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December 15, 2010, 03:53 PM
#1
Effect of max-range volleys?
Gents,
reading the changelog of this mod I must say I'm very interested in it. But I have one wuick question:
It says long range volleys are "useless" now and short range volleys are "deadly". This sounds very good indeed, but...
if a 2-ranks-deep line-formation (units settings on ultra, so 160 men) fires at max range (85 now, right?), how many casualties does such a volley cause approximately? Cause something like 10 would still be too much!
Thanks
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December 16, 2010, 09:53 AM
#2
Re: Effect of max-range volleys?
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December 21, 2010, 12:16 PM
#3
Laetus
Re: Effect of max-range volleys?
If the unit firing at max range is peasentry then you might be lucky to get a kill. If it's the Old Guard then expect more but not many. I find myself musketing for a bit then charging at weakened enemy a lot more than in vanilla. In vanilla I would just shoot until they ran.
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