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Thread: The Art of War - An IH of China's Warring States Period

  1. #1
    Dave Strider's Avatar Dux Limitis
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    Default The Art of War - An IH of China's Warring States Period

    Map:
    Spoiler Alert, click show to read: 


    The year is 231 B.C., and China is in flames.

    As Rome and Carthage duke it out on the banks of the mediterannean, and the Seleucids and Egyptians squabble in the deserts of the middle east and the levant, Seven Mighty Chinese nations are duking it out for control of this massive chunk of land. Hundreds of men die, every minute of every day.

    In this IH, though it is relatively small compared to others, players are not expected to make alliances. This is a true total war scenario, you are trying to take control of all chinese peoples. There can be no alliances.

    Also, battles will be quite large; hundreds of thousands, if not millions, of people died in the course of a decade.

    Spoiler for Playable Nations:
    Spoiler Alert, click show to read: 
    State of Yan
    State of Zhao - Permaneo Legio
    State of Qin - Dan the Man
    State of Wei
    State of Han
    State of Qi
    State of Chu - Barry Goldwater


    Spoiler for Nation's Economies:
    Spoiler Alert, click show to read: 
    Yan - 450%, +95% per turn
    Zhao - 500%, +95% per turn
    Qin - 700%, +95% per turn
    Wei - 550%, +95% per turn
    Han - 450%, +95% per turn
    Qi - 500%, +95% per turn
    Chu - 750%, +95% per turn


    Spoiler for Recruitable Units:
    Spoiler Alert, click show to read: 

    Now, because your treasuries are all very high, I'm sure you're just going to spam the most powerful units. To combat this, I am going to impose a limit on the number of certain troop types that can be recruited.

    Peasantry - 10,000 Men, 1%, 1 Day, unlimited recruitment - Conscripts with light armor, a small shield, and a light sword. Numbers are their best friend.

    Spearmen - 5,000 Men, 4%, 1 Day, max 40 units - Troops trained with a spear and shield, given medium armor. Best used to fight against cavalry, but can hold their own in a battle line.

    Axe-Dagger Men - 5,000 Men, 5%, 1 Day, max 20 units - The mainstay of armies in this period. Men armed with the fearsome axe-dagger; a weapon resembling a medieval halberd, it can pull men off their horses and can cleave a man in two.

    Jians - 7,500 Men, 4%, 1 Day, max 40 units - Men armed with a Jian, or 'sovereign of blades' - a shortsword, as well as a medium-sized shield. They wear little armor, however, so, like peasantry, numbers are their best friend.

    Cho-Ku-No Crossbowmen - 5,000 Men, 7%, 1 Day, max 20 units - Wielding the powerful Cho-Ku-No, the world's first (repeating) crossbow, these archers are a powerful force in any army, as their weapons can turn formations into unwieldy messes.

    Meteor Hammers - 2,000 Men, 10%, 1 Day, max 30 units - Heavy Cavalry armed with the Meteor Hammer, a metal ball on the end of a long chain. VERY effective against armor, and can easily break bones.

    Qiang Riders - 2,500 Men, 9%, 1 Day, max 50 units - Lighter cavalry armed with the Qiang, a long spear that, when used atop a horse, becomes an effectice lance.
    Last edited by Dave Strider; January 11, 2011 at 02:37 PM.
    when the union's inspiration through the worker's blood shall run,
    there can be no power greater anywhere beneath the sun,
    yet what force on earth is weaker than the feeble strength of one?
    but the union makes us strong.

  2. #2

    Default Re: The Art of War - An IH of China's Warring States Period

    Quote Originally Posted by Epic ² View Post
    I'll pass. I don't like Asian history much.

  3. #3
    Barry Goldwater's Avatar Mr. Conservative
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    Default Re: The Art of War - An IH of China's Warring States Period

    Chu plz & thank you.

  4. #4
    Dave Strider's Avatar Dux Limitis
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    Default Re: The Art of War - An IH of China's Warring States Period

    Once there are 3-4 players I will make the main threads.
    when the union's inspiration through the worker's blood shall run,
    there can be no power greater anywhere beneath the sun,
    yet what force on earth is weaker than the feeble strength of one?
    but the union makes us strong.

  5. #5
    Protector Domesticus
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    Default Re: The Art of War - An IH of China's Warring States Period

    Zhao Please.

  6. #6
    Dan the Man's Avatar S A M U R A I F O O L
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    Default Re: The Art of War - An IH of China's Warring States Period

    I'll take Qin. Why not?
    Proudly under the patronage of The Holy Pilgrim, the holiest of pilgrims.


  7. #7
    Dave Strider's Avatar Dux Limitis
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    Default Re: The Art of War - An IH of China's Warring States Period

    Just a note guys, Faction threads will not be required. Just make sure to post your updated econ % each turn in here.
    when the union's inspiration through the worker's blood shall run,
    there can be no power greater anywhere beneath the sun,
    yet what force on earth is weaker than the feeble strength of one?
    but the union makes us strong.

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