Results 1 to 3 of 3

Thread: Effect of max-range volleys?

  1. #1
    General A. Skywalker's Avatar Primicerius
    Join Date
    Dec 2006
    Location
    currently Coruscant, but born on Tatooine
    Posts
    3,190

    Default Effect of max-range volleys?

    Gents,

    reading the changelog of this mod I must say I'm very interested in it. But I have one wuick question:

    It says long range volleys are "useless" now and short range volleys are "deadly". This sounds very good indeed, but...

    if a 2-ranks-deep line-formation (units settings on ultra, so 160 men) fires at max range (85 now, right?), how many casualties does such a volley cause approximately? Cause something like 10 would still be too much!

    Thanks

  2. #2

    Default Re: Effect of max-range volleys?

    3?

  3. #3

    Default Re: Effect of max-range volleys?

    If the unit firing at max range is peasentry then you might be lucky to get a kill. If it's the Old Guard then expect more but not many. I find myself musketing for a bit then charging at weakened enemy a lot more than in vanilla. In vanilla I would just shoot until they ran.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •