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Thread: Ran no Jidai Version 1.0 Release

  1. #161
    Indefinitely Banned
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    Default Re: Ran no Jidai Version 1.0 Release

    I'v been watching this mod to congratz

  2. #162
    Wundai's Avatar Artifex
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    Default Re: Ran no Jidai Version 1.0 Release

    Merci

  3. #163

    Default Re: Ran no Jidai Version 1.0 Release

    Damn I really got into turn based gameplay almost conquered whole japan with otomo and never fought a battle and I really liked it xd. Buyed civilization 5 and palying with the oda, really like the gameplay but to bad the japanese civil war is only a couple of turns.

  4. #164
    Vifarc's Avatar Senator
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    Default Re: Ran no Jidai Version 1.0 Release

    Quote Originally Posted by vermicious knid View Post
    Prerequisite - Rome:Total War BI 1.6
    Target - "C:\Program Files (x86)\Activision\Rome - Total War\RomeTW-BI.exe" -mod:bi\shogun2 -show_err -nm -ne -enable_editor
    Can Alexander expansion be installed? or RnJ strictly needs just R:TW+Barb.Inv.?
    I want to play Shogun 2 but I hate Steam. Thanks for your mod! I hope you will find ideas in Steam Shogun2 to be included in Ran no Jidai!!
    > > Divide&Conquer submod user, playing RealmOfLothlõrien (ThirdAge mod). < <
    My small products here.

  5. #165
    StealthEvo's Avatar Campidoctor
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    Default Re: Ran no Jidai Version 1.0 Release

    Alexander doesn't need to be installed and does not use any of the files. As long as your Barbarian Invasion is updated to 1.6 there shouldn't be a problem. As for the Shogun 2 elements. I havn't played it. So i dont know.

  6. #166
    Wundai's Avatar Artifex
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    Default Re: Ran no Jidai Version 1.0 Release

    I have, and alot of elements are very interesting, like the metsuke voor example.

    Who knows, it might give new idea's

  7. #167

    Icon14 Re: Ran no Jidai Version 1.0 Release

    will this mod work for a steam account ?

    nvm i got it to work and great work
    Last edited by okami100%; March 30, 2011 at 03:39 AM.

  8. #168

    Default Re: Ran no Jidai Version 1.0 Release

    is campaign available or is it just custom battles

  9. #169
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: Ran no Jidai Version 1.0 Release

    Campaign's available

  10. #170

    Default Re: Ran no Jidai Version 1.0 Release

    campaign or custom battle is not available for me

    It asks me to "choose an item from the list below" when I click on main campaign, and on custom battles when I want to start it it just goes back to the faction choosing page and nothing!
    I tried historical battle and it CTDs

    heeelppp!!! I really wanna play this mod!!!

  11. #171
    Wundai's Avatar Artifex
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    Default Re: Ran no Jidai Version 1.0 Release

    Check the Bugs thread, it has a purpose.

  12. #172

    Default Re: Ran no Jidai Version 1.0 Release

    Quote Originally Posted by Wundai View Post
    I have, and alot of elements are very interesting, like the metsuke voor example.

    Who knows, it might give new idea's
    what are 'metsuke' then?

  13. #173
    Wundai's Avatar Artifex
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    Default Re: Ran no Jidai Version 1.0 Release

    Sort of Magistrates.

    Function to bribe armies, kill Ninja, apprehend all other characters like spies and monks as well.

    The rest... find on Wikipedia

  14. #174

    Default Re: Ran no Jidai Version 1.0 Release

    Quote Originally Posted by Wundai View Post
    Check the Bugs thread, it has a purpose.
    yes i understand that sir. But nobody wants to go through 11 pages post by post to MAYBE find an answer

  15. #175
    StealthEvo's Avatar Campidoctor
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    Default Re: Ran no Jidai Version 1.0 Release

    You can search threads using the search function. Next to the thread tools button under the top page index

  16. #176

    Default Re: Ran no Jidai Version 1.0 Release

    Many thanks for making this mod. Even it is incomplete, it simply rocks, yes it rocks indeed. Can't wait for your version of Campaign map and Historic battle of Sekigahara .You're team is a Genius, wundai, if I may say so. Don't give up! You are the hope of the people with computers that cannot run Shogun 2! Hundreds and thousands of shogun fans are looking forward to your team.
    Last edited by mariastrana06; April 09, 2011 at 07:41 PM.

  17. #177
    Wundai's Avatar Artifex
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    Default Re: Ran no Jidai Version 1.0 Release

    Thanks, though we already have the campaign map.

  18. #178

    Default Re: Ran no Jidai Version 1.0 Release

    This mod is amazing!Simply amazing!Altough I have a few questions: My game's showing all the building cards having the roman design, is that corrrect?Also,when I play some clans,I start with a city giving like -10k cash per turn!Are these things known issues?

  19. #179
    StealthEvo's Avatar Campidoctor
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    Default Re: Ran no Jidai Version 1.0 Release

    No clan should start with -10k a turn unless you've done some serious mass recruiting. Could you provide screenshots.

    As for the building cards. Yes that is currently what is availible. It's on our to do list

  20. #180

    Default Re: Ran no Jidai Version 1.0 Release

    Here is the link StealthEvo:

    http://img824.imageshack.us/content_...ng&via=mupload

    I still have to say: amazing mod!

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