I have started a new mod. The goal is to modify the roster to force the recruitment of local troops, while keeping the basic gameplay, which I like.

Here are the changes:
- Every unit will have a region limitation. For the largest countries, like France, there are several resoruces available
-- Capitale : unit is limited to the capitale only (mostly for Guard units)
-- Main : unit is limited to the core province (ex for France : Picardie, but not Belgium)
-- Extend : unit can be built in more provinces in the border (ex for France : Belgium).
-- Occupied : where other countries can recruit local troops (ex for France : you could recruit French local troops in Picardie, but not in Belgium).

- Every unit will have a limitation to the number. It will be lower for the allied troops.

- The normal units are available only to the main faction. But for every faction, you have an "occupied" version, troops which are weaker and more expensive, that you could recruit locally. They are usually limited to the standard troops : artillery, line infantry, light infantry, grenadier... but no Guard (except some specific case).
- Uniforms of occupied troops can be slighlty different.
- Occupied units can be recruited only by the main factions (Britian, France, Austria, Prussia, Russia), or by a country close to it. For instance, Ireland could recruit Scot units, but couldn't recruit Greek units.

- Each unit has a name in the original language of its faction.

- Some factions (mostly the main ones) have "early" version of their units (ex France has bicorn infantry when starting the game, and then later in can build shako infantry).

Status:
- Starpos done
- Design done
- France, England and Prussia done