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Thread: All incendiary ammunition accounted for, sir!

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  1. #1
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default All incendiary ammunition accounted for, sir!

    This little "patch" if you will adds flaming arrows, fiery boulders, and exploding shells back to the KGCM so you can sleep soundly at night knowing that you gave your enemies a good BBQ

    Copy the "descr_projectile.txt" to your "kingdoms_grand_campaign_mod/data" folder and enjoy the fireworks.
    Attached Files Attached Files

  2. #2
    Magefsx's Avatar Dungeon Keeper
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    Default Re: All incendiary ammunition accounted for, sir!

    Gone one further than I did there - Although I thought explosive shots were already in...
    Would be much more awesome if we could get animated bowstrings and arrows into KGCM. 'twould be good!

  3. #3
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: All incendiary ammunition accounted for, sir!

    I agree. Unfortunately, I'm not skilled enough to do that. Though I could try testing it out

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