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Thread: TWC Shogun Information Resource of Screens and Previews (First Post)

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    Icon3 TWC Shogun Information Resource of Screens and Previews (First Post)







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    All in Collection now










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    29. December 2010 with Google Translate
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    Her is the Article from the german Magazine to the Videos.
    Notice: I translate only the pictures and the Article, nothing small other text. Pictures text are translate in Yellow








    First Site:


    Translate: Here stand only that you need Steam like Empire or Napoleon TW








    Second Site


    Translate:

    A battle in detail: the enemy archers flambé
    with fire arrows 1, Yari Ashigaru to keep up with their riders
    Spears from the body 2, Katana Samurai plunge into the melee
    3, light cavalry gallops enemy ranged
    down 4, and behind the front waiting for the General 5, which
    Moral battalions near lifts and now has more special talents.


    where would we be if we are to Japanese
    Proverbs would hold? Since
    the following eight pages, we could simply
    Leave blank and "space for notes
    or similar Blessed drüberkritzeln.
    For as advises the islanders: "The speaker
    do not know, not knowing the talk. "
    We know, however, so some things and talk, or write
    about it. Was in for a playable version of Total:
    Shogun 2, we have struggled for days to the old Japan and many
    new information collected. As the Far Eastern vernacular can still
    Sun mouth that we have to tell you easily. For Shogun 2
    has the makings of a strategy game - if the developer an old weakness Series
    get a grip. No weakness, but the great
    Strength of the proven Shogun 2 Total War's principle:








    Third Site


    Translate:
    In the tutorial campaign gives us
    Reviews of all of these consultants
    Playing elements. As in
    Predecessors, can the
    Auto teachers in
    the normal campaign and
    in land and sea battles
    switch.



    Metsuke (pronounced
    »Metzkes, "the "u" remains
    silent) may otherwise
    invisible ninja assassin
    ferret and
    . do In addition, close
    they are cities and armies,
    to protect them against attacks.
    By opposing special forces
    (monks, generals,
    drag, etc.) in court, want to
    it rivals some of the long rounds
    from. Moreover, allowed the secret police
    hostile armies
    or even entire cities bribe
    and so to change sides
    persuaded - against a shaken
    Gold level, of course.



    This enemy army is in
    Hidden forest. If we
    the case would be tapped, would
    our foes in real-time
    Battle surrounded - no
    ideal situation.



    Our fleet blocked the
    enemy port, since, as the
    Vorvorgänger Empire is one of the
    Maritime trade to the most lucrative
    Sources of income. Alternative
    our association as we could
    Pirates force on trade routes
    , start at the enemy gains in
    redirect our treasury.
    Own goods through open
    We either agreement
    with other clans or
    by working with commercial vessels
    special venues "occupy
    ". Also inherits from Shogun 2
    his predecessor Empire.



    If we look at the mouse short
    a unit portrait (below)
    let stand appears, this
    helpful tool tip that the campaign values
    and other strengths of the
    Type listing troops. As knowledgeable
    We here that our Katana Samurai
    especially strong and thick
    armored melee are (who
    Who would have thought!) and also
    less susceptible to adverse moral
    Shock attacks respond:
    Onrushing cavalry? Where
    but damn! So we can use our
    Compare units quickly, such as
    during the excavation of new troops or
    during a battle.



    According to the Tradition series
    are armies of
    Generals argued that the
    As before special
    Have talent. To
    Example, they are siege
    Professionals or experienced night fighters.
    Like all characters have
    The commander also has
    a talent tree where we
    to specialize, for example, to
    command of land or
    Naval forces. For the leaders
    also serve as
    Admirals who run fleets.




    On a beautifully designed card Japan
    We manage around as our kingdom,
    expanding cities, move armies and
    conquer provinces. If our armed forces
    encounter enemies, we suggest real-time
    Battles on land or at sea. This
    Mix of turn based and real-time strategy motivated
    nights.
    In comparison to its predecessors Empire (GS 04/09: 90 points) and
    Napoleon (GS 04/2010: 84 points) makes
    Shogun 2 but not revolutionary progress
    Rather, the Oni is in the details:
    here, a pinch more role playing, as revised
    Sieges, where new multiplayer
    Ideas. What not to say that Shogun 2
    the hasty degenerates. The developer
    Creative Assembly refined the Total
    Recipe was in the right places.
    Our playable preview version includes
    The tutorial campaign of Shogun 2, we
    equal to an innovation is a reminder: The
    Strategy map can be moved freely. The
    help of the overview, such as when an army
    camped behind a mountain. Per round
    Napoleon goes by in a season,
    which is also playful effect: army
    in winter in enemy provinces store suffer
    Losses.
    That and more are explained
    the helpful AI consultant to us by
    our first land and sea battles out.
    At the end of the lesson ends in a
    limited version of the free game, in
    which we are only a part of the Japan map
    must conquer. Pity that we have
    We wished that we Shogun 2 equal
    lets go to the island kingdom. Must
    We return to the normal campaign
    forward start for newcomers to Total War
    the practice round but definitely worthwhile.






    Site 4


    Translate:

    What would a game about the old
    Japan not Ninjas? The invisible
    Schleicher serve as spies and
    Assassin, the special units
    OFF as generals and monks.
    They also sabotage armies so
    The soldiers in the next round
    can not move. Hunt in settlements
    the individual building bombers in the air
    or bomb out the city gates. The latter
    relieved sieges.



    The mini card offers several new features,
    which we head over the icons below.
    Here let us, for example, all our
    View armies. Which are then also
    same, together with their strength (level of the flags)
    marked on the map. This is not overly
    important, but a nice convenience feature.



