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Thread: Bugs Reports & (technical) help

  1. #1

    Default Bugs Reports & (technical) help

    Bugs Report

    * * *

    Please do not open new threads about every bug you (think you) find in Secession Civil War.
    Post them here in this thread instead. All new single question threads will be moved to this thread.

    Pease always write your system (XP, Vista, Win7) and the version of medieval II you use (cd / steam).
    Be sure to have correctly follow the instructions of installation.

    Installation

    • The downloaded installator cannot be launched => right click, then "rename" and and ".exe" at the end of the name, then launch it again.



    Bugs and other defaults CTD when launching battles (Could not open UI!) )...



    Fixes and debugging patchs ...

    Last edited by Nirnaeth Arnoediad; January 02, 2011 at 09:27 AM.
    In Secession CivilWar we trust

  2. #2

    Default Re: Bugs Reports & (technical) help

    ehm....the battles donīt work for me
    tested four maps with single units and whole armies - ctd without a error message when the loading bar is at the half

    the log says :
    Code:
    01:01:51.183 [data.invalid] [error] Could not open UI! Vid mem 518455296
    then i have set the graphics to the lowest, but the problem is still there

    any solution?

  3. #3
    Nirnaeth Arnoediad's Avatar Vive l'Empereur !
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    Default Re: Bugs Reports & (technical) help

    Waou, I really don't have an idea of the cause... seems bad. I'll ask help on the modding portal.

  4. #4

    Default Re: Bugs Reports & (technical) help

    could not open UI ?
    did your KG install be clean ?
    In Secession CivilWar we trust

  5. #5

    Default Re: Bugs Reports & (technical) help

    medieval 2 is unmoddiefied and unpacked
    kingdoms is at 1.5 and unmoddiefied

    in other mods the battles work(tested TA,BC,StSt,HRR_08a) even on higher graphical settings

  6. #6
    Nirnaeth Arnoediad's Avatar Vive l'Empereur !
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    Default Re: Bugs Reports & (technical) help

    Maybe you should try to rename or move (delete would be stupid) the preference.CFG file in the medieval 2 folder. Then launch our mod.

  7. #7

    Default Re: Bugs Reports & (technical) help

    didnīt work so far, but there is something other in the log and the loading bar process to 3/4

    Code:
    19:13:10.914 [data.invalid] [error] BATTLE_MAP_AREAS unhandled situation : See Charlie
    
    19:13:15.237 [data.invalid] [error] Could not open UI! Vid mem 518455296

  8. #8
    Nirnaeth Arnoediad's Avatar Vive l'Empereur !
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    Default Re: Bugs Reports & (technical) help

    Waou, you know Charly ?
    Seriously I didn't understand. Please write your system (XP, Vista, Win7) and the version of medieval II you use (cd / steam).

  9. #9

    Default Re: Bugs Reports & (technical) help

    win7
    2*2ghz
    4 gb ram
    9300 mgs
    medieval 2 (cd)
    medieval 2 - kingdoms (cd)

  10. #10
    Nirnaeth Arnoediad's Avatar Vive l'Empereur !
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    Default Re: Bugs Reports & (technical) help

    I'm pretty sure it's due to win7. Maybe read this will help you.

  11. #11
    Ryou's Avatar Biarchus
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    Default Re: Bugs Reports & (technical) help

    I don't know if its just me, but I have this bug where when infintry get close enough to artillary to begin firing their guns the cannons stop firing and just stand there and get shot.


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  12. #12

    Default Re: Bugs Reports & (technical) help

    Quote Originally Posted by Ryou View Post
    I don't know if its just me, but I have this bug where when infintry get close enough to artillary to begin firing their guns the cannons stop firing and just stand there and get shot.
    Yes I saw.
    We give "grappeshot" to artillery, but AI seems not used it. So, they don't do anything when infantry get close... I think we must rescript AI, but it's hard !
    In Secession CivilWar we trust

  13. #13
    Nirnaeth Arnoediad's Avatar Vive l'Empereur !
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    Default Re: Bugs Reports & (technical) help

    The things is, even the player cannot ordered grapeshot when ennemy is close. In the EDU, for future patch, we will have to increase the minimum range for normal projectiles, and decrease it for grapeshot, to force the AI to use it at close range.

  14. #14

    Default Re: Bugs Reports & (technical) help

    i did all fixes, which are explained in the Win7 TATW thread (except for reintall, because other mods work) and get no running battle.
    thr problem must have another origin

    edit:
    in the extra thread for my problem, someone answer this:
    Did you try editing the shared.sd.xml or the strategy.sd.xml?
    maybe?

  15. #15

    Default Re: Bugs Reports & (technical) help

    i've resolved my problem for the download
    Last edited by alexandre dumas; January 07, 2011 at 01:13 AM.

  16. #16
    Ryou's Avatar Biarchus
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    Default Re: Bugs Reports & (technical) help

    Another bug is when units march forward to attack they don’t stay in the same formation. For example if I made this unit of rangers 2 lines thick and tell them to advance toward confederate lines they automaticly reform into this 7 man thick blob. Its really annoying when your defending as the AI do the same thing and always are outgunned by your men.


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  17. #17

    Default Re: Bugs Reports & (technical) help

    My installer was in french (im not french) and now whenever i start the game it CTD's automatically, no splash screen or anything
    Fool me once, shame on you. Fool me twice and i set the hounds on you

  18. #18
    Nirnaeth Arnoediad's Avatar Vive l'Empereur !
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    Default Re: Bugs Reports & (technical) help

    The installer install automatically the mod in the medieval II directory, so all you have to do is validating the installation process. Concerning your bug, it seems you have not respected the installation advices, see the installation thread and read the instructions.

  19. #19

    Default Re: Bugs Reports & (technical) help

    I read the instructions, installed it in the right spot, but the installer is in french (is that normal?) and followed the rest of the instructions
    Edit: Reinstalled it, now i get the splash screen then a CTD. And ive done the windows 7 fixes to no avail
    Last edited by Steelforce77; January 18, 2011 at 05:09 PM.
    Fool me once, shame on you. Fool me twice and i set the hounds on you

  20. #20

    Default Re: Bugs Reports & (technical) help

    still no reply?
    Fool me once, shame on you. Fool me twice and i set the hounds on you

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