We're also recruiting anyone that fits the below areas:
We're recruiting to all positions:
Mapper:
must know how to map obviously, plus placing regions, climates, ground types, mountains and heights and make it all work together for the most realistic looking
2D Artist:
All kind of Artwork and photoshop stuff
3D Artist:
must know how to make/edit models and make them work in-game
Skinner:
must know how to edit skins/textures and apply them in-game
Codder:
edit EDB, EDU, EDCT, EDCA and general text files
Scripter:
edit campaign_script and other files that work alongside with it (EDCT, EDCA.. etc)
Researcher:
anyone can join, the purpose is to gather historical information to help us build the mod under historical references and basis
if you're interested, post here or send me a PM with your application mentioning what you would like to do, and preferably some pieces of your work