    As in Empire are also outside the
    Cities of major buildings, which are roughly in
    three categories can be divided: farms
    (generate food), ports are used (as
    Shipbuilding and trading posts) and
    Buildings, the special benefits. If
    we take such a horse well,
    we may now better trained cavalry.
    Pirate nests get tougher ships, schools
    increase the pace of research. If our
    Forces such buildings can plunder,
    we weaken the enemy's economy before
    we attack the provincial capital directly.



    Monks spread Buddhism.
    It is worthwhile, because the unity of religion
    If the citizens happy.
    Quite contrary to the Buddhist
    Peace theory, the fellow
    but also incite riots,
    to rise up and rebel armies Cities
    . up Armies may demoralize the monk,
    so that they flee in battle before.
    In return, he inspired allied troops
    to increase their morale. The born
    Opponents of the Christian cleric
    Missionaries, in the later course of campaign
    land on the Japanese coast and their
    Jesus stories stir up religious unrest.



    The siege of Osaka has the
    Bessho-army only a few laps
    long standing, then surrenders
    the city. We therefore you should
    help wherever possible or
    Failure risk. The haunting
    Siege battles run
    stages in Shogun 2 from,
    see page 21



    Each settlement has a certain number of building sites on which we
    either military (archery dojo
    Cavalry stables, etc.) or civilian buildings
    Pull up as temples and marketplaces.
    Also available outside the major cities
    Buildings, such as ports or farms. Added
    raw materials come, bring the special bonuses.
    For example, we may only
    heavy cavalry set up, if we have a
    Province with particularly tough horses win.
    An armorer increases
    Combat power of all recruited in the province
    Units, a mountain hideout, the chances of success
    the indigenous ninja. So
    offers almost every province of an individual
    Advantage, solace us a little about
    that the groups not individual
    Types carry more troops into the field. Each
    Clan recruits the same shooters
    the same as riding the same samurai. This reduces
    the variety on the battlefield.

    In addition to such regular warriors
    Shogun 2 back special forces. Invisible
    Ninjas are used as spies, assassins
    and saboteurs, for example, beyond
    them from a siege of the castle gates. The
    Opponents of the Schleicher-Metsuke
    Agents, the armies and cities of assassination
    . protect Moreover, the secret police
    enemy settlements and
    Soldiers bribed to change sides and so
    . persuade Rival specialty units
    may they drag to court to
    they fix a few laps. Then
    there are the monks, the morale
    increase of armies and dissatisfied
    Appease citizens. Opposing Cities
    they may incite rebellion, opposing
    Krieger demoralize. The only
    Special unit, we do not try
    allowed, the geisha, who as a spy
    or hired assassin.


    By increasing the successful actions
    Characters as usual in the level on. What is new is
    we want them then in a talent tree
    must buy new skills. Ninjas
    for example, we specialize in espionage, sabotage
    or attacks. Generals, we must
    including country or to professional
    Sea warriors carry. For the general
    also serve as admirals, the
    Fleet command. With enhanced
    RPG elements allow the characters
    therefore adapt to their tasks - great!
    And even our whole kingdom to learn the
    Course of the game to, because in the menu with the
    flowery name 'Championship of the Arts
    "We want to further progress, and any similarity
    as for the research in Empire. This
    we focus on the military path
    "Bushido, " the fire as the arrow-Talent
    for our archers brings, or the
    peaceful "way of Chi, " among others
    strengthens our economy.
    The leader of our clan (ie our
    "daimyo") is also the head of a
    Family. Sons serve as a military leader, daughters
    to pair with our foreign rulers,............








    Site 5


    Translate:

    1
    Along the wall of firing we distribute archers fire arrows. The enemy countered with rockets, the Wall on fire, but not crumble completely.


    2
    So, the enemy soldiers climbing the walls. This can be any unit for cavalry dismount logically. Leaders were in ancient Japan pure science fiction.

    3

    Also, on the other flank, the enemy is fighting now laid up to the first courtyard, our Naginata Samurai submit to meet them - with heavy losses.


    4
    We draw our archers back to the second castle level, but the attacker put under relentless climb and also the second city wall. This is closely ...


    5

    In their attempt to conquer the opponents always control points. So they open the castle gates and take on even more to the automatic gun turrets of the fort


    6
    The decisive battle is rising just outside the main building: Joining forces to beat back our survivors including the enemy General - a close victory.


    .............to forge alliances. But only if we get stuck with normal diplomacy: How we make in Empire other clans in a simple menu suggestions such as trade agreements. If we have enough allies - or not do - to marry our daughters with compatriots to come to loyal generals. Speaking of loyalty: the loyalty value of the military leaders played an important role, because the less we are connected to the men, the less time they give to bribery. To increase the devotion of a commander, we can give him one of four state offices assign that also bring bonuses.
    As a "representative for the conduct of war as a general benefit from reduced recruitment costs, also download the special talents of his units in battle more quickly.

    Our Daimyo itself has no loyalty value (yes he can not even tell), but an honest account. The increases, if we win battles and conquer cities peacefully. If we concede defeat and settlements plundered, however, to earn more gold, is the ruling authority - which reduces the loyalty of our generals and complicates diplomatic negotiations. Furthermore, does the honor on the reputation of our clan. Only when we are famous, we can for the shogun (supreme commander) to rise and win the campaign. But that is not between night and day show, first do a lot of provinces conquered and battles are fought.
    Good point: the battles.
    Unlike Shogun Empire offers two types of more than 300 troops, but only 30th Their strengths and weaknesses but the best access into each other, even if the balance still wobbles. Assaults with cavalry appear to us as weak, Samurai Archers share in the melee from too much fire arrows directed to too much damage.









