View Poll Results: How do you rate that idea - do you like such principle?

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  • Hey, good idea, i like the possibility for all to contribute to the mod

    340 80.76%
  • Whoot? MasterBigAb go away, step by side, let the King speak !!!

    23 5.46%
  • Cool a poll, I have no opinion about this but i really liek to vote on polls...

    58 13.78%
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Thread: "Custom Settlement: modells and objects" - collection point

  1. #101

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Jean=A=Luc View Post
    I dunno, kinda sucks.
    lol
    i think its verry nice ^^. we must be happy he made it. or can you do it better


  2. #102

    Default Re: "Custom Settlement: modells and objects" - collection point

    lol i think he was joking...but you never know

  3. #103

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Diglytron View Post
    lol
    i think its verry nice ^^. we must be happy he made it. or can you do it better
    I dunno, it just needs to be..."better" somehow. I could probably do it a million times better but I don't have time right now 'cause I'm having penis reduction surgery done. It's just way too big.
    Last edited by Jean=A=Luc; January 12, 2011 at 03:06 AM.

  4. #104
    Wolfsblut's Avatar Semisalis
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Sometimes a smiley says more than a thousand words...
    May the earth be light upon you, lest the dogs can dig you out more easy.

  5. #105
    koultouras's Avatar Πέος
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Jean=A=Luc View Post
    I dunno, it just needs to be..."better" somehow. I could probably do it a million times better but I don't have time right now 'cause I'm having penis reduction surgery done. It's just way too big.
    lol that got my laughing....for some secs
    thanks Jal!


  6. #106

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Jean=A=Luc View Post
    I dunno, kinda sucks.
    Damn, I haven´t seen it from that perspective by now...

    Quote Originally Posted by alreadyded View Post
    So what other settlements need to be done? I want to do one but I don't want to "replace" someone else's finished work because mine is better.

    Edit: As for Minas Morgul, I would just use the Minas Tirith model to work off of (they should look pretty much the same) and just retexture and swap out the buildings inside the city for; some ruined stone buildings, wood shacks, orc pits, slaughter houses, etc. You could even reuse or change up some stuff from Isengard's models.
    I don´t know how you would make a movie styled MM out of KK´s MT. lol
    Creating something from scratch goes, in this case, way faster than altering the existing.

  7. #107

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Devils_Advocate View Post
    Damn, I haven´t seen it from that perspective by now...


    I don´t know how you would make a movie styled MM out of KK´s MT. lol
    Creating something from scratch goes, in this case, way faster than altering the existing.
    My point is that the walls and tiers SHOULD look like Minas Tirith as they were twin cities. Even after being occupied for a few hundred years by Nazgul and Orcs the walls and tiers would still be the same in Minas Morgul. All of the buildings inside the walls should be replaced with Orc stuff and some made into ruins. But I am going off of the books and how I see it. They definitely didn't tear the entire city down and have Orcs rebuild it to the same standards as Numenorians did, only more 'evil.'

    Of course you can do it however you like, I can always make my own. By the way, I think the bridge looks good, but the wings on the statues look weird, like they are chairs.
    Last edited by alreadyded; January 12, 2011 at 08:13 AM.

  8. #108
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by alreadyded View Post
    My point is that the walls and tiers SHOULD look like Minas Tirith as they were twin cities. Even after being occupied for a few hundred years by Nazgul and Orcs the walls and tiers would still be the same in Minas Morgul. All of the buildings inside the walls should be replaced with Orc stuff and some made into ruins. But I am going off of the books and how I see it. They definitely didn't tear the entire city down and have Orcs rebuild it to the same standards as Numenorians did, only more 'evil.'

    Of course you can do it however you like, I can always make my own. By the way, I think the bridge looks good, but the wings (?) on the statues looks weird, like it is a chair.
    Well people will certainly prefer Minas Morgul to look like in the movies - or at least the majority will prefer it to do so...

  9. #109

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by MasterBigAb View Post
    Well people will certainly prefer Minas Morgul to look like in the movies - or at least the majority will prefer it to do so...
    Ya... I know . That is why I make my own stuff and have my own version of the game. So I will allow it... but just this one time!

    The problem with the movies is they all use John Howe's images, which suck ass and go against every description.
    Last edited by alreadyded; January 12, 2011 at 08:22 AM.

  10. #110
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: "Custom Settlement: modells and objects" - collection point



    Oh btw, i took a nice pic of a battle at sunset while my King was waiting for the enemy to come to the main square...

    Spoiler Alert, click show to read: 


    Last edited by MasterBigAb; January 12, 2011 at 08:27 AM.

  11. #111
    el Cid's Avatar Campidoctor
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by MasterBigAb View Post


    Oh btw, i took a nice pic of a battle at sunset while my King was waiting for the enemy to come to the main square...

    Spoiler Alert, click show to read: 


    No pic?

    EDIT:

    Holy crap.
    Last edited by el Cid; January 12, 2011 at 08:29 AM.

  12. #112

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by alreadyded View Post
    So what other settlements need to be done? I want to do one but I don't want to "replace" someone else's finished work because mine is better.
    I think you should do Edoras or Osgiliath they're both important cities and i don't think anyone is working on them right now

  13. #113
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by el Cid View Post
    No pic?
    ?!? There is a pic ?!?
    It is there for me ?!
    Is it there now ?

    Spoiler Alert, click show to read: 
    Last edited by MasterBigAb; January 12, 2011 at 08:27 AM.

  14. #114

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by MasterBigAb View Post
    ?!? There is a pic ?!?
    It is there for me ?!
    not for me..


  15. #115
    Dazo's Avatar Biarchus
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Reworked dwarven statues (3279 polygons vs 4558 before) . You can still go under 3000 by deleting the group "Clothes triangles" (the little triangles on the clothes of the middle statue). I don't think I can reduce more without altering their look.

    ms3d file attached

    EDIT: thx for the Hornburg peak (hoho) MBA, nice sunrise ^^
    REP Blackomur89.

  16. #116
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Dazo View Post
    Reworked dwarven statues (3279 polygons vs 4558 before) . You can still go under 3000 by deleting the group "Clothes triangles" (the little triangles on the clothes of the middle statue). I don't think I can reduce more without altering their look.

    ms3d file attached

    EDIT: thx for the Hornburg peak (hoho) MBA, nice sunrise ^^
    A great thanks Sir

    EDIT: yeah the sunrise is a bit cheated (edited) as the sun originally was to far away ^^

  17. #117
    Finlander's Avatar ★Absolutely Fin-bulous★
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Minas Morgul and Edoras looks terrific! I can't wait to see them on my screen!


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  18. #118
    Raiven's Avatar Ducenarius
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by MasterBigAb View Post


    Oh btw, i took a nice pic of a battle at sunset while my King was waiting for the enemy to come to the main square...

    Spoiler Alert, click show to read: 


    Agh you have got your hands on settlements then!?

    edit: 666 post
    Last edited by Raiven; January 12, 2011 at 10:08 AM.

  19. #119

    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Finlander View Post
    Minas Morgul and Edoras looks terrific! I can't wait to see them on my screen!
    edoras?
    ?


  20. #120
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: "Custom Settlement: modells and objects" - collection point

    Quote Originally Posted by Raiven View Post
    Agh you have got your hands on settlements then!?


    I don't know what you're talking about....

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