Seeing plenty of flanking by the AI, excellent!
One major, major problem though with the campaign: the techs are still outdated. It makes no sense that I have to research Plug Bayonets in 1775.
I just noticed a unit with crazy stats. The Leaks Jessup’s (British) have 95 accuracy Reload 80 I’m sure these stats are wrong. I apologise for not finding this during the beta testing.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
its a fresh install so there is no other mods in there and i have already verified the game cache with no problems and its installed to the right folder
hip63 - I found a fix for the Smoke appearing in game!! use the mod below as it has a landsbattle.xml and place above the TAR_BSM in user script and hey presto vanilla smoke back!! yippee
mod TAR_CP.pack;
mod blood_only.pack;
mod TAR_BSM.pack;
mod TAR_CAN.pack;
mod TAR_Forts.pack;
mod TAR_Grenades.pack;
mod TAR_Tech.pack;
mod TAR_Core.pack;
mod TAR_Update.pack;
mod TAR_IND.pack;
mod TAR_Models.pack;
mod TAR_Skins.pack;
mod TAR_Chat.pack;
mod TAR_DFM.pack;
mod TAR_Sounds.pack;
mod TAR_Music.pack;
mod TAR_Deploy.pack;
mod TAR_Flags.pack;
mod TAR_Graphics.pack;
mod TAR_Arrows.pack;
mod TAR_Battles.pack;
mod TAR_Borders.pack;
mod TAR_Fonts.pack;
mod TAR_Markers.pack;
mod TAR_Skies.pack;
mod TAR_AUM.pack;
mod TAR_Render.pack;
Its a temporary fix for now!
Did you delete the Appdata/Creative Assembly/Empire Total War/ files? I did that before I installed because I was worried the old scripts would interfere with TAR. Try starting as normal, start a campaign, the exit to desktop. A new Appdata folder should be created. Just my personal thoughts on the matter.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
UNDER THE MOST HONORABLE PATRONAGE OF: Legio!
PATRON OF: Wangrin, ♔Sir Digby Chicken Caesar♔, Geronimo2006 and Narf!
Aha, figured out the cause of that 'Pack files' glitch. It's not the Patriot Music Mod, but the Relaxed Availability. Whenever I check it, it gives me the error. Then I unchecked it, and it works fine now.
I'm having a problem, when i try to download it i get this message:
Error
Invalid download link. Please request a new one.
What's happening? I've tried again but it stills don't working.
Edit: Never mind It's working now.
Last edited by ForteS; November 20, 2010 at 10:10 AM.
UNDER THE MOST HONORABLE PATRONAGE OF: Legio!
PATRON OF: Wangrin, ♔Sir Digby Chicken Caesar♔, Geronimo2006 and Narf!
I am having several crashes when playing the Pirates?? anyone else having this problem in campaign game?
EDIT: the problem is when you use the Pirate sub mod?? any help would be great on this problem
Last edited by ToonTotalWar; November 20, 2010 at 12:19 PM.
Last edited by Protector; November 20, 2010 at 03:01 PM.
Could you avoid filehosting.org? I often find that when I click on the filehosting download link, I'm taken to a screen where I'm asked to upload a file.
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
Superb mod, very stable.
I tried to end turn 16 playing Great Britain and that is possible (4 TPY), so it must be something when playing as the Thirteen Colonies.
Made a minor mistake capturing Paris so now half of the world war decced me, but so be it.
'Northumberlands, prepare for battle!'
rbn1995
You have windows XP?
Also, those experiencing CTDs when they start a custom battle or a campaign what is your operating system?
There is the same problem in DMUC and I cannot repair it.
Ok all, I found the typo errors and corrected them in the Pirate Additional units mod and will have new download ready in 30 mins!
Does Patch 1 include the fixes in Hotfix 1 from a few days ago?
Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".
Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB
Colonialism 1600 AD blog
I would imagine so!