Haven't dowloaded yet, but the mod seems promising!
I really like that point but I have played the mod "Order of War", which also greatly reduced accuracy and I really like it for long range-volleys (they are useless now) however, so are utter point blank CLOSE RANGE volleys in that mod... hardly casualties at all, which is inacceptable!Weapon effectiveness greatly reduced to achive realistic hit rates per volley
However, in many other mods it's well done concerning close/mid range volleys, but still too much casualties at max range (I mean... 150 men firing at max range causing 10 enemies to go down is still too much I think!)
That's what I love about "Order of War": It makes maneuvring and withdrawing possible, even while under fire!
So my question is: How is it done in TROM2? Are close range volleys lethal as they should be? Are mid range volleys worth the reload (meaning not devastating but well, a few casualties at least)? And are max range volleys a waste of ammo? (As it should be! )
Thanks!