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Thread: EPIC Battles

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  1. #1
    diadok's Avatar Screenshoter
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    Icon3 EPIC Battles

    Play custom battles or campaign with very huge units :

    - one file for custom battles (costs are not adjusted for campaign, it is unappropriate to use it for)
    - another one for campaign (in this one many units are smaller = elites, cavs)

    the files goes to :
    C:\Program Files (x86)\SEGA\Medieval II Total War\mods\teutonic\data
    (export_descr_unit CAMPAIGN needs to be rename as export_descr_unit to be used)

    * 250 soldiers in most of units (not cavs and elites in the campaign one)
    * 10 machines in artillery units (not in the campaign one)
    * some changes in unit stats:
    - Cav's charges more powerfull
    - deamons, ogres, vampires, beastmen = strongers
    - very_hardy for all light cavs, orks, dwarves and chaos knight, sorcellers, bears, stirland patrol, knight wolves, warpriests, reikguard, ogres, leopards, cold_one, bestigors, gors
    - hardy for all elves, druuchiis, cavs, all elites, ostland spearmen, death heads, averland halberdmen, swords of ulric and talabecland, marauders
    - dwarves, heavy inf = -20% speed
    - Phalanx, spearmen, chaos knights, bears = -10% speed
    - other cavs = +10% speed
    - light cavs = +10/20% speed
    - lock_morale remove (not remove for deamons, killers, undeads)
    - Orks and Gors are not "untrained" (their all live is a training)
    - Black Orks, graves, dwarves, elves, chevalry orders, some mercs = disciplined and highly trained
    - Bretonnian knights = impetuous
    - Empire artillery = highly trained
    - orks/goblins catapults more powerfull
    - savage orks = +5 moral
    - orks = +3 moral/attack to (big ones = just +1)
    - dwarves/elves/druuchiis/undead = +1/+2 attack
    - chaos knights = +3 attack
    - increase targeting distance for missile units (AI use missiles better)
    - reduced ammos
    - reduce charge distance
    - only long drong, dwarves miners, chaos dwarves, horrors, nuln enginers, besiegers = cannot_skirmish
    - remove "start_not_skirmishing" and stakes
    Attached Files Attached Files
    Last edited by diadok; November 07, 2010 at 01:12 PM.

    You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
    "They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)



  2. #2
    Klierowski's Avatar Sōkō no yari
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    Default Re: EPIC Battles

    Got a question... What giwes ''disciplined and highly trained'' and what give ''untrained'' ? i wanna know becuse i edit my EDU for myselft ;].

    WAAAAAAAAGGGGGHHH! KILL EM ALL BOYZZZZZZZZZZZZZZZZZZZZZZZZZZZZ !!!

    Warcry ! a improving gameplay sub-mod for Warhammer 1.5v
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  3. #3
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: EPIC Battles

    It's in the "mental_stat" line. It dictates how well the unit recieves morale shocks.

    And thanks for uploading this. I'll have to try it out

  4. #4
    Maha Moggalana's Avatar Shisai
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    Default Re: EPIC Battles

    diadok , I think you should add "very_hardy" for all unit , because with large number , the battle will longer and troops will exhausted quickly
    ░░░░░███████ ]▄▄▄▄▄▄▄▄▃
    ▂▄▅█████████▅▄▃▂
    I███████████████████].
    ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
    This is Total War !!!

  5. #5
    diadok's Avatar Screenshoter
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    Default Re: EPIC Battles

    thanks i will think about it.
    maybe hardy for quite all (not artillery) and very hardy for the best.

    You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
    "They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)



  6. #6
    Maha Moggalana's Avatar Shisai
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    Default Re: EPIC Battles

    Quote Originally Posted by diadok View Post
    thanks i will think about it.
    maybe hardy for quite all (not artillery) and very hardy for the best.
    cool
    ░░░░░███████ ]▄▄▄▄▄▄▄▄▃
    ▂▄▅█████████▅▄▃▂
    I███████████████████].
    ◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
    This is Total War !!!

  7. #7
    diadok's Avatar Screenshoter
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    Default Re: EPIC Battles

    i will look this afternoon.

    i have also done a "epic campaign beta version" (remove some scripts that make CTD, more troops and king_purse for all, cities more developped, diplomacy edited, more regions for many factions etc etc) but i don't know if it can interest (because 1.4 is coming soon).

    for me it is not wasted time because what i have done on 1.3.1, i will reproduce on 1.4.
    Last edited by diadok; November 04, 2010 at 09:33 AM.

    You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
    "They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)



  8. #8
    Klierowski's Avatar Sōkō no yari
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    Default Re: EPIC Battles

    I'm happy becuse some of modders started to see the cow not only tatw ;].

    WAAAAAAAAGGGGGHHH! KILL EM ALL BOYZZZZZZZZZZZZZZZZZZZZZZZZZZZZ !!!

    Warcry ! a improving gameplay sub-mod for Warhammer 1.5v
    http://www.twcenter.net/forums/showthread.php?t=424026

  9. #9
    diadok's Avatar Screenshoter
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    Default Re: EPIC Battles

    not finished yet :

    * all cav's charges more powerfull
    * deamons strongers
    * hardy/very_hardy :
    - very_hardy for all light cavs, orks, dwarves and chaos knight + sorcellers, bears, stirland patrol, knight wolves, warpriests, reikguard, ogres, leopards, cold_one, bestigors, gors
    - hardy for all elves, druuchiis, cavs, all elites, ostland spearmen, death heads, averland halberdmen, swords of ulric and talabecland, marauders

    Quote Originally Posted by Klierowski View Post
    I'm happy becuse some of modders started to see the cow not only tatw ;].
    in fact i saw for a long time but cannot install COW because cannot install teutonic vanilla...
    (a strange thing with my CD it's say it is install and i cannnot desinstall instead it is not install ??? the CD is crazy)

    now with full download of all folder it is not a problem anymore.
    Last edited by diadok; November 04, 2010 at 09:34 AM.

    You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
    "They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)



  10. #10
    diadok's Avatar Screenshoter
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    Default Re: EPIC Battles

    updated :

    - increase targeting distance for missile units (AI use missiles better)
    - reduced ammos
    - reduce charge distance
    - only long drong, dwarves miners, chaos dwarves, horrors, nuln enginers, besiegers = cannot_skirmish
    - remove "start_not_skirmishing" and stakes

    You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
    "They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)



  11. #11
    diadok's Avatar Screenshoter
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    Default Re: EPIC Battles

    a value was making the campaign CTD in descr_unit_campaign --> CTD when click turn because shooting distance can't be more than 234 for bows and 366 for mortars --> corrected.

    the engine is so stupid : you can do a battle in first turn of campaign with bows shooting distance = 300, but you can't click on next turn...

    for same reason the EDU for custom battles can NOT be used for campaigns (as it was inappropriate but now it is also impossible)

    You like EPIC battles ? watch Diadok's Gallery, play Epic Late Campaign for TATW 2.1
    "They rob the poor under the cover of law, forsooth, and we plunder the rich under the protection of our own courage." (Black Sam Bellamy)



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