Hi guys,
I thought I would ask this question here because I couldn't think of a better place on the whole net!
Xeryx and team still have my greatest respect for trying to push this game to its very limits.
Actually though the question I am going to ask you is more about the way autoresolve works. Now some people might think autoresolve is only important for hotseats where human v human battles are auto resolved. But when you think about it the outcomes of some AI battles in single player are greatly effected also. I am thinking units like horse archers, how is it that say an army of spearmen slaughter an army of horse archers? Shouldn't the result be the exact opposite? but of course I want it to be more balanced not the other way round. Some eastern factions like the mongols really suffer because their best men are all horsemen.
So is there a way we can add some new code in to adress this somewhere? Without increasing unit stats and making horse archers ridiculously overpowered in battle mode? My aim is to try and make autoresolve results BETTER! I dont want a standard build of spearmen to always WIN all the time. I want different army compositions to have successful auto results as well. I believe this would be of tremendous value to the hotseat community especially. Thank you for taking the time to read my post and I will pass on any helpful tips to our hotseat community.
my regards,
David