Originally Posted by
Iutland
Great you like it
. You're right in changing number of men and cannons in unit_stats_land with 6 men per cannon and nothing else is necessary. However the starting units will have the default LME sizes but new recruits will have your sizes
No go! It just doesn’t work. I changed number of cannons and man (to 8 and 60) but it is still your original number in recruitment (6, 5, 4 or 3) and I tried with multiplier to but it just adds men and not cannons (eg. multi 2 give 72 men to 6 cannons, 60 to 5 and so on). I don’t understand it.
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