    Site 6


    Translate:



    Details of a naval battle: When boarding maneuvers
    jump our soldiers
    on board the enemy ship (1), arrows
    stuck in hulls (2)



    Please feel worn out expression -
    Rock-Paper-Scissors mechanic work.
    Yari-spear carrier spear on cavalry
    However, to sword-reinforced
    No-Dachi Samurai-guard, which in turn is not
    Light cavalry to see them in the
    Fall back. There's also a lot of special talents,
    Yari infantry can about a
    Spear Wall form to get riders from the body to
    . Keep Rangers can look to
    Battle beginning behind metal shields or
    Bamboo fence barricade. The shields
    think shelling, from the fences cavalry. The latter
    see, however, from stupid herangaloppierende
    Horses are like pinball balls
    deflected to the left or right. Since
    Creative Assembly should have an awe-Back
    Animation install. Generals increase
    how the morale of Napoleon in the near
    Battalions in order to soldiers in losses
    not flee so quickly. In addition,
    the commanders new capabilities. By
    "Hold fast increase" talent they the defense strength
    oriented units - a
    important advantage in defensive battles.
    Sieges run in several stages Shogun 2
    from, for every fort has up
    Wall to five rings, the attackers stormed the
    needs. Only when the checkpoint he
    captured in the courtyard, he has won. In
    our preview version, we can "three-stage
    "Castles both attack and
    . Defend Both make a lot of fun.
    In defensive battles, we post
    first of our archers along
    the wall to greet enemies with arrow volleys.
    The preparation works more comfortable
    as in drag term Empire to form good
    the rangers two rows along the
    Parapet. If the enemy warriors wall
    , They can reach to climb -
    without ladders. Cavalry must be placed
    logically settle. Thereby entering enemy
    Melee in the castle, we throw
    them our own Samurai contrary,
    while the archers on
    the next higher level to withdraw the
    The attacker then also under fire arrow
    must rush. So we wear down
    even numerically superior invaders
    especially since in their advance nor control points
    should take in order to Goals
    and open to take over turrets.
    The decisive battle then increases in
    Courtyard, where our surviving troops
    the enemy remains back.
    As an attacker, we turn the tables and
    push the enemy city wall to wall ring
    back. Difficulties include the sieges
    the fact that the old Japanese no
    Catapults use. And
    Gunpowder weapons such as guns and
    Muskets they get only if they
    set with the Christian missionaries well
    later in the campaign process in
    Japan arrive. But even the thickest gun
    can not complete the castle walls
    To destroy but only scrape to the
    out to do defenders stationed.
    We thus can not avoid using
    our melee to climb the wall,
    turn off the defender. It
    unless we have before on the strategy map
    blown up with a ninja, the castle gates.
    So we fight our boundary wall to
    City walls to the castle before core - having high
    Losses, of course.


    Shogun 2 illustrates attacks again
    with movies, here on our Ninja
    Metsuke from an enemy.









    Site 7


    Translate:



    A well-defended castle is thus incredibly rewarding, making the siege into a highlight of shogun 2nd
    Since Empire is common in the Total War series, that we can command the naval battles themselves. Because the old Japanese no sailing cruise, but rowing boats, wind direction plays no role. Also different types of ammunition (bullets chain, etc.) are in Shogun 2 nil, the ships bombarded with arrow volleys. This simplifies the naval battles, which appeals to us. Finally, the wind and the change of ammunition resulted in Empire too much micromanagement.
    In addition, the battles in Shogun 2 still allow tactical finesse. So there's boats of different sizes, all have their uses. Small Bow Kobayas are about not only fast, but may also opposing pots with fire arrows shoot. They flare itself from larger boats. The floating-fortresses have Bune shine for very many soldiers on board and at the - in comparison to Empire much more important - Enter maneuvers. Thus, the Bunes intimidate with their "battle cry" talent and slow down enemy ships to go alongside.

    Then their soldiers to jump on deck and shred the occupation. Captured boats we can remove after the battle at ports and use it against their former owners. But only if we can afford the high ship-maintenance costs. In addition, Creative Assembly promises that there will be Shogun 2 attacks on coastal forts that we break with canon ships, the mighty Oatakebune. Even we take a close look, these sea sieges yet, but they sound interesting. Especially if we find the fortress still need to turn an AI fleet.
    Which brings us to a possible weakness of Shogun 2: The AI, which is one traditionally not one of the highlights of Total War. For the Japanese war, the developers promise the most intelligent enemies of the series history. In fact, the enemies have in comparison to its predecessor Napoleon, which has posed itself an intelligence increase, once learned. If we zustürmen about with cavalry from behind on an enemy archers Regiment, turn to the rangers and send our riders answer a volley of arrows - also like in the form of incendiary projectiles, the opponents use of it even special abilities.

    And the castle tower they actually manage to push back our troops boundary wall to wall ring. But the computer just suffered under Japanese gross outs. In battles they have their General (!) Sometimes alone (!), Against our troops gallop, while their army marched to the other of the card. In siege attack regiments run aimlessly back and forth; dismounted riders waiting outside the castle, instead of scrambling into the interior; demoralized enemy does not flee but remain rooted to the stand. AI defenders dare turn himself failed in significant troop losses. They have better chances if they assemble their units in the castle and would lure us into the defensive fire. And when battles get caught out enemy ships and back together. All these problems should get Creative Assembly is still in its grip.
    However, Shogun 2 does not even currently in beta phase, to launch in March, the developers have so three months to hone the AI.
    Speaking of Beta: In Empire had Creative Assembly nachgeschoben a multiplayer patch for the round campaign that never came out of the beta stage.


    Such is in Shogun 2 is the ideal line of defense: Our samurai Musketeers hide behind bamboo fences (above), our Yari warriors form a spear wall and impaled on enemy cavalry Katana.



    Small Kobayas (right) as the only class of ship can shoot fire arrows, and so self-flaring larger boats such as this medium Bune










    Site 8



    Translate:

    GameStar

    Do you think that you
    with the failed Empire
    Confidence you lost?

