i'd changed my EDB file so now every castle/fortress/citadel spawn 1 general unit per 20 turns
but im just unsure if that will cause me problems or it will be a good thing, so here we go;
will they cause the AI to spawn too much generals and no (almost none) family members?
will they affect the rate my family menbers get sons/daughters? (do they actually count to reach the limit or that's strictly to family members)
will they somehow affect the AI in any other kind of way i may not be thinking of?
i haven't been playing so i cant really tell if there will be any bad impact upon having them as recruitable units but i just dont wanna have to start a new campaing to find out its bad and have everything messed up so any help here is welcome..