Originally Posted by
Mylae
hi atilla i'm not a coder but i guess that i can make work a building if is in the descr_building_battle.txt; so looking at the structure i've tried to do this:
i've not add the tax income modification and the public order because i really don't know how to get it by building. nevertheless, it can be possible to add an ancillary with this tax and order effect when the building is done.
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building foederati
{
levels camp settlement tribe
{
camp requires factions { roman, }
{
capability
{
recruit "foederati warband" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
trade_base_income_bonus bonus -5
population_growth_bonus bonus 1
}
construction 2
cost 600
settlement_min town
upgrades
{
settlement
}
}
settlement requires factions { roman, }
{
capability
{
recruit "foederati warband" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati sword warband" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati spear warband" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati foot nobles" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati cavalry" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
trade_base_income_bonus bonus -10
population_growth_bonus bonus 2
}
construction 3
cost 1200
settlement_min town
upgrades
{
tribe
}
}
tribe requires factions { roman, }
{
capability
{
recruit "foederati warband" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati sword warband" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati spear warband" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati cavalry" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
recruit "foederati mounted nobles" 0 requires factions { empire_west_rebels, empire_west, empire_east_rebels, empire_east, }
trade_base_income_bonus bonus -20
population_growth_bonus bonus 2
}
construction 4
cost 3500
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}
------------------------
and add to export_descr_buildings_enums.txt
foederati_name
camp
camp_descr
camp_descr_short
settlement
settlement_descr
settlement_descr_short
tribe
tribe_descr
tribe_descr_short
and after, as will, open in the bi/data/text folder and write the descriptions.
please note that the mone is just an attempt, i don't know if can be good and if it will work properly. i have to try it and maybe try to make icons etc.