Last edited by TheGeat; January 14, 2011 at 05:11 PM.
Maybe this can help you:
http://kautsar.co.uk/wp-content/uplo...orien_dg82.jpg
"Twin cities" can only mean a few things so far as I can gather.
1. Two cities that grow into each other literally becoming one. This never happened with Minas Tirith and Minas Ithel (Minas Morgul). Plus Osgiliath was in between them so it couldn't possibly mean this.
2. Born/built at the same time. This is possible but I am pretty sure Minas Tirith was built long before Minas Ithel was.
3. Identical or very similar. The main difference being a cliff jutting through one (due to being built on the end of a mountain range) and a revolving tower in the other (because it was built in a vale so there was no cliff to use I suppose).
I say again, I don't have an issue with how someone else makes Minas Morgul because it is their choice and I can always make my own. I am simply stating that the movies use John Howe's very, very loose interpretations for many things so now all these peeps (I could use a harsher word) follow suit. I just don't get it is all. Also, while on the subject of buildings, the tower of Orthanc should look like a mini Barad-Dur, though this isn't a big deal either.
Last edited by alreadyded; January 14, 2011 at 08:28 PM.
@Dazo
The elven settlement looks awesome and I want to suggest the the main place, which has to be conquered to win the battle, should be the there, where Galadriel`s Mirror is placed, because it is the most holiest place in Caras Galadhon.
Spoiler Alert, click show to read:
But there is one thing that should be improved in my eyes, the trees should be brigther, the same with the buildings. Like this:
Spoiler Alert, click show to read:
Some settlements which could be very interesting for an own model, are
Pelargir:
Spoiler Alert, click show to read:
Bree:
Spoiler Alert, click show to read:
Hobbiton:
Spoiler Alert, click show to read:
Perhaps the people, who creates or are working on settlements should be talk with each other to avoid that two are working on the same settlement.
And it is possible to collect the different pictures from the settlements, which are posted up to now?
Pelagir should be the best able on to mod with milkshape ^^.
Thx for your comments/suggestions .
@ The Geat: seems people agree the default texture has to "leave" the tree (hoho ). If the model works I'll be free to try anything else.
@ Förster44: actually I used this pic to build the stair and take mesures for trees . Low branches costed a lot of polygons so I had to cut them but who knows, elven statues .
@ Pallas: same as The Geat for textures. I intend to work on details later but I'll first practice on generic models (Balin's tomb does not count, it was a box ! ).
For other settlements:
Look at last KK's pic you already have Hobbiton's bridge .
Wow, great pics/maps for Pelargir but it's like Osgiliath, bridges will probably delay any work/project on it.
+
EDIT: ah dikkelul3bier beat me to it for Pelargir's bridges
REP Blackomur89.
Getting the AI to use the bridges correctly is likely the biggest issue. You would also have to have the inner gates at the end of the bridges open or at least reasonably positioned back from the bridges.not if it's like that, because you would need bridges in the city
can you make the bridge destroyable, I mean, like wall. Because then you vould be able to destroy it with trebuchet if you are attacked by stronger enemy and don't want to loose the city
comming back from work and i read this...
is i said, i'm almost finished, just needs textures,custom orc or destroyed buildings and finish the bridge.
i'm not a badass but it has taken me enough time to make it look more detaiked thanthe one from oblivion.
too bad for me.
i think it would be good for everyone working on a settlement to say it here so we can avoid the same problem in the future. this thread is here for this. since my minas morgul is unneeded, i propose to work on a barad dur.? perhaps a bit too hard, but i'm gonna start working on it too see how it works.
The guy who did the bridge is Devils_Advocate. This guy is Red_Devil and they are both doing Minas Morgul but Devils_Advocate says he is almost done so Red_Devil is stopping. I know its confusing that 2 people with similar names were trying to build Minas Morgul. I thought they were the same people at the start as well.
We need someone to coordinate people and create several working team with complementary skill. =)
there are no boats in tatw