^Pwnt
Did you guys just find a way to control the strat map speed of a concrete unit? :o
I was thinking it had something to do with movement points.
You mean, in the EDU? Would that work in M2TW as well? I remember trying to do that while working alongside trashing_mad on XVIIth century mod.
OOOOKKKKKEEEEEEYYYYYYYY !!!!!!!!!!!!!!!!!!!!!!!!
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Please Don't hurt me LOL .
BUT they look so awesome and cool why don't you guys make them recruitable , nobodey will use them much anyways since they are more Expensive than the Immortals and weaker than the Immortals
Last edited by rez; April 03, 2011 at 12:27 PM. Reason: dp
Last edited by kdub22; April 02, 2011 at 09:57 PM.
Last edited by rez; April 03, 2011 at 12:27 PM.
Think of another unit (or actually, it's 1 unit type per faction in vanilla and RoPII) that replenishes itself automatically. A hint: you can't control the movement points of units, but you probably know which "type" of object on the strat map can have its movement points manipulated...
Immobile General's Bodyguard.
No, these Arstibara will be spawned as soon as you take a historical Persian capital city. When the "captain of the palace guard" (the spawned character) dies, he's just spawned again
He's not part of the family tree.
That actually sounds really cool. Will they have influence over the settlement's public order beyond what normal garrisons would?
Eeeeeeeh, shame. It's not what I expected (nice feature nontheless).
What did you expect? Always interested in hearing ideas!