Edit: Forget it, I've withdrawn from PvP and, as such, am no longer qualified to argue for rule changes or interpretations. A lock/deletion of this thread would seem appropriate.
Edit: Forget it, I've withdrawn from PvP and, as such, am no longer qualified to argue for rule changes or interpretations. A lock/deletion of this thread would seem appropriate.
Last edited by Poach; November 29, 2010 at 04:01 PM.
Well the "Gamey" option's consequences would be very thin ice, in that case there wouldn't be a point to defending kingdoms or traps, etc as people could just grief their way out of it.
Imo making hidden entrances or difficult to find levers is a legit form of defense in essence. However I guess it can be abused so i might agree to some regulation, but given the two available options I'd have to say "legit"
Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All
It's a great way of defence, but gameplay wise it's very unfair. However I think we need to redo the rules of warfare because people are mass quiting the whole PvP idea. I'd take the liberty to come up with a book of warfare but I'm a little time constricted and I think some of the rules would go rather far...
“Never forget what you are, for surely the world will not. Make it your strength. Then it can never be your weakness. Armour yourself in it, and it will never be used to hurt you.”
Sorry, but we weren't even allowed to post our defensive arguments?
UNDER THE PROUD PATRONAGE OF ABBEWS
According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10
Post, Aanker, and I'll quote it in the OP.
Edit: Sama, this is dealing with preventing people gaining access to your project at all. Traps are still fair game, the enemy will just have to bring ladders with them if they want to escape any pitfalls you make for them.
Whatever it matters, here it is.
Again, it disappoints me heavily that this was taken to poll so quickly, without further discussion, without us being able to present counterarguments within the very initiation of the poll, and the fact that the poll introduction itself is - at least in my humble opinion - heavily biased against us.
Our arguments
Spoiler Alert, click show to read:
PS. Poach, you provided another argument against the one I provided? How is that fair?
Last edited by Aanker; November 29, 2010 at 03:05 PM.
UNDER THE PROUD PATRONAGE OF ABBEWS
According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10
i want a 3rd option : screw PvP, it has brought only pain and misery.
What defines a trap? If you can bypass a door, you can bypass a wall, a pitfall, a maze, almost anything that doesnt automatically kill you. Even that in some cases.
People can gain access to the projects, and as long as they are not physically impossible to enter without griefing, the tactic is legitamate. Moreover, the dwarves have made sacrifices for this level of security, whereas kingdoms like squeaktasia haven't. Its not easy for us to enter our constructions, we have to close doors behind us, and we're pretty much closed off from the outside world, but for that we have security. If you want to have access to our mines make agreements with us and build an embassy
Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All
Can i just pointout there is a lever hidden within 20 blocks of my door which will bear the innards of our city.
There is an entrance from my infinity tunnel to the deep roads to every city (just turn left at the stairs). Our cities are open.
There is another entrance to the deep roads behind a statue i built.
There is a hole at the top of the mountain you can go down.
Mitches entrance is 100% open and connected to all other dwarven cities.
Its open, and not hidden.
I aint even booby trapped them.
Last edited by The Hedge Knight; November 29, 2010 at 03:30 PM.
King Sama: Take your cities, for example. Attackers should be able to get inside them to fight you. If you have pitfalls inside the city and they get stuck in them, they're down there unless they happen to have ladders or you have an exit there etc etc. Bascially, this rule is to prevent people making projects that you simply can't attack.
If you can sit somewhere that your enemy cannot reach without having to find secret entrances then they should be allowed to build or remove so they can reach you to attack you.
Sorry for the repeat post,
I'd like to say that the dwarves defense system is 100% legit and totally minecrafty (since this game is about building things), they have spend some time elaborating and testing those defenses, and just because other people are too lazy to do the same amount of work doesn't mean it shouldn't be allowed.
Now I'm not going to vote in this poll, because creating it before both sides have had a chance to defend themselves is antidemocratic and defeats the sense of the poll issue itself. This poll, whatever the outcome should be considered void and another should be made.
I'm am seriously disappointed by Poach on this one, because I got used to someone that was willing to hear both sides of a argument before deciding. I guess I was wrong.
Nyxos: I informed Aanker I was creating the poll before I wrote it and informed him when I put it up. He had ample time to come and post a defence.
Also: Seriously guys, this PvP was meant as a simple way for groups (kingdoms) to fight each other. There's nothing to win or lose, everything is spawnable. Why are we going to such extremes to gain advantages? The Dwarves fortresses are never going to be attacked, no one is going to waste the effort in jumping through such elaborate hoops. I just want things simplified by allowing easy ways to bypass such ridiculousness.
thats what we had, wasnt it? Minor clashes in squeak tower... And a monument.
@Poach
We go through the trouble to make the defense so you should have to find them. Besides, like Josst said his infinity tunnel goes right into his kingdom, and we (or I) was talking about connecting all of the kingdoms anyways.
Whats the point of building in a mountain or have secret treasures if anyone can just come right in, or grief their way in?
And I'd like to second this quote by Nyxos
I'd like to say that the dwarves defense system is 100% legit and totally minecrafty (since this game is about building things), they have spend some time elaborating and testing those defenses, and just because other people are too lazy to do the same amount of work doesn't mean it shouldn't be allowed.
Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All
Ya know what? Fine. Forget the poll. Count me out of PvP entirely. All I wanted was a simple system for people to be able to fight each other. If you guys are going to get super serious and build defences that would require hours to even begin to assault then do so, I certainly won't be bothering with them.
I wasn't online at the time you said that you posted the poll, unless you mean the comment 'I'm going to bring it up with the community' posted before I left the game temporarily (I was still online, however) to talk to the TGW members on development of our mod. I hope that you understand when I say that even ten minutes of preparation would have been insufficient.
For the record, we built the defenses in preparation of the possibility of an introduction of what Stunt proposed, and also to keep out enemies from our halls. I don't think that the Squeaktasians have been enjoying our frequent stays on their lands - even with nothing to lose in terms of material wealth.Also: Seriously guys, this PvP was meant as a simple way for groups (kingdoms) to fight each other. There's nothing to win or lose, everything is spawnable. Why are we going to such extremes to gain advantages? The Dwarves fortresses are never going to be attacked, no one is going to waste the effort in jumping through such elaborate hoops. I just want things simplified by allowing easy ways to bypass such ridiculousness.
And as Nyxos said, this poll is, to me, a great disappointment. I would rather have seen something along the lines of the discussion that was made prior to the vote regarding Josst's and Mitch's territorial claims. While I may not have the authority to consider it as such, I will at least see the result of this poll as rather meaningless and void of value.
UNDER THE PROUD PATRONAGE OF ABBEWS
According to this poll, 80%* of TGW fans agree that "The mod team is devilishly handsome" *as of 12/10
The 3 Dwarve assaults on the squeaks started by the Dwarves running literly across the map.
Just because a 12 year old cries about the fact someone is using doors in Minecraft (<--OMFG THE CHEATING SCANDAL), does not mean anything is going to come of this.
If you break through my wall to get past any door. Thats griefing. End of.
And the lack of a discussion before anyone on the opposing side has a change to say anythign... well its just sad.
Its people like Poach that make that real PVP server appealing to me.
Developer of The Great War | Leader of WW2: Sandstorm | Under the Woolen Patronage of Mitch | King of All