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Thread: move_character coordinates?????

  1. #1

    Default move_character coordinates?????

    move_character <character> <x,y>

    i know to simply type the characters name but the coordinates?

    how do you know what the coordinates are?

    what is an examples of "coordinates" that i can type?

    thanks

  2. #2

    Default

    I don't think that cheat even works. Though i have never tried.

  3. #3

    Default

    use show_cursorstat

    move_character "Gaius Julius" 100,100

  4. #4

    Default Re: move_character coordinates?????

    I tryed to move a character on the TIME map editor to another city but it crashed the game, where am I going wrong ?

  5. #5
    Brusilov's Avatar Local Moderator
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    Default Re: move_character coordinates?????

    Quote Originally Posted by SiamWarrior View Post
    I tryed to move a character on the TIME map editor to another city but it crashed the game, where am I going wrong ?
    Did you work out the correct co-ordinates before you tried the move? A bit more information may allow someone to help you.

    What is the TIME map editor?

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  6. #6
    irishron's Avatar Cura Palatii
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    Default Re: move_character coordinates?????

    The TIME map editor goes back to a year or so after Rome was released. The person who started it has sporadically worked on it and if you have problems, it's because it still has bugs updating all the map layers. Real life can get in the way of a great idea for a great tool.
    I do my map editing by hand one layer at a time. Not hard to learn but can be time consuming.

    If you're trying to chang the sarting position of an army, spy, or other, do it in the descr_strat.txt. Remember to delete the map.rwm and start new game or it will crash. If you can move it in TIME, delete the map.rwm, start a new game, and it still might crash.

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