    Mike Simpson

    Yes, bugged
    Games cost more confidence.
    We can win it back only
    by error-free games
    To publish and that is a
    Balancing act: In recent months
    If we add so much
    Nevertheless, we must at some point
    the Bugsuche
    . Concentrate In Empire has
    that does not work out, because we
    much wanted. Shogun 2 is already
    now much more ready than Empire at that time,
    so I expect this time
    no bug problems.

    GameStar
    Why do you actually develop
    Shogun 2 instead of say,
    We, Rome or Medieval 2 3?


    Mike Simpson
    Because we wanted's. In the first
    Shogun we could so much
    not properly implemented, we
    ran again had to.

    GameStar
    For Europeans, the scenario could
    However, no interest
    be. Finally, the old Japan
    so ... old. And so far away.

    Mike Simpson
    Not as much as you think
    could. This age has
    modern culture crucial
    affected. And although
    not only Japanese, but
    the west. Think
    only samurais, ninjas, geishas
    - All that comes from this period.
    And how does Shogun 2
    Total War series forward?
    Makes the most progress
    it is the AI and the
    Multiplayer mode.

    GameStar
    Why did you have with the AI
    In the past, the series
    so many problems?

    Mike Simpson
    In Empire, we have tried
    the AI equivalent to a
    Opponent for the
    human player to carry.
    We found many
    Problems. For example, differences
    the battles
    significantly from those of Empire
    its predecessor, suddenly there was
    ordinary shooter series
    instead of classical dogfighting.
    We have a long time to
    which to put our heads
    and implemented. In Shogun 2
    returns to the AI mix of hannah
    Ranged back, with the
    we are familiar.

    GameStar
    And the campaign AI, which
    We based our limited
    Preview Version
    still can not judge?

    Mike Simpson
    The campaign AI Empire
    was so complex that it
    lasted forever, you drive off the chaos.
    In paying Shogun 2
    this work has finally
    from: The opponents are demanding
    and beat me to the higher
    Levels regularly. Currently
    we refine the behavior of the
    Special units and tare
    the aggressiveness of the enemies out.
    The battles themselves are
    Shogun 2 but in another
    Simple pieces, because there is less
    Unit Types
    There.
    It sounds paradoxical, but
    by Shogun unfolds 2 even
    more diversity. For the regiments
    can be much better
    customize than its predecessors.
    Thus, there are several
    Ways to combat them bonuses
    , Buy some of exploring
    Technologies, general talent,
    constructed building, clan skills
    and so on. In
    Comparison, a distinction
    the over 100 troop types
    almost no Empire.

    GameStar
    In addition to Starcraft and Civilization
    Total War is the last major
    Strategy Series. As you can see
    the future of the genre?

    Mike Simpson
    It is often said that
    the market for PC strategy games
    shrinks, but it's true
    not. He probably even as large
    be like never before, the fan base
    growth of Total War
    constantly. There was also a
    Kind of silent explosion of the numbers of players,
    namely through Facebook.
    There, millions of people play
    - And strategy games!
    This, in turn,
    that many of these players also
    sometimes "right" strategy title
    want to try. This makes
    even my 70 year old aunt.

    GameStar
    Thank you for your time.



    Only Napoleon gave the multiplayer option
    Sales start with, but for rather uninteresting
    Klein campaigns. Shogun 2 to
    Now, two new modes bring. The first
    is a co-op function for the regular
    Campaign, in which two players together
    fighting for Japan. Each of them leads to the
    Strategy map your own clan, and can
    his comrades including money
    . Send Real-time battles, they can
    joint command by their troops
    divide among themselves. For example,
    General brings the main army on the defensive,
    while the other
    the enemy with cavalry on the flank falls.
    In the second new multiplayer mode
    each participant created a first
    Leader, whose face and logo Himself
    can tinker. This general leads to
    a modified strategy card a
    Start small army into the field. His target: the
    Dominion extended by the
    Multiplayer opponent attacks. Conquered Provinces
    get money, fight bonuses or bases,
    recruit where you supply
    can. At the same time collect the commander
    by victories experience rises in the level
    switches always free magnificent armor
    and can learn new talents. It increases
    For example, the fighting strength of his cavalry
    Bodyguard or the scope of its
    Archers. Experienced regiments can
    is also particularly powerful to
    Veterans carry, so that the
    Elite players may rely on armies breed.
    Overall, this variant is similar to a
    "campaign light", right imperial administration
    including building construction is lacking. We
    keep the co-op therefore promising
    - indeed only for die
    Strategists who bring plenty of time
    for days or even weeks at a
    only one campaign to play. Shogun
    it is indeed not even just overnight,
    not in tandem.

    Any special character (here a General)
    has a talent tree where
    We specialize him. Each skill
    can be increased up to three times what
    Specializations possible.



    I´m tried to made good work so please dont worry because its most google translated. Hope you enjoy it.

    nice great, Andrea.



    21 December New German Gamestar Preview with Translate
    Spoiler Alert, click show to read: 


    Have fun with google translate

    Spoiler Alert, click show to read: 

    Siege Chapter 1

    The first siege of Total War: Shogun 2 is equal to a real challenge. The enemy General Naganata no bones about being bombed and our fortress, with its catapults. We think the bombing was to activate the special ability fire arrow and even hisses and hums the first deadly volley into the sky.

    Total War: Shogun 2: Japanese fortresses become death zones. So the enemy is thinned as much as possible right up until the final battle in the ring is the last defense. Japanese fortresses become death zones. So the enemy is thinned as much as possible right up until the final battle in the ring is the last defense. The arrows coated with pitch, bore into the body of the enemy that can stagger the first two rows. Also will be a volley behind, but the special power needs time to recharge. So get down from the walls, because Naganata brings his heavy artillery in position. Fire projectiles hit into the walls and leave the wooden towers of the East Gate in flames. Arrows buzz, bullets whistle, and make the entire front section of the wall impassable.

