View Poll Results: Which sort of music theme would you prefer for Sandstorm?

Voters
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  • Historical (aka army marches, north african /near eastern music, etc)

    175 63.18%
  • General (any music that sounds good or fits, a bit like now)

    96 34.66%
  • Other (please specify)

    6 2.17%
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Thread: World War II: Sandstorm - 0.5 RELEASED!

  1. #141

    Default Re: World War II - Submod: *New Update: 0.3*

    How about to have some missions for the grand campain? I have some ideas:

    Help our neiobours
    Faction: Sweden
    Mission: Ally Finland and join war against Soviet
    Reward: ???(You might think out something)
    Descrubtion: Listen up riksdags member! Our earlier enemys in Russia is attacking our neibours in Finland. If Finland falls we might become Stalin's next target. The minister and the king says that we must act quick if we want to keep the red enemies away.

    Bring Hitler to a downfall
    Faction: Soviet union
    Mission: Coungquer Berlin
    Reward: DDR becomes a protector(You might change a German state)
    Desc: Listen up officer! The traitors in Germany must pay for their betray! If you attack Berlin might Hitler surrender(Commite sucide). Stalin want's him dead!

    Make a dream become true
    Faction: The third reic(Germany)
    Mission: Win the war against the Soviet union
    Reward: ???
    Desc: Listen up officer! Der fürher want's the communism destroyed, crush them befor e they grows to powerfull!

    Stay neutral
    Faction: Sweden
    Mission: Increase relations with Germany and Great brittain
    Reward: ???
    Desc: Listen up riksdags(Riksdagen=The swedish govument council) member!Germany has counquerd our neibours in Denmark. The state-minister and the king thinks that it might be smart to let the germans walk across Sweden to reach Norway but we don't wan't to anger the allied. Become friend with both the allied and the axis to have our liberty protected!



    You could have a '' listen up...''' than a title in every line. As exempel you could use officer in every dictatorship nation, Parlamentary member in Great brittain, riksdags member in Sweden and have other govument names for other democratcy nations.
    Last edited by removeduser_23847628374234; January 14, 2011 at 03:26 PM.

  2. #142

    Default Re: World War II - Submod: *New Update: 0.3*

    Ok, nice ideas, but hold it until I get to Europe. Sandstorm is not finished yet.

  3. #143

    Default Re: World War II - Submod: *New Update: 0.3*

    Okay, by the way... If there is no turkish territory around the sandstorm campain area you can change the ottoman empire into something else.

  4. #144

    Default Re: World War II - Submod: *New Update: 0.3*

    Quote Originally Posted by Vs 002 View Post
    Okay, by the way... If there is no turkish territory around the sandstorm campain area you can change the ottoman empire into something else.
    I changed it into syria, more details on the preview I wrote on the second page

  5. #145

    Default Re: World War II - Submod: *New Update: 0.3*

    Added a new feature to Sandstorm Preview: Improvement, Supply and Special Unit System.

  6. #146
    The Vengur's Avatar Bloodthirsty Lunatic
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    Default Re: World War II - Submod: *New Update: 0.3*

    more detailed info about royal navy forces in the mediterranian:

    battleships: 4 QE class, warspite, barham, QE and valiant. 1 nelson class battleship, nelson. hms renown(battlecruiser).
    aircraft carriers: argus, eagle, ark royal, formidable and illustrious(damaged).

    destroyers: Defender, Jaguar, Decoy, Juno, Greyhound, Griffin, Jervis, Janus, Mohawk, Nubian, Hotspur, Havock, Ajax and Ilex.

    cruisers: Calcutta, Carlisle, Gloucester, Orion, Hasty, Hereward, London and York.

    an incomplete list.
    Quote Originally Posted by trance View Post
    I might have inherited the stature and alcohol consumption of our ancestors, but Vengur got the ruthless, psychopathic bloodlust.
    Quote Originally Posted by s.rwitt View Post
    New rule: -one player each session will be designated the "Vengur Handler". It is like a dog handler in real life but you have to also pay attention to where his weapon is pointed at all times, make sure he does not have access to a parachute while in a chopper, keep him from running into buildings which the rest of the squad is currently suppressing, etc. An AGM/ACE compatible leash has been added to VAS.

  7. #147

    Default Re: World War II - Submod: *New Update: 0.3*

    Excellent naval info Darkhorse and le vengur, I am going to try to implement the countries navies based on your research.
    +rep for both.

  8. #148

    Default Re: World War II - Submod: 0.3

    Announcement:

    The mod now has a steam group, which can be found here. If you are interested, please join. I hope to eventually set up a multiplayer community for the mod, as I feel it lends itself quite well to large games with several people

    Also, le vengur is now on the mod team as a researcher
    Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All

    Quote Originally Posted by Admiral Van Tromp View Post
    History has always been a bit of the State's slut.

