Hard is meant to be hard. I failed lamentably twice while testing. The AI keeps pouring wave after wave of stacks over Bucharest and if they are not Austrians, they are Russians (sometimes even a French or a British expedition landing from Black Sea to restore order !). It can become frustrating. On the other hand the idea is to reenact somehow the disparity between the small principality and the Great Powers. We should concentrate more on game mechanics for version 2.0.
@mircea Have you given a thought to the form of government? I have started to re-work the historical characters and I would love to have your insights (both yours and Wallachian's) on these issues.
@Wallachian I hope this is not a real spoiler, but a kind of strategy-tactics guide. In any ways, I'll treat it as a spoiler
I have finished the Wallachian roster, but it will take some time to upload the pics. I am now working on organizing the units according to techs and buildings as well as adding new characters and traits. If you have some ideas, please share them with me.