    We are flabbergasted. Because, finally, the AI seems in a game of Total War series to respond actively to our tactics. AI commander Naganata has realized that it would be a quick thrust of his infantry have massive losses. So he can take hold, bringing his artillery into position and wants to keep us from constant fire for cover.

    His problem: The range of our archers is increased by the towers, so he has no chance to protect his catapults. So he must push forward and lose in our deadly hail of arrows each 55-strong Yari three units, ie spearmen. We rejoice to fight against strong opponents, just brings the best sense of achievement.
    Siege Chapter 2

    Generally functioned siege battles in feudal Japan as in the European Middle Ages. "Fighting was mostly on the field. The forts were used primarily as places of refuge for a stricken army, not like this country "as a bulwark to protect a certain area, explains lead designer Jamie Ferguson.

    Shogun 2: Total War failures are rarely a good idea. Around fast and surprisingly off elite units of the enemy. Failures are rarely a good idea. Around fast and surprisingly off elite units of the enemy. "That the history of the country has done: A battle was regarded as an honorable, if the troops were facing eye to eye." Then he tells of the different layers of defense of the castles and shows us a copy with no fewer than five defensive rings. We are surprised, why not beat back the enemy the same, but only let in the fortress? We will soon learn better.

    Because the walls are very low, climb the monkey over and nimble attackers such as massacre of our precious archers down easy. Therefore, it is clever, the initial rush to ward off massive arrow attack and then withdraw his archers in the second ring. In our case Naganatas troops break slightly over the first wall, but are then blocked by our infantry. In particular, the Naginata Warrior are effective because their sword lance is long enough to effectively riders to get from their steeds, but also sharp enough to be in close combat hand-to-man to cut through necks, like a warm knife through butter.
    Siege Chapter 3

    Easier said than done. You are in Total War: Shogun 2 usually defend fortresses, which are very large and difficult to overlook. It is impossible to cover all the walls with archers, so we have to use our strategic shooter.

    Total War: Shogun 2: A siege from the air: the enemy attacks simultaneously from three directions. A siege from the air: the enemy attacks simultaneously from three directions. The best place is a central large regiment to protect the infantry in the middle defense rings and then send small units accessible to where heat is on. For our audition, we have tentatively decided not to make any bow our units a troop of infantry support. Because this weakens the strength of our army and thinned considerably from the main army too much.

    Creative Assembly has filed heavily on the AI and the pathfinding. Most of our archers can quickly find the way to the next wall. The escapees, however, going just down the stairs and thus shorten want to be, almost immediately cut down by Naganatas ground troops. The biggest challenge is already in it, somehow to keep the overview.


    Multiplayer extension of the year now for Battlefield Bad Company 2
    www.battlefieldbadcompany2.com
    GOOGLE ADS
    For considerably less than about soldiers fighting in Empire or Napoleon, but the fortifications are extensive and difficult to predict the outcome of the battle. So we triumphed after a few successful campaigns, infected by the fascinating atmosphere Shogun: "Yes, we beat the dogs Naganatas to flight."

    But Ferguson joked: "Look in the northwest, I see lots of red dots. And he's right: The enemy general has silently maneuvered over a quarter of his force in our rear. The rest is carnage. A Japanese proverb says: "You learn little from a win but a lot" of defeat. We at least know now that we make in the future more on the map and protect our flanks must better.


    Spoiler Alert, click show to read: 

    Multiplayer: Co-op Campaign

    Total War: Shogun 2 will be split into three parts: The single player campaign, a co-op campaign for two generals and a completely new online mode, where created, each player, as in a role-play a character that specializes in developing and his troops.

    The co-op campaign is different in that two players want to jointly achieve the power in the kingdom of Japan. For this, the allies zuschustern similar to each other as resources such as Warcraft 3 or exchange before a real battle with armies of lively back and forth.

    Thus, if a commander has a good knack for infantry and cavalry formations, while the other could post the archers and generals use the sense that they are fully to exploit battlefield bonuses. Or a defense takes over strategic locations and lets his main army behind the front line, while the other is the enemy, exhausted by minor, but annoying attacks, the attack force and are so drawn into a trap.
    Play video Total War: Shogun 2: Video of the siege battles in Shogun 2 video to the siege battles in Shogun 2
    Live Online. Fights way.

    As for our visit to Creative Assembly, the lead multiplayer designer Ian Roxburgh enters the room, we have not expected that he would need a good two hours for us to explain the new online mode. And he seems to have only scratched the surface.

    Let's go with the choice of an avatar. Size of the chin to cheekbone to the distance between the ears is typical role-playing everything matched exactly. In Japan the 16th Century marked by elaborate ornamentation, the samurai armor and precious their rank in society. Ergo, you are in the course of the online campaign, hundreds swords, helmets and armor can unlock. The latter are decorated with a very extensive editor. Contains symbols such as snakes, dragons or clan badges and will be increased according to rank in the game ever.
    Character editor | ornament Editor
    Total War: Shogun 2: For the multiplayer delivers a versatile editor with Creative Assembly. Here we make our avatar ...

    Character Editor
    For the multiplayer delivers a versatile editor with Creative Assembly. Here we make our avatar ...
    Shogun 2: Total War ... and create distinctive symbols and ornaments.

    Ornament Editor
    ... and create distinctive symbols and ornaments.

