If I want to change the unit size in the user script (unit multiplier), what effects will it then have on the TROM II mod itself? I have already tried setting the multiplier on 2, which gave a great effect: line infantry of 340 soldiers, grenadier units of 240 soldiers, cavalry units of 120 men... Really cool and realistic to have so many men fighting. You don't get that experience just by setting your unit size settings to big or ultra in your game's settings.
So I set the multiplier on 2 and the only change I noticed (besides larger units
) that the lines did not consist any more of 3 rows (like in TROM II originally) and when the computer itself deployed my troops in the beginning (so before you start making changes to the deployment yourself) were overlapping. But that is just because the units are much bigger; not a problem though; I spend anyhow a lot of time for the deployment of my troops so putting them all in 3 rows and in a straight line does not bother me.
I was just wondering whether this changes anything else? Like, will have effect on the morale that you changed for the mod? Any other consequences for battles and campaigns?