Post
    This is usually a problem with UAC/VirtualStore. A solution is there in the release post.
    Thanks for the suggestion, finally got it to work...this was the last thing, otherwise I would have had nothing left to try! Great work and thanks for the support!

  16. #56

    Default Re: Stainless Steel 6.4 Released!

    Hmm can't seem to figure this one out. I'm getting a CA_Libs error on startup. First I made a copy of my existing SS install and tried to copy over that but it didn't work but thought that was from the sub mod compendium thing so I tried a new install of SS 6.3 and then 6.4 over that but still no luck. Is there any way to get an archive only version for manual install?

    Edit: I read the first post and i'll get a log up shortly in the bugs section unless here is just fine.

    Edit 2: Changing the folder from "SS 6.4" to "SS6.4" managed to fix it unless I randomly did something else i'm not aware of.
    Last edited by Pjstaab; January 10, 2011 at 09:52 PM.

  17. #57
    AstroCat's Avatar Ducenarius
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Feldspar View Post
    DEVASTATION BUG FIXED!?!?!

    I am free... free from the shackles of relying on Meneth's 2 turns/year sub mod. (not an offense to meneth, just that waiting twice as long to get to the 1200's was a pain.)

    also.. hurrah for antichr...err...pope...
    I believe devastation is turned off by default now.

  18. #58

    Default Re: Stainless Steel 6.4 Released!

    There does not seem to be discussion about one very important point! Can this be installed over 6.3 if you are actively playing a 6.3 game? Will this destroy a campaign I am currently playing?

  19. #59

    Default Re: Stainless Steel 6.4 Released!

    does this include that patch that solved the whole problem at turn 51?

  20. #60
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Titanax View Post
    does this include that patch that solved the whole problem at turn 51?
    Of course.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

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