    Similar to All Points Bulletin or the Need for Speed series, every single detail will be designed as desired color. Our character is wearing a silver armor and a magnificent helmet to complete the front swings a sparkling blood red dragon. Exciting: For the first time in the series, there will be an online leaderboard. Who leads the table of the best generals may bear the most beautiful helmet of a shogun.
    The history of Japan to rewrite

    We start on a card and have only a small contingent of cavalry, infantry and archers, and must expand our sphere. For this we must logically attack the multiplayer opponents.

    If we are victorious, is the particular province and we schalteen either dojo, so free supply bases for infantry, cavalry, archers, samurai, or artillery. Or get tickets but that special bonuses for General and army. Clever players put their way a tactic plan to conquer first as soon as possible a port and ships with armies of true quality in anywhere on the map. While we can choose the land route, which is however considerably more laborious and takes more troops.

    And why does it work? "We want to give the player a reason to fight online. We'll leave the history of Japan "rewrite. The idea is clever and is expected to quickly fill the online server. In addition, Creative Assembly here has a whole army of ideas up his sleeve. This ranges from an elaborate clan system with voice chat to the bonus cards, which should really bring a lot of tactical depth to the online slaughter.






    Spoiler Alert, click show to read: 

    Reward: Bonus Card

    By winning, we will not only supply troops, but can unlock a skill tree and active and passive bonuses. Divided into four areas: leadership, marksmanship, physical strength, and the tackle.

    Shogun 2: Total War fire arrows must be approved by our staff through bonus points. Fire arrows must be approved by our staff through bonus points.

    A general high leadership motivates his troops and get them to the maximum to get off out everything. We can increase such as the moral radius or special skills to use. The "fight to the last man" form a defensive line to the soldiers and their general fight to the death. An alternative would be to strengthen his own body guard to protect better and more actively intervene in the battle.

    Who is on the other hand, increased accuracy, especially the range of his archers. Which can ignite their arrows and break as the morale of the enemy. Turn arrows can be developed in different types of materials: barbs are particularly nasty because they can drill deep into the flesh, leaving gaping wounds upon removal. The victim will die. Who pulls the other hand, against heavily armored samurai to war is more likely to arrows with narrow leaf-shaped tip at its maximum speed to penetrate armor.

    Total War: Shogun 2: Pure and out again. You might want to switch at any time from the single-player campaign in multiplayer. AND OUT. You might want to switch at any time from the single-player campaign in multiplayer. Particularly exciting is when you have enough points to unlock the highest special abilities. For example, in order to hide in a wooded area and shooting the enemy undetected to take under fire. This camouflaged units namely not appear on the battle map.

    Power and battle the other hand, are, of course, and should be best combined. While one soldier makes the fire under the butt, the other can strike them harder and increases the chance of a critical and so deadly results. Exciting: Depending on the class that can unlock these bonuses for regular troops. To do this, such as a troop transport for the veteran archer unit. Which can then draw on the same bonuses as the general, one could theoretically form an elite unit of archers. Would be covered by the spear men, we could generate a kind of walking fortress. By the way, nice and painted with a demonic decorations, as well as veterans of the units are processed in the avatar of the General Editor. But back to the Bulwark »GameStar Army." Lead Designer Ferguson likes the idea but warns, however, from the risks: "Each bonus can be countered. Does the online opponent that is on especially strong with armor bonus against arrows, the game-star Army would soon be defeated. " The waging of war must always be so exhausting.
    Finally: A mystery

    At the end of our visit to Creative Assembly, we were able to elicit Jamie Ferguson still a little secret. It is indeed known to give as country, mountain and maritime fortresses. to break the latter, you will be certain types of ships with cannons as the Oatakebune can use. This can then bombard the coast of a hostile fortress.

    It will also be available directly from the single-player campaign to go into the pause menu and from there directly, without detours to enter into an online battle. This work is not only fighting to water, land and sieges to choose from, but it can be adjusted at will, whether we are fighting only against an opponent, a 2-on-2 or wants to unsubscribe to 4 v 4 games. The matchmaking works via Steam, the tricks, however, Creative Assembly has been looking at StarCraft 2 from Blizzard. To be sorted according to score in the online campaign in different "leagues", so always take about the same strong opponents to each other.









    Screenshots

    Screenshots







    Trailer
    Trailer



    Announcement English and German
    Spoiler Alert, click show to read: 





    Teaser Trailer 2
    Spoiler Alert, click show to read: 




    The Final Countdown
    Spoiler Alert, click show to read: 




    First Trailer
    Spoiler Alert, click show to read: 




    Story Trailer
    Spoiler Alert, click show to read: 





    Battle Trailer
    Spoiler Alert, click show to read: 





    Campaign Trailer
    Spoiler Alert, click show to read: 




    Intro trailer
    Spoiler Alert, click show to read: 




    Dev Diary part 1
    Spoiler Alert, click show to read: 




    Dev Diary part 2
    Spoiler Alert, click show to read: 












    Preview Videos
    Preview Videos





    New Presentation by Mark
    Spoiler Alert, click show to read: 




    New MP Video
    Spoiler Alert, click show to read: 




    9 Minutes Video
    Spoiler Alert, click show to read: 




    Total War: Shogun 2 Land battles walkthrough
    Spoiler Alert, click show to read: 




    Total War: Shogun 2 multiplayer walkthrough NEW
    Spoiler Alert, click show to read: 




    Total War: Shogun 2 Naval and Siege battles walkthrough NEW
    Spoiler Alert, click show to read: 





    Total War: Shogun 2 Maps and RPG walkthrough NEW
    Spoiler Alert, click show to read: 

    [/QUOTE]


    Italians visit CA
    Spoiler Alert, click show to read: 





    Campaign Map
    Spoiler Alert, click show to read: 




    Battle
    Spoiler Alert, click show to read: 




    Siege
    Spoiler Alert, click show to read: 




    Naval battle
    Spoiler Alert, click show to read: 





