It has become apparent, to me at least, that the current County system will cause great difficulty in the new PvP server, and as such propose an alteration to the rule.
Why?
On the old server, we had many Kingdoms of 1 or 2 people and, as such, allowing each person 4 Counties each meant no single Kingdom was overwhelmingly huge. That, coupled with free spawning, meant people would need a lot of room to build as they would be building much faster and grander.
On the new server, this is not the case: we have a smaller number of much larger Kingdoms. Take my own Kingdom, the Brotherhood, for example: under the current ruleset, we could lay claim to 6 Home Counties and 18 Border Counties. The Dwarves could claim a total of 40 Counties. Even the smaller Kingdoms of Aeseth and Ishk can claim 20 and 16 respectively. This is, in my opinion, far too many and will give rise to great confusion and complexity as we have to map out many, many small counties whose borders will end up unrealistically small and hard to follow ingame.
What I propose:
I propose a change in the rules. We centre the County system on Kingdoms and not players. For simplicity's sake, my idea states that each kingdom is given 1 Home County, this is the Kingdom Capital. Per player in the Kingdom, each Kingdom may also lay claim to 1 Border County (consider it that player's fief or whatever).
This drastically reduces the number of counties to 7 for the Brotherhood, 11 for the Dwarves, 6 for Aeseth and 5 for Ishk. This will allow us to create reasonably sized Counties whose borders aren't tiny: I'd rather have a small number of bigger, easier to operate with counties than a massive number allowing you to see 4 or 5 at once on max render distance!
It also means that, in war, ceding a county has meaning: you're giving up a fair portion of land rather than a tiny little parcel.
On the subject of Wilderness Counties: I am not proposing we limit Kingdoms to 1 Home and 1 Border/person for the duration of the server, merely as starting rules. Once these are healthily populated and Kingdoms look to expand, we can look at rulesets for Wilderness Counties.
Alternatives?
Numerous people have posted possible alternatives to my idea. All are listed here:
1. 1 Home and 3 Border Counties per person (current rule)
2. 1 Kingdom Home and 1 Border County per member of the Kingdom (my suggestion)
3. 1 Kingdom Home and 2 Border Counties per member of the Kingdom
4. 1 Kingdom Home, 1 Player Home and 1 Border County per person. (Seems to be pretty much the same as 3 except making 1 player county uncapturable)
Poll will close in 3 days.