good tutorial there keep it up
thank you guys
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Creating weapons in Rome TW
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This tutorial helped me a lot! Thank you!
your axe has a swastika
you may like not like us, but at least we dont have jersey shore
Can somebody tell me which and where are the file models of the long_pike used by phalanx units in game ? I need the thin pike exchanged with thicker and more detailed.
ETW NAVAL MOD: http://dfiles.eu/files/43e5wih44
NTW NAVAL 9: http://dfiles.eu/files/6x3x971dp
Bourbon ALL AI - ETW : http://dfiles.eu/files/g07rfoj4w
Bourbon ALL AI - NTW : http://dfiles.eu/files/qnh3fq4po
^ I'm also wondering this... It would be nice if someone can share his knowledge about it
They are in the models folder, iirc, as are the corresponding textures. I believe they are named spear or long spear model.Can somebody tell me which and where are the file models of the long_pike used by phalanx units in game ? I need the thin pike exchanged with thicker and more detailed.
I read this so called Bible, and found it to be a third rate story in which this so called 'jesus' is nothing more than a shameless lampooning of Brian, which has inspired joy and laughter in millions.
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Okay I've found it. The name is "weapon_hoplite_pike_high(and low).CAS"
Thanks for your help
It doesn't appear. It may be some files from the pack folder.
ETW NAVAL MOD: http://dfiles.eu/files/43e5wih44
NTW NAVAL 9: http://dfiles.eu/files/6x3x971dp
Bourbon ALL AI - ETW : http://dfiles.eu/files/g07rfoj4w
Bourbon ALL AI - NTW : http://dfiles.eu/files/qnh3fq4po
No actually. It's not packed. In the data/models, scroll down to the bottom and you will see the files
minor question.actually I wonder how to make the twin swords (like that used by vanilla arcanii), become doable pairs (tried to change the prarrying sword into secondary weapon along with the other swords, but only one appears, the primary is bow so it's kinda weird to has bow and left hand sword at the one hand...
Annokerate Koriospera Yuinete Kuliansa
aaaah! finally! i've been looking for a way to change the primary weapon on many models but i didn't know how to link them and use the skin modifier...
now, i got it! +rep for this tutorial!
@Juvenus
Thanks! I made the Tuturial with the same idea: Simple explenation how easy weapons can be changed!
@Spike
Isn't that just by naming the second sword 'shield'? The 3dsmax names are pure technically, if the unit has a shield it doesn't mean it uses a shield.
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Creating weapons in Rome TW
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I am finally done. Although I was having some problems in the UVW unwrapping part since the 2010 and 2013 version are a bit different.
Now I just need to put it in-game.
Sorry for double post but I couldn't find an "edit" button.
Ok, so I downloaded the R:TW Importer/Exporter and I run the script and works but when I load a model to put the sword on. It just loads without the textures. I checked that the texture path is right but it is still not showing textures
I had that problem too with an earlier MAX version. It can be very annoying.
I had a timefull but a handy solution: Convert your textures from .DDS to .TGA . That was how i could load textures.
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Creating weapons in Rome TW
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