    Old Video with New Comment
    Spoiler Alert, click show to read: 





    Archer Animation
    Spoiler Alert, click show to read: 





    Sneak peak
    Spoiler Alert, click show to read: 





    Music Video
    Spoiler Alert, click show to read: 

    [/YOUTUBE]


    Samurai Duell
    Spoiler Alert, click show to read: 




    Report Gamesconvention 2010
    Spoiler Alert, click show to read: 




    Battle Report 1
    Spoiler Alert, click show to read: 




    Battle Report 2
    Spoiler Alert, click show to read: 




    Video from Eurogamer Expo Part 1
    Spoiler Alert, click show to read: 




    Video from Eurogamer Expo Part 2
    Spoiler Alert, click show to read: 




    Video from Eurogamer Expo Part 3
    Spoiler Alert, click show to read: 




    Video Eurogamer Expo Full
    Spoiler Alert, click show to read: 


    Ninja Kill from Eurogamer Expo
    Spoiler Alert, click show to read: 




    Geisha Kill from Eurogamer Expo
    Spoiler Alert, click show to read: 








    Interviews
    Interviews


    English


    Spoiler Alert, click show to read: 




    Units/Buildings
    Units/Buildings








    Other stuff
    Other stuff


    26.02.2011

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    And First Day Patch is official
    http://forums.totalwar.com/showthrea...opment-process

    We went "gold" a couple of weeks ago. This is the phase of development where we send the game off for manufacture. In the meantime, and in fact right up until release, we'll be working on the day one update, which will be deployed on Steam when you activate the game


    22.02.2011
    Spoiler Alert, click show to read: 


    17.02.2011
    Spoiler Alert, click show to read: 

    totalwar: We've gone gold! We'll be working on the game right up to release, but this is a big milestone, Shogun 2 fans!
    Thu, 17 Feb 2011 14:13:46 +0000
    Source: Twitter


    Spoiler Alert, click show to read: 


    16.02.2011

    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 




    15.02.2011

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 

    Quote Originally Posted by Jack Lusted View Post
    I think people are jumping to too many conculsions about castles walls. Yes every wall can be climbed but:

    - It is very tiring to units.
    - As the come up individually units on the walls have a big advantage against those coming up.
    - Some men will fall down as they climb. The bigger the wall, the more that will fall down.

    Castles are an advantage to defenders, and the battles are a lot of fun.
    http://www.twcenter.net/forums/showt...22#post8985322


    Spoiler Alert, click show to read: 



    Spoiler Alert, click show to read: 

    Jack lusted started a Campaign report:
    http://forums.totalwar.com/showthrea...Campaign-Diary



    05.02.2011
    Spoiler Alert, click show to read: 



    11.01.2011
    Spoiler Alert, click show to read: 

    System Specs

    LONDON (7 January, 2011) – SEGA Europe Ltd. today announced the system specs that will provide the optimum experience of the next iteration of the critically acclaimed Total War™ series, Total War: SHOGUN 2™.

    Minimum Specs (Required for playing Total War: Shogun 2):

    - 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor , or AMD equivalent (with SSE2)
    - 1GB RAM (XP), 2GB RAM (Vista / Windows7)
    - 256 MB DirectX 9.0c compatible graphics card (shader model 3)
    - 1024x768 minimum screen resolution
    - 20GB free hard disk space


    Recommended Specs (Recommended for optimum game play of Total War: Shogun 2):

    - 2nd Generation Intel® Core™i5 processor (or greater), or AMD equivalent
    - 2GB RAM (XP), 4GB RAM (Vista / Windows7)
    - AMD Radeon HD 5000 and 6000 series graphics cards or equivalent DirectX 11 compatible graphics card
    - 1280x1024 minimum screen resolution
    - 20GB free hard disk space

    Total War: SHOGUN 2 pushes forward the hugely successful Total War series by perfecting the features from previous games such as full 3D land and naval battles and a detailed campaign map, whilst adding an exciting new multiplayer experience. Total War: SHOGUN 2 releases in March 2011.

    For more information about the game, please visit www.totalwar.com/shogun2/




    10.01.2011
    Spoiler Alert, click show to read: 



    03.11.2011
    Spoiler Alert, click show to read: 



    20.12.2010
    Spoiler Alert, click show to read: 

    New Screens about the Grand Master Package








    18.12.2010
    Spoiler Alert, click show to read: 


    Sega release one more Special Edition, Price: over 169 australian Dollar.



    16.12.2010

    Spoiler Alert, click show to read: 

    These time in English and with Pictures, the 2 Special Editions from Yesterday






    Spoiler Alert, click show to read: 

    2 Special Versions from Shogun 2

    http://www.twcenter.net/forums/showt...00#post8615300

    Shogun 2 Special Edition Maybe someone can understand spanish...

    http://thevault.es/?p=4246
    Hattori clan includes an extra historical scenario ('Nagashino'), a special armor for the player's avatar and XP initial account to buy and make changes to the avatar.
    A box with a special bamboo style art book Shogun 2 more detailed figure of Takeda Shingen, one of the most respected general of Japan, besides the content included in the Limited Edition.
    http://www.game2game.es/vernoticia.php?id=2371

    Sega has just informed us that Total War: Shogun 2 will arrive in two special editions to our country next year 2011. The strategy game set in feudal Japan will have a limited edition added Hattori clan and a historical setting and a frame extra special. The other collector's edition will feature a unique style bamboo box, an art book of the game plus a detailed set of general Takeda Shingen, plus all the contents of the limited edition.
    Edit: Google translate....



    14.12.2010
    Spoiler Alert, click show to read: 


    Hi all,

    I just thought I'd jump in and confirm a few things for you all:

    1) There is full lobby chat. And clan chat.
    2) There is a full 'classic total war' mode which works in the same way that TW MP always has. Key buildings will be able to be disabled by the host in this mode.

