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Thread: Stainless Steel 6.4 Released!

  1. #21

    Default Re: Stainless Steel 6.4 Released!

    Complete surprise for me, too!

    Great work! Thank you very much!

    Quote Originally Posted by Heskey View Post
    Can you tell me if this will install a separate EXE allowing you to continue with previous 6.3 campaigns?
    This would be very cool. I'm a slow player and it would be great if a could end at last one campaign with one version of SS

  2. #22
    newt's Avatar Primicerius
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    Default Re: Stainless Steel 6.4 Released!

    It overwrites 6.3.

    If you have the space, you can reinstall 6.3 and then install 6.4 over the new one and you can have both.

  3. #23
    Grouchio's Avatar Vicarius
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    Default Re: Stainless Steel 6.4 Released!

    Is the RC/RR still there? I loved the old version better...


  4. #24

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by newt View Post
    It overwrites 6.3.
    If you have the space, you can reinstall 6.3 and then install 6.4 over the new one and you can have both.
    Well, I haven't but it will be made
    Thank you! One day I will have the right to rep you ...

  5. #25

    Default Re: Stainless Steel 6.4 Released!

    great work, just a quick question do i install this in the location of SS 6.3 (i.e. medieval 2 total war folder) or do i point the installer to install it in the ss 6.3 folder? Thanks

  6. #26
    gracul's Avatar 404 Not Found
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    Default Re: Stainless Steel 6.4 Released!

    SS6.3 folder.

  7. #27

    Default Re: Stainless Steel 6.4 Released!

    Aaaah! Its giving me choices on AI etc after install. Grocul seems a bit savage. Can these be changed later down the line if you've chosen the wrong one?

  8. #28
    Losthief's Avatar Campidoctor
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by DedBludUK View Post
    Aaaah! Its giving me choices on AI etc after install. Grocul seems a bit savage. Can these be changed later down the line if you've chosen the wrong one?
    yes just rerun ss_setup i assume...and if not re-run the installer. Can't change it mid-campiagn tho i'd imagine

  9. #29

    Default Re: Stainless Steel 6.4 Released!

    getting CTD when i try to load a new campaign
    the system log said something about not being able to find rebels??

    *sobs uncontrollably*

  10. #30
    newt's Avatar Primicerius
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Losthief View Post
    yes just rerun ss_setup i assume...and if not re-run the installer. Can't change it mid-campiagn tho i'd imagine
    Yes you can...The faq is your friend

    Q: I don't like borderless window mode, what now?
    A: Inside your SS folder, there is a file default.cfg. Open it with notepad, and change "autoBorderlessMode=true" to "autoBorderlessMode=false". You can also modify other launcher features there, like the ability to swap battle AI's, auto redirect system.log.txt to SS folder, and menu music swapping.

  11. #31
    Losthief's Avatar Campidoctor
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by newt View Post
    Yes you can...The faq is your friend
    sweet tks...nice to know...i did read it just didn't realize what i read lol.

  12. #32

    Default Re: Stainless Steel 6.4 Released!

    I love many of the new changes especially the ability to recruit generals from castles, the list of things I like about what has been changed would be long and extensive; so I will just list my one complaint about the new 6.4

    The one thing I don't like is that the Chapter houses have been dropped from the guilds system, if your playing with Scotland (the roster is already banal and equates an ahistorical movie as its base for color schemes) it makes for one mundane campaign without some differences in the units.
    Last edited by stevehoos; January 10, 2011 at 06:05 PM.

  13. #33
    newt's Avatar Primicerius
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    Default Re: Stainless Steel 6.4 Released!

    Chapter houses are there, just only in certain regions.

  14. #34

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by newt View Post
    Chapter houses are there, just only in certain regions.

    Yeah, but not anywhere in Scotland, so I do not have a chance to entertain any ideas of such a thing. I am sure they are present in Jerusalem and Antioch, but that would take me 100 years to get there, and on VH VH I would be pushed back into the sea by the Fatimids.
    Last edited by stevehoos; January 10, 2011 at 06:19 PM.

  15. #35

    Default Re: Stainless Steel 6.4 Released!

    Any word on the devastation/aging script bug for 1TPY? Thanks.

  16. #36
    gracul's Avatar 404 Not Found
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    Default Re: Stainless Steel 6.4 Released!

    Devastation removed - it was marginal anyway. Ageing 1tpy - the whole 6.3 was balanced under that.

  17. #37

    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by gracul View Post
    Devastation removed - it was marginal anyway. Ageing 1tpy - the whole 6.3 was balanced under that.
    Ahhh, got ya. Thanks for the update.

  18. #38
    beikon's Avatar Libertus
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    Default Re: Stainless Steel 6.4 Released!

    Cheers, I like that thanks list!

    One question about recruiting generals in higher level castles, do they join the family tree or stay out of it?

  19. #39
    gracul's Avatar 404 Not Found
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    Default Re: Stainless Steel 6.4 Released!

    They stay out of it, steam launcher was unfortunately not ready for this yet, but since i won't have time this week to work on ss, i released everything now. next week ill provide you with a definite steam solution

  20. #40

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