  9. #149
    Piledriver2311's Avatar Semisalis
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    Default Re: World War II - Submod: 0.3

    Quote Originally Posted by King Sama View Post
    Announcement:

    The mod now has a steam group, which can be found here. If you are interested, please join. I hope to eventually set up a multiplayer community for the mod, as I feel it lends itself quite well to large games with several people

    Also, le vengur is now on the mod team as a researcher
    even for TGW?

    From the very first time I fixed my eyes on youuu girl... My heart says follow through..
    TGW BETA TESTER? TGW REASERCH GUY

  10. #150
    Audacia's Avatar Give Life Back to Music
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    Default Re: World War II - Submod: 0.3

    Quote Originally Posted by Cassador de evora View Post
    even for TGW?
    I believe he means for the sub-mod

    Under the patronage of Inkie Pie: Text Editor for The Great War
    Roma Surrectum II





  11. #151

    Default Re: World War II - Submod: 0.3

    Quote Originally Posted by Cassador de evora View Post
    even for TGW?
    TGW has a steam group already, here The previous one is only for the ww2 (sub)mod.
    Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All

    Quote Originally Posted by Admiral Van Tromp View Post
    History has always been a bit of the State's slut.

  12. #152

    Default Re: World War II - Submod: 0.3

    Hello, i see that the infantry models have ot changed to ww2 style uniforms/weapons etc atm i still see TGW models is my instal or something bugged/conflict or has the mod as yet not changed these.

    thanks

  13. #153

    Default Re: World War II - Submod: 0.3

    Quote Originally Posted by optik View Post
    Hello, i see that the infantry models have ot changed to ww2 style uniforms/weapons etc atm i still see TGW models is my instal or something bugged/conflict or has the mod as yet not changed these.

    thanks
    If the WWII Total War logo appears at your main menu, then the mod is working correctly.

  14. #154
    Darkhorse's Avatar Praepositus
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    Default Re: World War II - Submod: *New Update: 0.3*

    Quote Originally Posted by le vengur View Post
    more detailed info about royal navy forces in the mediterranian:

    battleships: 4 QE class, warspite, barham, QE and valiant. 1 nelson class battleship, nelson. hms renown(battlecruiser).
    aircraft carriers: argus, eagle, ark royal, formidable and illustrious(damaged).

    destroyers: Defender, Jaguar, Decoy, Juno, Greyhound, Griffin, Jervis, Janus, Mohawk, Nubian, Hotspur, Havock, Ajax and Ilex.

    cruisers: Calcutta, Carlisle, Gloucester, Orion, Hasty, Hereward, London and York.

    an incomplete list.
    Addition

    The RN's 2 Terror class and 2 Roberts class Monitors were all used in the Med, 3 before 1943, with the 4th joined after. All survived the war with the exception of HMS Terror, she was sunk in Feb '41.

  15. #155

    Default Re: World War II - Submod: *New Update: 0.3*

    Quote Originally Posted by Darkhorse View Post
    Addition

    The RN's 2 Terror class and 2 Roberts class Monitors were all used in the Med, 3 before 1943, with the 4th joined after. All survived the war with the exception of HMS Terror, she was sunk in Feb '41.
    Thanks for this detailed information. The HMS Terror will not be included as the campaign starts at the summer of 1941.

  16. #156
    Darkhorse's Avatar Praepositus
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    Default Re: World War II - Submod: 0.3

    Not a problem

    Monitors are interesting ships

  17. #157
    The Vengur's Avatar Bloodthirsty Lunatic
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    Default Re: World War II - Submod: 0.3

    how about light gunboats, remember reading somewhere about that the brittish had some of those on the Nile, possible use for sloops?
    Quote Originally Posted by trance View Post
    I might have inherited the stature and alcohol consumption of our ancestors, but Vengur got the ruthless, psychopathic bloodlust.
    Quote Originally Posted by s.rwitt View Post
    New rule: -one player each session will be designated the "Vengur Handler". It is like a dog handler in real life but you have to also pay attention to where his weapon is pointed at all times, make sure he does not have access to a parachute while in a chopper, keep him from running into buildings which the rest of the squad is currently suppressing, etc. An AGM/ACE compatible leash has been added to VAS.

  18. #158

    Default Re: World War II - Submod: 0.3

    Quote Originally Posted by le vengur View Post
    how about light gunboats, remember reading somewhere about that the brittish had some of those on the Nile, possible use for sloops?
    A nice adition, oh and btw welcome to the team, I saw you are a new member of the dev forums.

  19. #159

    Default Re: World War II - Submod: 0.3

    the 0.3 download link has an error im sorry if this was already mentioned but im in a rush so/...... i dosent work could some1 help?

  20. #160

    Default Re: World War II - Submod: 0.3

    Quote Originally Posted by raphael View Post
    the 0.3 download link has an error im sorry if this was already mentioned but im in a rush so/...... i dosent work could some1 help?
    We are going to fix that ASAP.

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