    I hope this clarifies things for you all



    12.12.2010
    Spoiler Alert, click show to read: 

    Today only 2 Screens, source unknown















    Test Videos
    Test Videos


    German Gamestar

    Spoiler Alert, click show to read: 




    German PC games
    Spoiler Alert, click show to read: 









    Reviews
    Reviews



    Spoiler Alert, click show to read: 

    -PCgamer Sweden gave Shogun 2 91/100 and game of the month.
    -German Gamestar gives 87%
    -German PC Games Magazin gives 87%
    -PC gamer UK gives 91%



    Last edited by totalwar-zone; March 04, 2011 at 02:23 PM.
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  2. #2
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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

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  3. #3
    Legio's Avatar EMPRESS OF ALL THINGS
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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

    Stickied.

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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

    There's another preview article (a hands-on this time, to be precise, detailing siege battles; no more destructible walls...) on GamersGlobal (German): http://www.gamersglobal.de/angetestet/shogun-2 (Dec., 5th)

  5. #5
    totalwar-zone's Avatar Senator
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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

    Interview

    http://ftkw.net/blog/creative/game-e...omment-page-1/

    Its an older video but it was missing until now in the collection
    Last edited by totalwar-zone; December 06, 2010 at 11:17 AM.
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  6. #6

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    Last edited by totalwar-zone; December 07, 2010 at 12:05 PM.
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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

    07.12.2010

    Developer Interview
    http://www.nowgamer.com/features/111...mbly-interview

    Edit: above are still next (videogamer, pc-mmo.nowgamer, pcgamer)
    Last edited by Shogun17; December 10, 2010 at 02:46 AM.

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    YD23's Avatar Cторожевая Cобака.
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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

    Thanks for doing this mate. Lately I've been incredibly busy so I barely have time for moderating, never mind updating threads such as this one.

    Keep it up, +rep.

  11. #11
    totalwar-zone's Avatar Senator
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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually



    (Maybe its old, than sorry. I didnt see than before and i try to give you all Informations )
    Last edited by totalwar-zone; December 09, 2010 at 03:38 PM.
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    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

    Tom Hopkins 8/12 interview.

    'I can’t off the top of my head think of any times when we’ve had to choose between real historical accuracy and gameplay.'


    Hmmmm RTW Flaming pigs, war dogs & battlefield ninjas?

    That aside.

    Some interesting info & views in it.
    Worth a look.

    Balla.
    In faecorum semper, solum profundum variat.

  13. #13

    Default Re: Collection Shogun 2 News/Videos/Previews/Tests 1.Post Actually

    Evidently the trailer has not been officially released and anything you find on Youtube is a leak. CA has asked that TWC not display the trailer until they officially release it (they've probably informed Youtube about it as well but Youtube is taking longer to handle it)

    Thank you for your patience.

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    Default Re: Collection Shogun 2 Important News/Screens/Videos/Previews/Tests 1.Post Actually

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    Default Re: Collection Shogun 2 Important News/Screens/Videos/Previews/Tests 1.Post Actually

    Last edited by Shogun17; December 11, 2010 at 12:26 PM.

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    Default Re: Collection Shogun 2 Important News/Screens/Videos/Previews/Tests 1.Post Actually

    Its not Old, its 2 Days Ago: Notice: Its not Old because its dont stand here before and someone post it here or i´ve date it into the collection (for example a message in an other Topic) .

    Thx for your work, i noticed some of them who are detailed into the first Post.
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  17. #17
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    Default Re: Collection Shogun 2 Important News/Screens/Videos/Previews/Tests 1.Post Actually

    Private Performance?



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  18. #18
    totalwar-zone's Avatar Senator
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    Default Re: Collection Shogun 2 Important News/Screens/Videos/Previews/Tests 1.Post Actually

    New Interview with 3 Developers.

    http://www.jlsgamingnetwork.com/blog.php?u=4364&b=854

    Its not the same like these one from September,

    http://www.dealspwn.com/shogun-2-pre...tive-assembly/

    but i dont know if they dont say the same (in the core) or mean the same like in the older interview
    Last edited by totalwar-zone; December 12, 2010 at 07:28 AM.
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    Default Re: Collection Shogun 2 Important News/Screens/Videos/Previews/Tests 1.Post Actually

    Quote Originally Posted by totalwar-zone View Post
    New Interview with 3 Developers.

    http://www.jlsgamingnetwork.com/blog.php?u=4364&b=854

    Its not the same like these one from September,

    http://www.dealspwn.com/shogun-2-pre...tive-assembly/

    but i dont know if they dont say the same (in the core) or mean the same like in the older interview
    I think the only intresting thing that was said in the top interview was this

    James Russell: It will feel a lot more accessible but you will find just as much depth.

    In terms of focusing on the core values of the series, does that mean you've been put off going in the other direction - beyond Empire and grander in scope?

    James Russell: Never say never. We've got a huge list of things such as settings and periods that we'd like to get around to at some stage. We'll do whatever feels right for the period. Who knows if we do a more modern game the setting could be bigger - it depends on what is appropriate.

    Jamie Ferguson: We've got 2000 years of history A.D, and tens of thousands of B.C to explore.


    The rest of the interview made my eyes and head hurt and made me fall asleep! Nothing much new boo.
    Total War is the only massive war game that has yet to be Surpassed keep up the good work CA don't let us down!!!!

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    Default Re: Collection Shogun 2 Important News/Screens/Videos/Previews/Tests 1.Post Actually

    Another contribution from German site GamersGlobal.de; Interview with Mike Simpson: "Napoleon was just an Addon"; nice back-and-forth banter on AI...

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